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What, you expect the MP target market of Social Media Influencers - who need to shoot their moving selfies in 8k and have $49,865 of ad income left over from their 5 minutes of fame (after paying Mom the token rent for the basement) - to read boring instructions on using FCPX when there are all those cool instructional videos out there on YouTube...? Oh, wait, you're right, their ears will already have grown around their AirPods...

Seriously, snark aside, there are actually some genuine uses for video and audio that don't involve cats doing yoga - and the only thing worse than watching yoga videos on a $50k computer is having a $50k computer and not being able to hear the pan pipes on your yoga video.

You made my day.
 
FYIW -
Playing by the rules and introducing my credentials - I have done a significant amount of photography, and minimal videography. I play games but don't build a system based on gaming. I use Lightroom, Bridge, and Photoshop. I strongly prefer MacOS for workflow and device integration reasons, but they are not required. I have used a MacPro a long time ago (2004 range?), a MacBook Pro (2009) and my last computer was from 2011 was a hackintosh. The 2011 hackintosh has very poor performance in lightroom, particularly with multiple tasks running. My needs are multiple cores (performance would scale pretty well with upgrade to a point), a little bit of GPU acceleration is nice, but not dramatically needed, and I need fast storage connections and large amount of RAM. Those are the primary performance items.
I waited for the Mac Pro to be released. I don't need 24 cores to do significant work so the baseline model is appropriate. 64GB of ram is enough. I would like 10GBe (2x on MacPro is great).
I configured a MacPro for me. It was $7700.

This is what I did instead.
I just finished assembling and installing Catalina on a Hackintosh. Buying components following a guide for mac compatibility took about 1 hour. Hardware install in my old case took about 2 hours. Software setup following a step-by-step guide took about 1 hour. In 4 hours and $1100, I have the exact same benchmark scores as this $7700 model I would have configured and 100% working OSX. I even did upgrade from 15.0 to 15.2 with no tweaking required. I would be paying $6600 for stability and a very very nice chassis.
You can still get the Dune case or enclosure (or whatever's it called) and you'll still end up with a nice chassis.
 
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Ok. I'm gonna chime in here cause there is a lot of bs being flung around here.

The new Mac pro has the potential to be a beast. But yes, the pricing is beyond ridiculous. When fully specced it begins to cost enough to start considering a mainframe, which is appropriate for a data center. The current MacPro form factor is made to sit beside or under a desk. It is basically something to be purchased not because you need it but because you want to show it off.

To everyone who is claiming to know what they are talking about please list the specific work you do, projects you have personally been involved with and what your role was.

So I'll begin. I am a partner (CTO/CRO) at a business strategy / technology consulting firm. We work with nearly every industry and I personally have worked with the film industry for about 15 years directly. I do not perform rendering work but I (and those who work for me) do have the expertise to advise on appropriate configurations for various workloads.

The new MacPro is NOT a piece of hardware we would recommend. First of all, while Metal has addressed some of the MASSIVE shortfalls that MacOS has had for decades with respect to multi-GPU workloads. (eg. the OS had no native support for multi-GPU and anything accessing the second GPU needed low level coding / custom APIs to make use of them)

Apple did invest some effort to enhance apps like Final Cut to support such GPU configurations but it ultimately has suffered tremendously from the UI and workflow change since version X was released. So most of the industry has abandoned Final Cut in favor of Adobe Premiere for video editing.

For rendering..... Well... There just isn't anything that runs on MacOS that is even worth mentioning.

For CAD work and Video editing the MacPro is fine but woefully priced out of reach.

Also, real machine learning and AI based video analysis / rendering tools run on various private and public cloud based clusters that use thin web layers like Hadoop to manage the cluster and distribute the workload.

I personally have not seen any of these support AMD GPUs. That is not to say they should not and will never but as of today they do not.

Also the Quadro GPUs are tuned to 3D rendering and yes the new RTX based systems are far superior for raytracing which is essential to modern rendering for photorealistic results.

Nvidia also now has Tesla GPUs that are tuned to Machine Learning and similar applications. They are absolutely the way to go for video analysis tasks.

These are the GPUs you can cram into a system running up to 8 in tandem (for example on a specific HP DL380 configuration). They run on passive cooling and basically sip power so they don't need tremendous amounts of wattage to do their jobs.

