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Apple stock is up, and they've already sold all that they have made. But don't let facts mess with your "logic" over there in the EU.

But they aren't really up relative to the competition are they. MSFT just overtook them.

The competition is basing growth on selling CoPilots and AI as a service to the world. Apple is hoping for this to become a growth driver.

Yeah, let's just put it like this, I'm personally not in any rush to change any MSFT or NVIDIA stock to diversify into Apple stock. They look rather lost IMHO.

I say this as somebody that loves Apple products: They have stagnated significantly in the last decade, and this seems like a rather desperate attempt to look like innovators again.
 
I also feel like it's kind of insane, but then I read your list of examples and they're all just gimmicks. I think that's the core problem Vision Pro faces. As media consumption devices, VR goggles are great. But what else are they really good for?

Am I really going to put on VR goggles just so my weather app has an immersive feel? It's a weather app. I just want to check it quickly and get back to whatever I'm doing. I don't need effects and I certainly don't need a changing background to show me conditions outside...when I can just look out the window.

Maps...another gimmick. Sure, it might be cool to fly over a 3D map, but unless you're a map geek who enjoys pouring over maps for hours, what's the advantage? I just want directions quickly and efficiently. I'm not going to use a headset to guide me anywhere. I often find 3D map views more confusing than helpful. A 2D map view gives me all of the information I need. I see the whole route. I can read all the street names. I don't have to turn my head or look around to find something. 3D is a gimmick. It doesn't add any real value, just inefficient eye candy.

These forums are full of fantasy use cases and a handful really do sound compelling. The rest are just gimmicks. What strikes me again and again is how visually cluttered all of these suggestions sound. Big windows floating everywhere. Virtual objects on real world surfaces. It looks good in sci-fi movies, but I don't (yet) believe that it makes for a better or more productive user experience.

You mean you don't want to be virtually stuck in a snowstorm as your snow forecast? Or stuck in realtime virtual traffic as your traffic alert? This is why personally I would have loved to have seen an AR only unit, much smaller like the Xreal units, jeez if Apple put their $3T towards that we could only imagine how cool that would be. Real time navigation right at your eyeballs, instant forecasts, traffic alerts, overlays on roads, businesses, hazards, your to do list, etc on and on. That's the real name of the game, information, that's why we glance at our phones a bazillion times/day.
 
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Personally I have decided to give Apple the benefit of the doubt, even with the utter lack of a roadmap they are providing, and see if this next 1-2 years are meant mainly as development years (or more aptly termed "help devs, save me by inventing something" years). I'm not buying one, but won't denigrate anyone else's purchase, especially if they simply want the best VR headset on the market. I am, however, a bit concerned as a shareholder at Apple's lack of purpose here, but at least most of their other cylinders are fully firing. I suppose every tech company throws stuff to the wall to stick and we have to give Apple some freedom in this regard, at least for a little while.

Sure. I'm not bashing anybody for wanting it. It's tech, tech is fun. I'm just saying, I'm personally very underwhelmed with the initial software lineup.

I understand, as a shareholder, why you are concerned. As somebody that love apple products, and is heavily invested in their ecosystem, im generally concerned how slow they are moving in comparison to the rest of the market atm. Its all incremental updates and feature bumps.

This mask represents them showing the world they can still innovate. Let's see how it goes.
 
"Regularly-sized glasses" have to solve the power problem: in such a tiny amount of area, where's the energy source? For that you need wireless energy which seems to be electrified pie in the sky. Else some kind of insanely efficient solar cell innovation. Else bring back beanie hats with propellers in very high wind environments. Else, some kind of magic.

Otherwise, there are basically existing cracks are regular glasses products now. See XReal for one good, fairly-polished example. Here's the latest version coming soon...


How do they solve the power problem? They must connect to a computing device that houses the battery. And how do they process the video one sees? The other device does that. How do you block out the bright light environments to not "cloud" the view? You would need some kind of other type of thing to wrap all around the exposed edges. Else bright light will get in between eyes and screens and dampen-to-overpower the virtual stuff you want to see.

