I completely forgot about Freeform, but when it was first introduced I knew immediately it was for this project.
Weird. It’s not like you have a bunch of devs sitting around one computer. Maybe you work differently.lol. the last 3 years proved that the software devs can't get the job done from home..
Well, I think when the adult film industry gets a grip on this, it will became a climatic success.Apple’s VR is dead on arrival.
This is a result of Apple’s poor relationship with app developers and competitors.
As we have now seen all the major companies Apple desperately needs are not only not developing for Vision Pro but are yanking their iPad versions from being compatible too.
I suspect their behaviour with the 27% third party app store fee this week has been the straw that broke the camels back.
Downvote me all you want but these are facts… they have no interest at all supporting Apple’s entry into another new category and for once Apple needs them more than they need Apple.
Apple are screwed.
Vision Pro is dead on arrival.
Save this post and look at it again in two years.
Well, as mentioned, im not an Apple shareholder, and im not planning on becoming one. Their growth driver is really unclear to me atm, so why would I invest? I certainly wont move any significant amount of money based on anecdotal evidence from random people of the internet. I see much clearer growth drivers in MSFT, NVIDIA and Amazon.Have you not been paying attention the last few decades? Shareholders should know that Apple does rush or chase stuff to market. THAT is how they bring value to their shareholders
That’s not my experience with Apple iDevices. Bright light with brightness at 100%? Find some shade or create some shield with a towel or similar if I want to see the screen well enough.
A Vpro reviewer has already commented that a not perfectly fit pad let a little light in and adversely affected the sharpness of the display. If that is true, I have to assume a “regular glasses” version with no shielding at all would be worse.
First, I struggled to get the lettering to look sharp. It was like sitting at an optometrist's office, trying out a lens that was just slightly too blurry for me. Tightening the straps helped me get the text as crisp as it needed to be, but that left my nose feeling pinched. The solution was swapping out the seal cushion for the lighter of the two options.
Weird. It’s not like you have a bunch of devs sitting around one computer. Maybe you work differently.
What makes you think Apple “won’t port their apps to AVP”?It is interesting that Apple won't port all their apps to AVP and yet they want developers to port there apps. I am curious how this product will evolve over time. I remember preordering my first generation iPad while everyone was telling me it was a stupid product that has no uses.
As others have mentioned, if you are in a situation where you need to block out the sides, there are some solutions for it. The upside is not having a heavy headset causing fatigue, not having goggles that take longer to take off and put on ( when someone is talking to me, I would rather put them on my head like a pair of sunglasses than use the see through approach Apple is touting), goggles are much more conspicuous in public (wearing sunglasses is much more common in public than people wearing huge ski goggles), and the inevitable goggle marks on your face… if you use the straps on the head, you will probably have bed head after a couple hours of use, as well. Many previewers of the goggles talked about the weight and being uncomfortable after a short amount of time. My point is that there are trade offs with either approach.I didn't make it up. "Dana" from Engadget described it in her pre-"review" 5 paragraphs down from the top...
This is the classic pre-review <identify a potential issue with an Apple product> then immediately offer a simple fix that fully remedies the issue. Nevertheless, when light was getting under, it looked "slightly too blurry." When the seal was improved with some tweaks, it got "the text as crisp as it needed to be."
All I can speculate from this is that if the seal was removed as it would be in a case of some kind of "regular glasses" form factor, even more light would get "under" them. And unless it was a negative effect unique to Dana's eyes, presumably other eyes would see the "too blurry" too.
Vpro addresses this by sealing out the light. That's why buyers are jumping through hurdles of measuring their faces for NOT-one-size-fits-all parts. Some competing products that "look like regular glasses" are NOT addressing this... else, their product would no longer "look like regular glasses."
Now she doesn't say it is unusable or impossible to see anything- just not good enough- UNTIL the seal was adjusted (to better block out surrounding light)... which wouldn't happen with this hypothetical alternative that has no seal at all.
Also, I got no sense at all that she was outdoors in brightest light... but inside of an office or something, surrounded by typical office light. So this issue was not only in extreme brightness but perhaps regular levels of light.
Anyone can consider this and draw their own conclusions. This is neither an attack on Vpro nor a product like XReal or similar- just pointing out that the oft-slung "regular glasses" target appears to have its own issues... that Vpro will not (if fitted properly). My guess is that Apple's cut at VR looks like it does because that delivers the experience Apple wanted than perhaps some inferior one if they left out that seal cushion and lets external light flow in.
Apple being AAPL, if there's a nickel to be saved, why didn't they... particularly if no seal is no big deal? If so, why is each buyer needing to measure their faces? Apple could more easily sell these if they didn't have to deal with this custom fitting stuff. Apple likes volume sales. Why are they making the selling process SLOWER? Based upon all of this, I can draw only one conclusion... but the very best way to test this logical guess is to go try both in regular lighting and see with one's own eyes.
Are you sure? Even if there was a big interest for this thing (and I doubt there is other than a few fanatics) Apple doesn’t even have many to sell anyway, so in six months they will have sold 100k if they are lucky (if even that), hardly a success.Two years? I will be able to look at it in 6 months and laugh at your nonsense.
Apple Books is a HORRIBLE PDF reader that no-one who actually needs to read technical PDFs would ever willingly utilize...Apple Books IS a PDF reader for long form PDFs.
Files has a built-in PDF reader.
GoodReader may very well enable their iPad app on the AVP. Any iPad app is available by default unless the publisher chooses to manually block it. The same goes for dozens and dozens of other iPad PDF readers.