Lastly there are the Nvidia GRID offerings which are massive clusters of GPUs (think of this like the industrial version of SLI/multi-GPU configurations. Major rendering studios may invest in these and others may lease access to these clusters in cloud providers like AWS.

My firm has specced and facilitated the design, build and implementation of such systems spanning all three scenarios for entertainment, engineering, higher-ed, scientific (physics) analysis and medical (A/I) image processing.

The new MacPro IS not currently a recommended system. And it likely won't be.

Apple does have what seems to be a rack mountable chassis that will be released at some point in the future and that may be a different story entirely.

So all this arguing about hypotheticals is bs and you guys could benefit greatly from discussing facts and realities.

Now on a personal note, I want one of these nearly 60K setups just because it would be fun to brag and show it off. I'd probably never touch even 1 percent of it's capabilities but hey Apple has never been known for offering cutting edge computing solutions except in the area of their ARM based mobile CPUs.

Time will tell what happens. But if Apple have real intent to service these targeted industries then they need to seriously consider pricing alternatives.

I would recommend abstaining from a direct purchase and leasing a system to test and evaluate for 2-3 years.
That was interesting, I really appreciate you writing that, thanks for that. Just one thing that threw me, you said you might consider it when they release the rack mount, but I can't see how that would change all the other aspects you talked about?
 
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hi billrey

inhave to admit I admire your consistency and endurance. You haven’t stopped bashing and Rehashing the same BS in this forum. I am left with couple of thoughts:

* you either have an extremely slow pC that allows you to post on MR while you render
* you have an extremely fast PC that allows you to have free time
* your boss does not care about your productivity or you are not very busy at work
* you have no life besides your job because you spent so much Time on this MR thread

let us know...

in 2013, I bought the Trashcan and at this time, many people like you, you maybe, kept on bashing and bashing till no end. complaining About price, performance, form factor... I purposely posted the configuration I bought at the time, just to upset posters like you.

so here it is again

Last Tuesday, I went to my Apple store and bought
- the 12 core MP
- 2TB hard drive
- I settled for 48 gb of Ram
- added the XDR screen with nano coating ( what are $1000 after all?)
- ... I added the vega pro duo ( just $5k, a bargain)
- bought the stand for the screen (already received it, it is indeed beautiful to look at and only cost me $1000)
- I also added the Pegasus R4i for extra HD space (32 Tb that will turn into. Nice 24Tb or so of available space.) and it allows me to add to my promise Pegasus 2 disk array

So, what do I do with the Mac? Nothing much to be honest, Photoshop, DXO, Some FCP... just a regular hobbyist. Do I need that horsepower? Absolutely not!

i just like nice things, I am not like you a professional ( though I would welcome the opportunity to see what your gaming config allows you to do, share the link if you do not mind) I just have the money to spend after waiting 6 years for a line refresh. I will wait another 3-5 years using this machine, enjoying the power it provides me with for the foreseeable future.

so, when you ask who needs this type of configuration, I simply reply: not your concern, this machine is obviously not for you given the number of Messages you logged on this forum permanently bashing the MP. Just let it go, chill... keep on using what you have, enjoy and relax. Unless you want to be the person everyone here likes to not like?

will post a pic of the MP when received. The Vega Duo Pro is what is slowing the delivery.

Apple killing it with the ‘desperate to win an internet argument’-demographic.
 
"You forgot to mention that a cheap midrange gaming PC with a Threadripper"

your first line was exactly that.

No. I said that a gaming PC would, for my tasks, by faster, due to CUDA & RTX GPUs. That doesn’t mean I would use it for gaming. Big difference.
 
No. I said that a gaming PC would, for my tasks, by faster, due to CUDA & RTX GPUs. That doesn’t mean I would use it for gaming. Big difference.

If anyone is serious about 3D modelling and rendering they should definitely be using GPU based raytracing. CPU rendering for previews should be the last thing on their mind. What Blender Eevee can do with an RTX card is mind blowing and amazing.
 
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Which is completely wrong. And that's the point. If you compare like-to-like and spec a name-brand PC workstation with similar performance, reliability, scalability, acoustics, support/TCO, you get a computer that's within the typical Apple tax, i.e. 20-30%. Not a "fraction".

In all of these arguments, nobody has speced an HP Z, Dell Precision, or Lenovo ThinkStation to a reasonable midrange configuration to compare the price.