So instead of a little battery with Vpro, you need a big battery and computer for XReal. You won't look as "odd" with XReal since they look more like glasses, but you will have to have this other tech to use them... and seek out (I wear my sunglasses at night) darker areas unless you can come up with some idea to keep the edge brightness from sneaking in underneath the lenses: like the old thick towel over one's head trick when trying to check a mobile screen at the beach... which then makes one look odd to complete strangers on that beach... even if the glasses look more typical.

I think the want would have great trouble in "regular glasses" too for the light intrusion and obviously the battery issue. So what we probably actually want is some kind of implant that won't need the glasses and is- in effect- invisible to others. That too still faces the powering problem but overcomes light intrusion. Which comes first: wireless energy or VR implants that work as well? Obviously, one of those must come first. So then the question is when?

And then does user of implant look like they may be dead when watching something in VR with their eyes open (that glazed over look)? Or does user look like they are asleep with eyes closed? If the latter, do they look odd to seem like they may be asleep but plunking away at the keyboard on the tray table while they type an email or WP document? As you can imagine, even the probably pie in the sky implant hypothetical has these "do I look stupid" scenarios.

The moral of the story??? Perhaps take a C.S.N classic message to heart...


Not entirely accurate, the glasses can be powered by the device it's connected to, as long as the specs are met of course. Obviously then this means your device will eat up battery faster, but it's a solid option. Alternatively they also have an add on that functions as a battery AND a video processor (handy for when the device doesn't have the proper output) so pretty much any device can connect, you can even install Android apps on it and/or download movies directly to it and use it standalone, which takes away the need for a computing device. It supports 3.5 hours of battery time as well. They also have lenses which darken for better visibility and add on frames that darken them even more.

I've been checking out this device as it looks incredibly cool, I just want to see what developers come up with. But even without any specific AR apps it's still a tremendous little unit for carrying around multiple screens. Something like this is what I wish Apple went with but with really great AR apps/functionality and of course Apple's R & D power.
 
Apple’s VR is dead on arrival.

This is a result of Apple’s poor relationship with app developers and competitors.

As we have now seen all the major companies Apple desperately needs are not only not developing for Vision Pro but are yanking their iPad versions from being compatible too.

I suspect their behaviour with the 27% third party app store fee this week has been the straw that broke the camels back.

Downvote me all you want but these are facts… they have no interest at all supporting Apple’s entry into another new category and for once Apple needs them more than they need Apple.

Apple are screwed.
Vision Pro is dead on arrival.
Save this post and look at it again in two years.
Hilarious. All of those services are still available on the AVP.
 
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Sure. I'm not bashing anybody for wanting it. It's tech, tech is fun. I'm just saying, I'm personally very underwhelmed with the initial software lineup.

I understand, as a shareholder, why you are concerned. As somebody that love apple products, and is heavily invested in their ecosystem, im generally concerned how slow they are moving in comparison to the rest of the market atm. Its all incremental updates and feature bumps.

This mask represents them showing the world they can still innovate. Let's see how it goes.
Have you not been paying attention the last few decades? Shareholders should know that Apple does rush or chase stuff to market. THAT is how they bring value to their shareholders
 
It’s an expensive anything. It’s expensive for watching movies and looking at Safari, but for some reason people are still buying it.

By that logic, why are people buying 65” televisions for their living room when they can just as easily watch Netflix from their smartphones or tablets?

Very often, it’s not just the “what” you can do on said device, but also the “how” which matters. I can view documents on my MacBook and iPad, but one lets me do so more comfortably on the sofa.

Your response is a classic example of what happens when people overemphasise specs and neglect the end user experience completely. Not everything is about dollars and cents, ram and storage.
 
... and at least for now no Netflix or Youtube. Not good when early adaptors are not the big once. BUT then you can sit and look on maps and podcasts.
You can still watch Netflix and YouTube on it. There’s just no dedicated app. I use a web browser for both on my Mac and iPad anyway. 🤷🏻‍♂️
 
Not entirely accurate, the glasses can be powered by the device it's connected to, as long as the specs are met of course. Obviously then this means your device will eat up battery faster, but it's a solid option. Alternatively they also have an add on that functions as a battery AND a video processor (handy for when the device doesn't have the proper output) so pretty much any device can connect, you can even install Android apps on it and/or download movies directly to it and use it standalone, which takes away the need for a computing device. It supports 3.5 hours of battery time as well. They also have lenses which darken for better visibility and add on frames that darken them even more.

