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How do you play the 360 degree games when the iPhone's in this thing??

Exactly what I was thinking.

If you have to click your iPhone into the thing to see the 3D stuff... how do you touch it to play games!?

I'm surprised it took like 10 comments before someone asked the glaringly obvious.
 
Exactly what I was thinking.

If you have to click your iPhone into the thing to see the 3D stuff... how do you touch it to play games!?

I'm surprised it took like 10 comments before someone asked the glaringly obvious.


Example 1:

You pull up your 3D model of the Louvre, and as you walk around your back yard, it appears to you that you're strolling through the art exhibits. The gyroscope tracks the walls/painting you're looking at, accelerometers and gps track your position in the "Louvre."

Example 2:

You and your friends strap these on to your heads. The rear camera is tracking your friends. The virtual environment is Berlin, 1944. By making a throwing motion, the front facing camera sees the motion and generates a virtual granade toss. By pointing your finger, and saying "bang" loudly, the microphone picks that up and fires your "gun". Virtual buildings can block your view, and virtual guards can "see" you and return fire.

Example 3:

You are in a beautifully rendered 3D Tropical Jungle. Various types of amazingly colorful butterflies surround you. (No, you haven't ingested LSD). Swinging your arm forward is picked up by the front facing camera -- it causes a virtual butterfly net to catch the butterfly in front of you. Gotta catch them all!

I could go on all day.
 
This would be a nice immersive 3D VR rig if it can track your head properly and someone produces some nice content. With a separate controller, maybe MYST 3D?

The only deal-breaker I can foresee is that each eye presumably sees only half the screen, so you'd be viewing a little square with something like a 2:3 aspect ratio, which isn't too hot.
 
Except that I wear glasses which means this will in fact look like crap because I won't be able to view it properly.

This is my #1 complaint with the 3d technology right now, people with glasses are screwed.

Please do not talk for all of use..

I wear glasses and used 3D glasses with 3DTV and it fit just fine over my glasses.. I did not find it uncomfortable to wear either.. So please do not speak like you are speaking for every one that wears glasses and only speak for yourself..
 
Dudes, this is the freaking Holodeck.

Example 4:

Strap this on your head, and you're in a beautiful Japanese Garden with koi ponds and bridges. What?! Ninjas!!! Your arm swings are picked up by the front facing cameras as your first-person-view samurai sword defends Princess Himeko from the ambush.

Example 5:

You're on the pitcher's mound in Fenway. The Yankees are at bat. You angle your gaze just right, so that the target is directly in the strike zone. You speak "fast, low, curveball" and speech recognition causes your pitch to sail over home plate. Crack! It's a pop up! You follow the ball skywards as the iPhone's gyros track your head movements. Make this catch and the Beantown wins!

Example 6:

Ultimate whitewater rafting down 7 real life rivers. Accelerometers track your body movements, guiding your raft past razor sharp rocks as the gyros respond to your head motion giving you an spectacular view of the river's twists and turns ahead...
 
thriller6.jpg


Still got my Thriller slides. :cool:

thriller2.jpg
 
This is going to show up in a time capsule someplace and give everyone great enjoyment at the silly ideas we had...
 
The next thing we need is a simple app that will compbine two phots into a 3D photo. The idea is that I'd snap one shot hen move the camera over about a foot then take another shot of the same thing. This no-cost method works well for scenic shots whwere nothing moves. The Grand Canyon would be a perfect example.

For video or 3D photos of subjects that might move you'd need two cameras mounted to a stick by the tripod mounts and some way to trigger both shutters at once. Seems like another $30 gadget could do that.

In short home made 3d should be easy

BTW. Stere images are not "high tech". I thinl the first 3d movies were made in the 1920's and kodak sold consummer 3d camera in the 1950s that were not all that expensive and people used simple viewers very much like this new hasbrow toy to view their 3d images.

I'd like to see this happen again. It can be as simple as taking two snapshots with an iPhone.
 
The next thing we need is a simple app that will compbine two phots into a 3D photo. The idea is that I'd snap one shot hen move the camera over about a foot then take another shot of the same thing. This no-cost method works well for scenic shots whwere nothing moves. The Grand Canyon would be a perfect example.

There IS an app for that. 3D Camera. Search your app store young paddewan. :p

Example:

StereogramCross.jpg



This is a great diversion, but will the iphone will render segmented screens well? One exciting element is the Retina display will allow a pretty crisp view in comparison to other screens.