The issue is we have a bunch of jealous broke kids and armchair pros comparing a gaming PC they built from parts to a workstation with 1.5 TB RAM capacity. The capability of the latter has real costs.

It's like comparing a $20,000 sedan to a $250,000 city bus. The car gets you to the same place faster, for less fuel, so let's scream that people who buy a bus are stupid.

Apple are advertising the Mac Proas a high performance workstation. They mention tasks like 3d rendering and how it will be faster. Faster rendering brings a tangible benefit.

So now you’ve moved the goalposts, admitting that it wouldn’t get you any faster ‘from point a to b’. Good. That was all I was ever saying - so finally you agree.

You could have just said ‘yes the Mac Pro isn’t particularly fast, but it’s very nice in other ways’ and I would largely agree. For me, and I expect many others, those ‘other things’ just aren’t worth spending 5x the money for.

I car terms I see the Mac Pro more as a DeLorean. Very nicely designed using neat materials, but not actually very high performance. The DeLorean also has poor price/performance ratio when it came out in the 80s and ultimately flopped. Today it’s a cool collectors item.
 
Any rumors on the next iMac Pro?
No rumours that I'm aware of, but I'd guess March/April, as Intel released the W-2200 Xeon family (iMac-thermal-friendly) in October, and the lead time to market for Apple is about 5-6 months after an Intel launch.

It's definitely not going to be cheap though. The discounted iMac Pro being sold at the moment in some online stores is a great buy if you want to stay with macOS but don't need the power of the new MP. I expect the new iMac Pro to follow the same pricing strategy as the MP.
 
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“Yeah boss I bought a machine that doesn’t support CUDA for 20k but just wait Metal is the next big thing!”

When you use computers for work and not as toys, things like basic support matter.
Most companies won't just go out and buy one without doing some research first. With all software developers in the pro arena announcing huge support of the system, you'll be shooting yourself in the foot to have that attitude.

Nvidia have had a monopoly on the market for too long, I say only good can come of some competition. ALSO what good is CUDA if we don't even know if there will be support for third party GPU's? IT's way too early to guess what will and won't happen, but CUDA isn't the only consideration with the purchase of this system.
 
“Yeah boss I bought a machine that doesn’t support CUDA for 20k but just wait Metal is the next big thing!”

When you use computers for work and not as toys, things like basic support matter.

Depends completely on the problem you are trying to solve. We bought $100k worth of servers with zero support for any GPU environment because the software they run isn't GPU-accelerated. Lack of CUDA is a real issue... for some.

ALSO what good is CUDA if we don't even know if there will be support for third party GPU's?

That's a major reason for its success over OpenCL. It avoids write once debug/re-optimize everywhere. A lot of CUDA programs are technical and specific, so they can't afford the developer cost. It's cheaper to buy pricier hardware than pay developers.

It's a major problem with all the "Opens". Look at Chrome, it converts OpenGL (WebGL) into DirectX because everybody's OpenGL implementation was broken in different ways.
 
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Apple last week finally launched its long awaited 2019 Mac Pro, providing its professional user base with the high-end high-throughput modular machine they've always hoped for.

We picked up a base model Mac Pro and in our latest YouTube video, we unbox it and share some initial first impressions.


The Mac Pro arrives in an absolutely massive box weighing over 85 pounds, so getting it out of the packaging is no simple task. There are tabs, lids, velcro straps, and more to contend with, ensuring the machine is secure in its packaging.

Even out of the packaging, the Mac Pro is a heavy duty machine made from quality components, and that "cheese grater" design looks great in person. In reality, the lattice look is functional and meant to maximize airflow for quiet performance.

We have the base model Mac Pro, priced at $5,999, with an 8-core 3.5GHz Xeon W processor from Intel, 32GB RAM, a Radeon Pro 580X GPU, and 256GB of SSD storage. We didn't opt for upgrades, but you can add everything from a 28-core processor to 1.5TB of RAM to 4TB of storage (soon to be 8TB), with a maxed out machine costing upwards of $52,000.

Luckily, this is a machine designed to be highly upgradeable, so most of the components can be swapped out later. iFixit gave the Mac Pro a repairability score of 9/10, and said it was a "masterclass in repairability," which is definitely a first for an Apple product.

