Today marks the 10th anniversary of the App Store for iOS devices, which launched on July 10, 2008, just a day before the iPhone 3G came out. The iPhone 3G was the device Apple used to debut the App Store, with the new functionality built into the iPhone 3G's operating system, iPhone OS 2. Prior to the launch of the App Store, Apple in March of 2008 introduced an iPhone SDK, providing early app developers with the tools to build the first third-party apps. On stage at the announcement event, demo apps included EA's Spore Origins for the iPhone, AIM, Sega's Super Monkey Ball, and a Salesforce app, and within a matter of days, the original iPhone SDK had been downloaded more than 100,000 times. When the App Store opened up in July 2008, 500 third-party apps were ready to download, and in less than a week, Apple announced 10 million apps had been downloaded. From Apple CEO Steve Jobs: Since that initial debut, the App Store has evolved on a yearly basis, with Apple continually refining and revamping the App Store experience for both consumers and developers. We thought we'd explore the App Store's history, highlighting the major evolutionary steps (and a few fun facts) that have ultimately transformed the way we use our iOS devices. - July 10, 2008 - The App Store launches with 500 apps available, 25 percent of which were free, and 75 percent that customers had to purchase. Click here to read rest of article... Article Link: Happy 10th Anniversary, App Store!