The comments about outside light is not about how dark the lenses are. It's about light getting in there from AROUND the lenses. One of the Vpro "reviewers" commented about this same problem... that words on a virtual screen did not look as sharp & crisp... UNTIL he got the proper facial "pad" in place to block this light out and then it looked great.

Regular glasses will have more problem with this because there is no "pad" all around the lenses where external light can creep in. There's no way around that. Either you block it from getting in with goggles and carefully fitting materials to block that light or what you see is going to suffer from some "washes." Best rough example we can all grasp today is looking at your iDevice screen in the dark and then looking at it outside on a sunny, bright day. Clearly in the latter, the screen does not look as crisp & clear.

Why do people at the beach wanting to check their text messages tend to throw a thick towel over the entire head? They need to create some darkness so that they can see what is on the screen. Regularly glasses VR in bright environments like outside or in a brightly lit room will need a thick towel or similar if they don't want whatever they want to see to be washed out.

With XReal or any other glasses-type products without anything all around the edges- left + right + top + bottom- the light will get in absolutely get in. Think dividing goggles vs. diving in sunglasses. Only one will keep the water out of your eyes.

I've been checking out this device as it looks incredibly cool, I just want to see what developers come up with. But even without any specific AR apps it's still a tremendous little unit for carrying around multiple screens.

I fully agree. I like it and it's much lower price too. However, you might want to demo it in person so you can see if the light issue and the 1080p lenses matter to you or not. You can get about 4 XReal products for 1 VP, but the latter thoroughly addresses both of those issues... which may not seem like a lot but very well may be. Demo it in person and demo Vpro in person so you can make a good decision for you... if you are interested in SOMETHING along these lines.

Something like this is what I wish Apple went with but with really great AR apps/functionality and of course Apple's R & D power.

Maybe some day... if they figure out how to overcome the leaky light issues, powering, etc. to their satisfaction. I don't think there is ANY way to address the light leaking in issue for "regular glasses." Use them at night or in dark environments... come up with something to get your whole head under to create very localized darkness, etc... else, you need the pad all the way around to block out the light.

I live in "sunny" Florida: tagline "The Sunshine State." Select citizens with eye issues need to block the UV rays from sneaking in around the lenses of typical sunglasses. So they buy this type of sunglasses...

fullshieldsunglass.jpg

...big boxy with a lot of materials all around all 4 sides to keep that light out. It doesn't do it as well as Vpro will, but much better than regular-looking glasses. When you look at those, do you seem some familarity? Now you know why.

And yes, if one went XReal and then wanted to better block out some light, they might add a set of that kind of glasses over top of the XReals. But then they no longer look like they are in "regular" sunglasses anymore. Those big boxy ones always stand out... exactly like someone won't miss Vpro too.
 
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The comments about outside light is not about how dark the lenses are. It's about light getting in there from AROUND the lenses. One of the Vpro "reviewers" commented about this same problem... that words on a virtual screen did not look as sharp & crisp... UNTIL he got the proper facial "pad" in place to block this light out and then it looked great.

Regular glasses will have more problem with this because there is no "pad" all around the lenses where external light can creep in. There's no way around that. Either you block it from getting in with goggles and carefully fitting materials to block that light or what you see is going to suffer from some "washes." Best rough example we can all grasp today is looking at your iDevice screen in the dark and then looking at it outside on a sunny, bright day. Clearly in the latter, the screen does not look as crisp & clear.

Why do people at the beach wanting to check their text messages tend to throw a thick towel over the entire head? They need to create some darkness so that they can see what is on the screen. Regularly glasses VR in bright environments like outside or in a brightly lit room will need a thick towel or similar if they don't want whatever they want to see to be washed out.

With XReal or any other glasses-type products without anything all around the edges- left + right + top + bottom- the light will get in absolutely get in. Think dividing goggles vs. diving in sunglasses. Only one will keep the water out of your eyes.



I fully agree. I like it and it's much lower price too. However, you might want to demo it in person so you can see if the light issue and the 1080p lenses matter to you or not. You can get about 4 of XReal for 1 VP, but the latter thoroughly addresses both of those issues... which may not seem like a lot but very well may be.