We can swap out the GPU, add RAM, and take advantage of the eight PCIe slots, though upgrading the SSD will require Apple's assistance because they're tied to the machine's T2 security chip. We're going to be upgrading the RAM in our machine quite soon, so make sure to keep an eye out for that video.

Taking the casing off of the Mac Pro is a bit difficult because it's a tight fit and again, it's heavy, but once the casing has been removed, all of the internal components are easily accessible.

There are both single wide and double wide PCIe slots, with the half-length slot preconfigured with Apple's I/O card. The I/O card features a 3.5mm headphone jack, two Thunderbolt 3 ports, and two USB-A ports. There are also two HDMI ports, a spot for the power supply, and two 10GB Ethernet ports. You'll find two additional Thunderbolt 3 ports at the top of the tower near the power button.

Going back to that lattice design, the Mac Pro is indeed as quiet as Apple promised. There are three fans on one side to optimize airflow, and the housing has been designed to act as a tight seal with internal ducts to maximize the thermal capacity.

The Mac Pro comes with a nice braided power cable, a Lightning to USB cable with the same braided design, nifty black Apple stickers, and a high-quality instruction manual. It also ships with a silver and space gray aluminum Magic Mouse and Magic Keyboard, which is a design unique to the new Mac Pro.

The Mac Pro is an impressively built machine, and we're excited to put it through its paces and see what it can do. Stay tuned to MacRumors for more Mac Pro coverage, and let us know what you think of Apple's new machine.

Article Link: Hands-On With Apple's New 2019 Mac Pro
The natural home for the MacPro is in a laboratory, a studio, or a high-end medical facility, and their idea of what constitutes expensive is very different from that of an average consumer. I haven't seen review which asks what ought to be a rather obvious question: prior to the release of the Mac Pro, what kind of gear would have been capable of batting in the same league? I wouldn't be surprised to find out that any such machine would have cost a good deal more, so from the point of view of a purchasing officer for that lab/studio/hospital the Mac Pro might seem like a distinct bargain.
 
this is outdated thinking. Whilst cuda is a current thing. All pro software developers have come out in support or metal and will be releasing new versions to use the Mac Pro.
Well, it might not that developers are specifically supportting. At least from what I can tell, Metal is largely a reimplementation of Vulkan. Shaders are the only real difference between Metal and Vulkan. There's a piece of software called MoltenVK which can do the conversion, and there may be other programs by this point. The benefit of Vulkan is that it's supported by all GPU's and, perhaps indirectly in Apple's case, all operating systems. I think it's a lot more likely that developers are in favor of Vulkan, and Metal by extension. Otherwise, they'd be pigeon-holing themselves by supporting Metal, limiting their products to a single OS or otherwise significantly increasing development costs. Not to mention, during the hiatus between this new Mac Pro and its predecessor, a number of creative professionals have switched to Windows. Even before that, many film and animation studios were running Linux. Disney, Dreamworks, Pixar, Industrial Light and Magic, and the BBC all run Linux.
 
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I am sure I'll read up on how things fair with this everything that is old is new again Mac Pro. I don't get all excited about having a configurable Mac Pro. I merely say - about time given it should have always been the most configurable of the Mac offerings.

The design is pretty, it is functional and it reminds me (internally) of the HP Z workstations which were in their release considered a real class act in internal layout and function.

After years with a Mac Pro, 3 iMacs, a few Mac Mini (pre neutered) and I am on my last Mac - MBP 2015. I don't see a Mac Pro in my future again but perhaps if at all a Mac Mini. I certainly would welcome a 3x height Mac Mini that was a "junior" Mac Pro and had some flexibility. Call it the system that gamers might want and the rest of us would use for work and art.
 
Would you mind PM'ing or listing what hardware you bought and guide you used? I've been toying with that idea for many years but it seems like every hack thread Ive read ends up with annoying stuff broken, like wake from sleep.
[automerge]1576804724[/automerge]
FYIW -
This is what I did instead.
I just finished assembling and installing Catalina on a Hackintosh. Buying components following a guide for mac compatibility took about 1 hour. Hardware install in my old case took about 2 hours. Software setup following a step-by-step guide took about 1 hour. In 4 hours and $1100, I have the exact same benchmark scores as this $7700 model I would have configured and 100% working OSX. I even did upgrade from 15.0 to 15.2 with no tweaking required. I would be paying $6600 for stability and a very very nice chassis.
[automerge]1576805315[/automerge]

I’ll just leave this here.
But but but I was explictly told Threadripper is not a workstation CPU!!!
 
