NO.
It is failed 50's tech. Utter garbage.
Ryox said:How do you play the 360 degree games when the iPhone's in this thing??
How fitting. Apple and Hasbro. Two toy companies.
I don't understand all the 3D haters in the forum. 3D is finally getting done right. This isn't a fad, it is the technology maturing. For those of you who get headaches in the theatre, it is most likely due to the low quality glasses they give you (or you just don't hold your head straight). There are higher quality glasses (around $100) that you could buy if you have trouble with the visual defects in the "free" glasses.
Isn't this thing going to need some type of headstrap for extended viewing? I'm surprised no one has mentioned this already.
Example 1:
You pull up your 3D model of the Louvre, and as you walk around your back yard, it appears to you that you're strolling through the art exhibits. The gyroscope tracks the walls/painting you're looking at, accelerometers and gps track your position in the "Louvre."
It's been done before. And it flopped. Didn't even make it to the United States.
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For those that don't remember...
http://en.wikipedia.org/wiki/Virtual_Boy
According to Game Over, the company laid the blame for the machine's faults directly on the creator.[2] The Virtual Boy was discontinued in late 1995 in Japan and in early 1996 in North America.
It's been done before. And it flopped. Didn't even make it to the United States.
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For those that don't remember...
http://en.wikipedia.org/wiki/Virtual_Boy
Not exactly. It has more to due with the laws of physics. The camera lens has exactly 1 focal point.
How fitting. Apple and Hasbro. Two toy companies.
Oooops. Mama in B'ham left the cradle open again![]()