Are you sure? Even if there was a big interest for this thing (and I doubt there is other than a few fanatics) Apple doesn’t even have many to sell anyway, so in six months they will have sold 100k if they are lucky (if even that), hardly a success.
I don't think Apple has such a hardware advantage that it's comparable to iOS vs android. The partnerships observed at CES were showing a industry that is not reliant on a single competing OS paired with comparable mixed reality solutions. Yes at this time Apple is like the fox with all the hounds after it, can it outrun the packs is the question? None of the previous earlier headsets are relevant, its all about what is now and coming within a year and half time that will be watched.We know that Apple is definitely in this for the long term. It’s kinda ridiculous to think that Apple will simply let it flounder like Google. Instead, they observe, they take notes, and they iterate.
There will be competition, but I predict they will go the way of android handsets and tablets. Cheap hardware that quickly get abandoned because they hardly earn their manufacturers any money (in part because there is no ecosystem for them to leverage).
Meanwhile, Apple follows a regular hardware release schedule with annual software updates and a depending ecosystem. When the dust has settled, the Vision Pro won’t be the only headset in existence, but it will be the only one that actually makes any sort of meaningful profit.
And whether key apps want to participate or not, it won’t make a difference to me. I have been through the iPad journey without apps like office. I will adapt, I will shop for alternatives, and by the time they do decide to port said apps over to the Vision Pro, I may not care to use them as much I otherwise might have had they been available on day 1.
Like I said, their loss, not mine. If they think this petty rebellion will blunt my enthusiasm for said device, they are very much mistaken.![]()
As others have mentioned, if you are in a situation where you need to block out the sides, there are some solutions for it. The upside is not having a heavy headset causing fatigue, not having goggles that take longer to take off and put on ( when someone is talking to me, I would rather put them on my head like a pair of sunglasses than use the see through approach Apple is touting), goggles are much more conspicuous in public (wearing sunglasses is much more common in public than people wearing huge ski goggles), and the inevitable goggle marks on your face… if you use the straps on the head, you will probably have bed head after a couple hours of use, as well. Many previewers of the goggles talked about the weight and being uncomfortable after a short amount of time. My point is that there are trade offs with either approach.
Personally, I prefer the more normal sunglasses approach for the issues I mentioned above. That being said, these products are in the infancy, so I am going to wait it out a bit longer. If I wanted something now, I would rather grab a relatively cheap pair from Xreal to enjoy now while waiting for a more mature set of glasses to come down the road after some of the dust starts to settle).
Apple’s VR is dead on arrival.
This is a result of Apple’s poor relationship with app developers and competitors.
As we have now seen all the major companies Apple desperately needs are not only not developing for Vision Pro but are yanking their iPad versions from being compatible too.
I suspect their behaviour with the 27% third party app store fee this week has been the straw that broke the camels back.
Downvote me all you want but these are facts… they have no interest at all supporting Apple’s entry into another new category and for once Apple needs them more than they need Apple.
Apple are screwed.
Vision Pro is dead on arrival.
Save this post and look at it again in two years.
Frankly there isn’t anything compelling with Gen 1 of this product. The technology seems pretty neat and the AVP might be the most attractive of all the other VR options, but I feel like people who pull the trigger on this will have a “…okay now what?” realization after owning this for a few hours.
I’m not sure I’m convinced it will be a failure though. I suspect this is more of a “minimally viable product” to get some kind of return on the R&D put in, while they attempt to stand up an ecosystem.
But have others have stated, there’s not really a ton of third party backing behind this one, and I think the limited number of units in the wild will keep developers on the sideline. Apple may end up having to subsidize some third party support if they really want to spur interest.
Truly shocked that the Maps app is not yet optimized for Vision Pro. Missed opportunity there.
How well do non-optimized apps work?
I can see developers giving up on the AVP like developers slowly gave up on the Apple Watch.
Definitely an interesting product that might be useful for me at home working.The thing is, glasses (not goggles) which achieve this are already being made. Visor glasses have most (all??) of the bells and whistles, AR, VR, 4k micro oled screens, 100 degree fov, 6 DOF, hand/eye tracking, full light blocking including peripheral light, etc all inside of a package MUCH smaller and more svelte than the VP and at less than 1/3 the price. The only huge caveat, no argument here, is the lack of Apple's massive development community and tools. I only bring up this company because it will be the first of many which pop up in the next year or two. It just seems to me, for all of Apple's prowess, they are already behind what this product should be in terms of weight and comfort.
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People will be screaming as they fall from space towards land on google earth.Google Earth would be nice.
I'm a consumer, not an investor. I don't want some half baked product. Apple should be perfecting the product instead of selling hopes and dreams.We know that Apple is definitely in this for the long term
When new, complex devices are launched, the software is rarely 100% polished and perfect. When the iPhone was launched, there were no apps and there was no copy/paste. When the iPad was released there were only a few apps that were optimized for it at launch. Same for the Watch. To naively insist on perfection at initial launch, is unrealistic.I'm a consumer, not an investor. I don't want some half baked product. Apple should be perfecting the product instead of selling hopes and dreams.
It's not about the looks but rather the motion of the ocean. 🎤Must… not… post… Oh!
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Weird. In the age of the internet and global village there is Zoom, Teams, FaceTime, WhatsApp, Slack, Shared Screens and countless online platforms targeted at teams working together remotely. Maybe you could try one of these before stating it’s impossible to work together remotely.Weird. If I had wanted to work alone, I would have become a plumber..
global village