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this machine wont be popping up on anyone's radar in the 3D world

Well, for smaller studios that aren't making Marvel movies and that use Vray, Maxwell, Arnold or Corona render engines, fast CPUs and lots of cores are what is needed. Not everyone uses Octane or Redshift for GPU rendering. Some in fact, avoid these engines as they are not 100% physically accurate. Very good, but they can't do everything perfectly. Granted, some of the other engines are now adding GPU support and many are trying to add AMD GPUs as well, which is great. The more the merrier. Plus many, like me, utilize their own little render farms or use commercial render farms for bigger jobs. Whatever makes you happy and gets the job done.
 
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First post here. We'll see if I regret it.

Speaking for myself, and only myself, there's more to my work life than raw CPU and GPU power. All these people saying I'm a chump for using a Xeon-powered Mac Pro for 3D animation and motion graphics (a Threadripper would be one million times faster) rarely note that you can only install Threadrippers on Windows machines.

And I really dislike working in Windows. Obviously it works for tons of amateurs and professionals, but I'm willing to pay a $4-$5K Apple "tax" to stay in the ecosystem within which I'm most comfortable.

My wife and I just finished our 20th year in business running a small motion graphics and 3D animation studio here in Portland. We work out of a home office. Our first workstation was actually a Umax Mac (Power PC) clone on which we ran After Effects, Lightwave 3D, Premiere, etc. We later upgraded to the G3, several G4s, and eventually three cheese grater Mac Pros. I do pretty much all of the After Effects and Cinema 4D work, and we manage to make a comfortable living with our stable of clients. Most of our stuff is corporate work for HP, Intel, etc, with the occasional national commercial or PBS documentary series. I wouldn't call the stuff I do cutting edge.

For the past seven years I've been doing that work on a 2012 dual 6-core Xeon Mac Pro. While increased CPU speeds allow you to render preview frames faster, when it comes time to render my draft and final 3D animations I send those to Pixel Plow (as was noted earlier in this thread with Rebusfarm).

A few years ago a client sent us a dual 12-core Xeon Windows workstation in case we needed the horsepower for a complex immersive project, and we still have it. It's more than twice as fast in 3D rendering (Arnold CPU renderer) as my Mac Pro, but despite that I still use my creaky Mac Pro for 90% of my work. I'm constantly jumping between C4D and AE and PP to my email to Safari to Messages. I use Quicklook all of the time. I like a cohesive and intuitive interface. I like being able to sort EVERYTHING by date (not folders by date followed by individual files by date). I like being able to name my hard drives whatever I want, not with some letter. (It's possible some of my issues with Windows could be improved with third-party apps or whatever, but I haven't felt compelled to exhaustively research that. Why couldn't it be awesome straight out of the box?)

Yes, I would probably get "used to" Windows after a while if I absolutely had no choice but to switch over, but I think this 2019 Mac Pro will give me enough of a performance boost to justify its inflated price tag. Right now I'm leaning towards an $11K configuration with the 16-core Xeon and Vega II card. A medium-large job for me would cover that cost.

My two main laments about the new design is its lack of dual CPU sockets and lack of Nvidia support. I was hoping to get a Mac that's at least as fast as this PC, but that would probably mean a $15K system with the 24-core CPU, and I don't know that that's worth it. I'm guessing the 16-core Xeon will be more than twice as fast as my 2012 system and maybe 75% the speed of the Windows workstation. I haven't seen a Cinebench score for the 16-core system.

So that's my (long-winded) story, and I'm sticking to it.

Cheers.
 
I am currently speccing my Mac Pro and have a question for all the experts out there.

Other than a capacity difference is there a performance difference between RDIMM's and LRDIMM's ? I read somewhere (& can't remember where) that RDIMM's are faster. Is that the case?

AS if you don't need more than 384GB of ram then you can go with RDIMM's on the OWC Memory site.
 
For the people crying “but threadripper is faster!!!”, let’s play devil’s advocate for a moment and try to consider why Apple isn’t adopting it.