Maybe some day... if they figure out how to overcome the leaky light issues, powering, etc. to their satisfaction. I don't think there is ANY way to address the light leaking in issue for "regular glasses." Use them at night or in dark environments... come up with somethign to get under to create very local darkness, etc... else, you need the pad all the way around to block out the light.

I live in "sunny" Florida: tagline "The Sunshine State." Select citizens with eye issues need to block the UV rays from sneaking in around the lenses of typical sunglasses. So they buy this kind of sunglasses...


...big boxy with a lot of materials all around all 4 sides to keep that light out. It doesn't do it as well as Vpro will, but much better than regular-looking glasses. When you look at those, do you seem some familarity? Now you know why.

You can actually get peripheral light blockers for these, not official though, and from what I've read they work quite well. I've also viewed enough reviews where the peripheral light isn't much of an issue in say a well lit room, I suppose in full sunlight it probably would be, at that point you could wear the 3rd party peripheral light blockers. With that said, what you note is certainly a valid complaint and shortcoming of the product.

I'm actually going to give these a try, although I'm still looking at reviews and considering other glasses from other manufacturers. If you want to see a pair that resolves the peripheral light issue AND has 4k screens, 6 DOF, 100 degree FOV, 5+ screens, eye and hand tracking, etc, (but are pricey at $1k), these are really cool looking: https://www.visor.com/

Edit: Man, looking at the Visors I can really imagine these with a white frame upper and an Apple logo on the side. Why Apple, why did you need VR?
 
Yes, I actually don't want that read as a complaint. While I certainly lean favorable on Vpro, I LIKE what I see in those XReals too. There's a lot to like there. I've seen reviews where they seem to work well with Apple tech too. And they bring their own benefits vs. Vpro such as the one that brought them up (they DO look like regular glasses instead of a mask) and they cost about 25% what VPro costs.

If shopping, I'd definitely take a look at them too and let my own eyes see what I think of the features & benefits of each so I could make a good decision based on MY EYES instead of imagination and guesses by strangers posting on a website. If you are able to demo them or- ideally- BOTH of them, I hope both demos go well. I wouldn't leave out the "middling-priced" premium Quest option too. Demoing 3 should not be much more onerous than trying one.

I wasn't actually trying to pick on XReal at all- just pointing out some flaws with the oft-slung desire for a product that looks like "regular glasses" to illustrate that there are reasons why Vpro looks like goggles/mask instead of not even bothering with the light-blocking "pad" part for example, which isn't there for no reason- it actually serves a very key purpose. Apple is apparently after an experience they couldn't deliver in something that works in the form factor of "regular glasses"... and there are reasons for that if one digs into it all.

And thanks for reminding me about Visor.com too. Will take a fresh look.
 
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Yes, I actually don't want that read as a complaint. While I certainly lean favorable on Vpro, I LIKE what I see in those XReals too. There's a lot to like there. I've seen reviews where they seem to work well with Apple tech too. And they bring their own benefits vs. Vpro such as the one that brought them up (they DO look like regular glasses instead of a mask) and they cost about 25% what VPro costs.

If shopping, I'd definitely take a look at them too and let my own eyes see what I think of the features & benefits of each so I could make a good decision based on MY EYES instead of imagination and guesses by strangers posting on a website. If you are able to demo them or- ideally- BOTH of them, I hope both demos go well. I wouldn't leave out the "middling-priced" premium Quest option too. Demoing 3 should not be much more onerous than trying one.

I wasn't actually trying to pick on XReal at all- just pointing out some flaws with the oft-slung desire for a product that looks like "regular glasses" to illustrate that there are reasons why Vpro looks like goggles/mask instead of not even bothering with the light-blocking "pad" part for example, which isn't there for no reason- it actually serves a very key purpose. Apple is apparently after an experience they couldn't deliver in something that works in the form factor of "regular glasses"... and there are reasons for that if one digs into it all.

And thanks for reminding me about Visor.com too. Will take a fresh look.

I think we should be clear here, at least as to my intents, I have zero intention of comparing these to the VPs. Comparing a $450 device to a $3500 device, more so a $3500 device that a $3T company can afford to subsidize while they get their act together. So things like peripheral light, which from almost all reviews I've watched and read isn't an issue in indoor conditions and only a minor issue in anything but full blasting sunlight, isn't something I'd gripe about versus a full VR headset like the VP. But again that's my personal take, I won't blast you for listing this as a complaint even if I can't really see that, especially when at the end of the day there are 3rd party solution. I'll be glad to write on that more if and when I actually have them in hand though, but I'm really leaning towards the Visors the more I read about them.