As for 3D being a fad, that's preposterous. The majority of human beings use depth perception every day. To make it part of entertainment is inevitable.

Personally when I first saw an IMAX 3D movie it blew away my expectations. Being able to see smoke in 3D, to focus on the wisp individually without blurring, that was incredible.

RealD (used in every theater but IMAX) is nice but the ghosting is horrible, as polarized 3D will always be. I can never seem to focus on edges and that IS annoying!

High speed LCD shutter-glasses, along with a high speed display are essential to really push the effect. Right now RealD is making the money. But soon enough there will be a push for better tech. Like consumers, the theater industry has to be convinced that 3D is here to stay, then they will purchase projectors that refresh faster and allow LCD shutter-glasses to be used. THEN we will see the shift to better 3D quality in everything else.

Ironically our HDTV's are more advanced in that realm right now, but they lack the content that theaters have. It will come to a middle within a year though; especially with Sony pushing the tech through their Blu-Ray enabled console. Finally through a bit of trickery, content will come to the consumer, and consumer will influence the movie industry to evolve 3D technology the way demand has evolved the microprocessor.

What makes me absolutely giddy is laser projectors. Far more lifetime, greater color accuracy, contrast, and the ability to throw a perfectly aligned image on any surface. Curved, geometrical, corrugated. Any surface! This means movies screens will start evolving to include peripheral vision.
 
So how do you control everything if your phone is inside of the device? Is there an opening where you can touch the screen?
 
So how do you control everything if your phone is inside of the device? Is there an opening where you can touch the screen?

Gyroscope (head movement, turning)

Accelerometer (body movement, tilting, spinning)

Microphone (noises, speech recognition)

Rear facing camera (integrate your environment, see hands, arms, fingers in front of your face, reach out and poke/push/grab virtual objects.)

As I said before -- this is like the Holodeck version 1.0. There are millions of ways to use it.
 
am i the only one who finds 3d to be unenjoying tec

I am really getting tired of 3D everywhere. Can't wait for the trend to be over (again)

Yay for headaches! :)

Someone call me when this annoying 3D gimmick passes.

Hate it too.Went to a few 3D movies,avatar was the last one,and I do mean the LAST one.I'll use the money saved not renting those stupid Sally Jessie Raphael glasses on popcorn.
 
Oh dear god its like virtual reality all over again. At least this time you don't have to put on a 5lb headset, or god knows how much those things weighed. I do still want to try one of those virtual reality arcade pods, but I would probably pull the head gear off after 30 seconds, just want to try it to see what it was like. My friend has one of those VR pods and they make you really sick for a variety of reasons, better have the barf bag nearby.

3D is just a buzz word right now to sell stuff to people who have already bought flat screen tv's. Whether or not this tech is actually supported a lot in the near future remains to be seen. I really don't like 3D stuff either, it doesn't make much of a difference for me and I tried a 3D demo in a store, and I couldn't really tell the difference. Perhaps I am in the minority here. Its not something worth paying high prices for.

I also wear glasses, I cannot wear contacts because I cannot put them in (I tried while being supervised by my doctor and I am apparently one of the people who can't wear contacts), so I am stuck with glasses for life.
 
For 30 bucks, **** it.

EDIT:

Hate it too.Went to a few 3D movies,avatar was the last one,and I do mean the LAST one.I'll use the money saved not renting those stupid Sally Jessie Raphael glasses on popcorn.

Your logic is flawed. Tron Legacy is going to be 100% worth it in 3D.
 
You know, this device makes me think of the old rumors of a touch sensitive back on the iPhone.

Wouldn't that would well with this to allow touch controls and the 3d display?
 
You know, this device makes me think of the old rumors of a touch sensitive back on the iPhone.

Wouldn't that would well with this to allow touch controls and the 3d display?

Wonder what'd be more entertaining, using it or watching someone use it..
 
Gain 3D viewing, loose touch screen input.
One step forward, two steps back.


Seriously, how do you play games with this when the device in slotted into the glasses? Are the buttons on the glasses?
 
Your logic is flawed. Tron Legacy is going to be 100% worth it in 3D.

Yes it will be.

And it's good to see that I'm not the only one who likes 3d tech. Actually, I'm fascinated by the concept of 3d movies/games/whatever. I find the science behind 3d really cool, and the movies that I've seen in 3d have been pretty much worthwhile.

And as a kid, the old viewfinder things were absolutely awesome:D
 
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