Off the top of my head:

1) Final Cut Pro supports quick sync, an Intel feature. Benchmarks on paper may not totally account for the optimisation that Apple does on their software. A theoretical AMD Mac may not necessarily be (that much) faster than an intel Mac running FCP to be worth the hassle of switching.

2) is thunderbolt 3 even compatible with AMD chips?

3) macOS is likely fairly well optimised for Intel processors. That and intel processors still seem better for laptops (which make up 80% of Mac sales). I am not sure Apple wants to split their resources putting intel processors in MacBooks and AMD chips in their desktops, so it’s majority wins right now.

4) Threadripper is still fairly new. If AMD can demonstrate that they are capable of sustaining this performance lead, Apple might well switch to it in the future. However, if this is a generational thing (ie: Intel catches up next year), it may not be worth it. Just ride it out.

5) Just as Apple is more likely to drop the charging port altogether than switch to usb c, so too may they end up just switching to ARM than bother switching processor brands. We are not privy into Apple’s long term product roadmap, and there are possibly a lot of other considerations we are not seeing.

Thoughts?
 
Watching the snazzy labs video now, and it seems like an incredibly well-built computer, a work of art in a lot of ways, but no SATA power or M.2 in a 2019 machine is something else.
 
I am going to play double devil's advocate when it comes to the hackintosh scene and what is possible and what is not, as of yet...and I have been part of the hackintosh community for quite some time. My current rig is a i7 4770K Quad core, with a Gigabyte MB, and Geforce 1080ti. I have been researching quite a bit and the plain fact is that no one that I have seen has made a hackintosh with the same specs/hardware of what is going into the new Mac Pro; and for obvious reasons, buying the same hardware is just as costly.

Gigabyte socket 3467 MB (C621 AORUS XTREME) which does not even have 10gb Ethernet is $2065 on newegg

Intel Xeon W 16-core (Intel® Xeon® W-3245, same one in the MacPro) has a street price of $2000 according to Tom's hardware.

So without anything else (RAM, Case, Power Supply, HD) we are around $4000. Mac Pro base, just upgrading to the 16-core brings the cost to $8000. So lets say you can get the additional components including a PCI card with 10gb Ethernet comes in around another $1000. So we are talking around a $3k difference in price for a system that will have no support and could break just by looking at it wrong (I have toasted my Hackintosh several times doing updates; but right now I am stuck at High Sierra due to no nVidia support past High Sierra).

The top tier hackintosh systems are currently running Core X series CPUs which quite frankly are no where near the overall capability as the Xeon W series. Clocks and core counts might be similar and synthetic benchmarks show equal or similar performance; but there are quite a few differences. For one the Xeon W used in the Mac Pro have 64 PCI 3.0 lanes from the CPU (yes 4.0 would be nice for storage, but that is about it for right now). Also the Xeon W can access a ton more RAM than the Core X; fairly critical for scientific simulations where lots of RAM is needed. AMD CPUs lack AVX-512 instructions, which is a bummer. I do like the current AMD CPUs.

And to further the issue, here are the things you need to deal with on a constant basis with a hackintosh system; and I know because I have one:

iMessage and Facetime, unless you have time to research and understand how Apple does motherboard serial numbers and machine naming, and you are lucking enough to have a EN0 ethernet port active out of the box, you will never get either of these to work; you CAN get it working, but it is a hassle; and you need to be extra diligent to validate said fake MB serial numbers.

Audio; always needs to be modified to work, and it is even more troublesome if you want it to work via HDMI or DP. (I solved it by just getting a pcUSB DI box from Whirlwind; but I have a audio console and audio monitors, so it works out good for me)

Thunderbolt 3; as of right now I do not know anyone who has hot swap working with their hack, not only that the method of it working is basically running the output of the GPU into either the MB or another PCI card, in other words, not really thought out system wide like the Mac Pro. And you need to boot into Windows in order to initially activate the TB3 cards on the Motherboards.

Sleep and correct power modes and power stepping for the CPU; unless you feel like learning about SSDT and DDST files you might as well give up on this working 100% correctly. My hack will not shut down properly after it has been running for a few days. Sleep almost never works on hacks; but not a big deal for me as I generally never have any of my computers actually sleep.

TRIM for SSDs; you can get it working, it is just a hassle.