Now if you said you choose the VP for x reason, or y reason, honestly I can't fault you for that at all and would be silly to do so. They have a TON of pluses and are by far the best VR headset out on the market, albeit weighed down by their walled garden IMO. But man really take a look at the Visors, they are a VERY compelling option for $1k if you can do without VR. One thing I'll thank the VP for is the inevitable FLOOD of devices we are about to start seeing in the AR/VR space, and waiting a few months might be smart.

Edit: I'm reading on the Visor website that they do consider these VR, although what that means I have to delve into further, VERY interesting.
 
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The comments about outside light is not about how dark the lenses are. It's about light getting in there from AROUND the lenses. One of the Vpro "reviewers" commented about this same problem... that words on a virtual screen did not look as sharp & crisp... UNTIL he got the proper facial "pad" in place to block this light out and then it looked great.

Regular glasses will have more problem with this because there is no "pad" all around the lenses where external light can creep in. There's no way around that. Either you block it from getting in with goggles and carefully fitting materials to block that light or what you see is going to suffer from some "washes." Best rough example we can all grasp today is looking at your iDevice screen in the dark and then looking at it outside on a sunny, bright day. Clearly in the latter, the screen does not look as crisp & clear.

Why do people at the beach wanting to check their text messages tend to throw a thick towel over the entire head? They need to create some darkness so that they can see what is on the screen. Regularly glasses VR in bright environments like outside or in a brightly lit room will need a thick towel or similar if they don't want whatever they want to see to be washed out.

With XReal or any other glasses-type products without anything all around the edges- left + right + top + bottom- the light will get in absolutely get in. Think dividing goggles vs. diving in sunglasses. Only one will keep the water out of your eyes.



I fully agree. I like it and it's much lower price too. However, you might want to demo it in person so you can see if the light issue and the 1080p lenses matter to you or not. You can get about 4 XReal products for 1 VP, but the latter thoroughly addresses both of those issues... which may not seem like a lot but very well may be. Demo it in person and demo Vpro in person so you can make a good decision for you... if you are interested in SOMETHING along these lines.



Maybe some day... if they figure out how to overcome the leaky light issues, powering, etc. to their satisfaction. I don't think there is ANY way to address the light leaking in issue for "regular glasses." Use them at night or in dark environments... come up with something to get your whole head under to create very localized darkness, etc... else, you need the pad all the way around to block out the light.

I live in "sunny" Florida: tagline "The Sunshine State." Select citizens with eye issues need to block the UV rays from sneaking in around the lenses of typical sunglasses. So they buy this type of sunglasses...


...big boxy with a lot of materials all around all 4 sides to keep that light out. It doesn't do it as well as Vpro will, but much better than regular-looking glasses. When you look at those, do you seem some familarity? Now you know why.

And yes, if one went XReal and then wanted to better block out some light, they might add a set of that kind of glasses over top of the XReals. But then they no longer look like they are in "regular" sunglasses anymore. Those big boxy ones always stand out... exactly like someone won't miss Vpro too.
It's not just about environment's brightness. If you have a bright enough display (ie latest iPhones) even in full sunlight the screen will look perfect. The only exception is reflection of the sun beams whenever you happen to reflect the sun directly to your face 😂
 
That’s not my experience with Apple iDevices. Bright light with brightness at 100%? Find some shade or create some shield with a towel or similar if I want to see the screen well enough.

A Vpro reviewer has already commented that a not perfectly fit pad let a little light in and adversely affected the sharpness of the display. If that is true, I have to assume a “regular glasses” version with no shielding at all would be worse.
 
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How am going to get rid of my MacBook Pro. I thought they said this as going to replace computers ?

I don’t think anybody ever said that. Rather, it’s another form factor and another computing option users. Just like how the iPad has replaced the laptop for some users, or expanded their options by allowing them to do things that would normally have been more inconvenient on a PC, but has not made the concept of a laptop obsolete.

I won’t be surprised if there end up being some users who decide to upgrade to a Vision Pro instead of an Apple silicon Mac because it genuinely meets their needs better.
 
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