I got it then as well. Funny how it didn't reboot or anything yet before it had crashed a bazillion times. Probably another one of those things developers haven't learned about the iPhone hardware yet.
Same problem, same game. Aurora feint seems to really take it out of the phone.
What I dont understand is, how can such a simple game take up so much memory. They say this is more powerful then the DS and all of that. I dont see that right now. I love my phone, but im not sure that it will be all the gaming machine they say it can be.