Besides all of the above, the minute OS X requires the T series chip be present, the hackintosh scene just died, or if Apple moves everything to A series based chips.

Now let's delve even further into the Mac Pro and what it offers; what PC system can you buy that has TB3 so integrated into the system? Let's say you want to get the same level of compute power as the Vega II Duo (and mind you the Mac Pro can have 2 of them, for $10800, super ouch I agree); it is debatable whether the nVidia RTX Quadro cards can beat or match these because the Vega II Duo is only available on the MacPro, but AMD has something else called the Radeon Instict that you can buy for PC systems, I can't even find a price for the MI60 (which is the closest in spec to a single Vega II), but the MI25 is $2300, so let's assume the MI60 is around $5k, so 2 of them is $10k and separate cards, not on 1 card; so you will need twice as many PCI slots at 16x than the MacPro in order to match. Of course the debate will be on the PC side you could add a RTX 2080 ti ($1300, 16GB) and a V100 Tesla ($8000 for 16GB) for compute. The fully loaded VegaII Duo setup has 128GB of video memory though. A top of the line RTX Quadro card will run you around $6000 (48GB RAM, Quadro 8000). $10800 for 4 GPUs at the level of the MI60 seems like a damn bargain. (4 MI60s would be close to $20k.) Very doubtful, but if Apple and nVidia ever kiss and make up, would it not be cool to be able to add some V100s or a RTX card?

I guess my biggest take away gripe from everyone saying they can beat and match the synthetic benchmarks of the Mac Pro with cheaper hardware are not looking at the overall big picture of the system and what it can offer. I have already priced out building a hack with similar expansion capabilities, using as close to the same hardware and the numbers just do not add up; and even more so, neither does the time involved getting it to work.

My workload consists of light to medium 3D, motion graphics, video editing, typical photo stuff and typical office stuff (word, excel, etc etc.) My biggest slowdown is that I am generally dealing with massive pixel dimensions building stuff for LED walls and Blended screens for live shows.

The problem is that for my needs, I needs something that is very good at doing a bit of everything, single threaded and multi-threaded; and I prefer the MacOS eco system over Windows 10. I have Windows 10 on my hack also just for playing games. I have also compared all my software on my hack running under Windows 10 and OS X and there is no clear advantage to Windows. Even compared rendering on the OS X side using CUDA, OpenCL and Metal. CUDA was a bit faster, but it is also more mature and running on a card that is made for it, so DUH!

If all I had to do was render 3D scenes all day long, then of course I would be looking at the AMD Threadripper. Who would not be?

Comparing gaming rigs to the Mac Pro is pointless because it isn't a gaming rig. If you want to compare anything, spec out some HP Z systems -- the price will be the same if not more. If fact no computers from Apple are gaming rigs.

I will agree though that the base level 8-core Mac Pro is not a good bargain. I think Apple should make a Mac Pro Lite version that uses Core X CPUs, just do a 8 core and 10 core. Start the Mac Pro at the 16 core Xeon W, the starting price of the "Lite" could be $2500-$3000 and people would probably not complain as much. The Lite version could have only 1 MPX slot, 1 x16 and the half length x4 for the Apple IO card.

Nothing in stone yet, but there is a very good chance (90%) that I will be getting a 16-core Mac Pro, pretty much keeping it stock, except adding more storage (2TB, since all of them use 2 drives except the 256GB base), and apparently they are RAID 0. I may hold out for the WX5700X GPU option. Later on I expect I will get a Vega II Duo or whatever else is better at the time. I have been waiting a long time for a proper workstation tower from Apple. My last one was a G5, been on a hack for a long time.
 
I'm so happy that I dont have to follow those Apple oddities anymore.
I bought myself a Threadripper 3970X System, too, with 64gb of ram, 1tb SSD, Nvidia 2080RTX 11GB for $5500.
For multicore tasks this system is almost 4 times faster than the more expensive entry level Mac Pro!
Next to that I know I can upgrade any part at any time I want/need to at way lower prices that Apple charges me. Next year the 64core Threadripper will be released and when prices have fallen a bit I can double the performance of my machine again!
The point is: The Mac Pro is really not a good machine for 3D/rendering. Price/performance is nowhere near a PC System. Yes that was always worse with Apple computers, but now the gap is just too big. I'm running a business and I'm not paying 20k if I can get the same performance for 5$.
 
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