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Following the keynote event, Apple began allowing members of the press to get a quick look at the Apple Vision Pro headset in person. Apple has several demonstration areas set up, but as of right now, media attendees can only see the device and aren't able to try it out.

apple-vision-headset.jpg

The headset has a futuristic, sleek look, with Apple mounting the devices on stands to give the media a closer look. The external battery pack can be clearly seen connected to the headset through a cable at the side of the device.


Design wise, the headset is not unlike a pair of ski goggles, featuring a wrap-around display that's held against the face by a soft mesh and a seal that keeps out the light. The headband is made from a soft, braided material that's meant to be comfortable to wear for longer periods of time.

tim-cook-vision-pro.jpg


headset-battery-pack.jpg

There is no word yet on whether media attendees will be given a chance to test out the headset today or later this week, but there is a good chance that we'll soon be seeing some first impressions.


Apple's Vision Pro headset will not be available for purchase until early 2024, and it will be incredibly expensive at $3,499.

Article Link: Here's a First In-Person Look at the Apple Vision Pro
 
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Had (and still have) serious doubts about this. But I will say, I think it looks really cool. Will I be getting one? Absolutely not, however, I can still say I think it looks pretty great.

It crossed the threshold of me wanting to see more of what it's like in person. There's some promise here, for sure. I like that it wasn't a game focused pitch. I've got 6 months or more to build a more rational opinion, and we'll see if maybe I have the patience to wait until version 2 to see if this is more Homepod or more Apple Watch or more iPhone when it comes to development trajectory.
 
at this point I’m more interested in an actual demo or first impressions from different people. more than anything we need to know how the lenses and displays look: do they show the same issues that other VR headsets show?
I’m slightly disappointed they didn’t go all in with gaming either. They’re making the PSVR2 look like a huge bargain in this area.
 
Am I seeing his watch correctly that he has 79 exercise minutes today, he’s only been up for seven hours (Edit: which considering it’s also apparently 1pm in this picture is pretty good), and still hasn’t closed his activity ring?

He’s holding that Apple Watch Ultra out to low key flex his workout numbers.
 
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I thought this was DOA. I was wrong. I think this is revolutionary. It’s not a VR device like I imagined. It’s an AR device.

I could totally see myself buying this or buying a future version.

I work a lot while traveling. One of my main issues is not having a big external monitor when I’m away from home. This solves that problem for me and integrates with my MacBook Pro.

Also, the $3500 price tag is fine. Just think of it as buying an M2 Mac, a 3D 100” OLED screen and an iPhone in one.

I’m excited to see this in person and excited for the second version. I’m betting that by version 3, it will be purchased by the masses. The first one is obviously aimed at developers.

Overtime, it will get more powerful, lighter, longer battery life, and cheaper. It will eventually have a great non-pro version for the masses.
 
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$3,500. That’s a very small audience it’s going to find for itself. Apple fanboys and directors of futuristic thrillers in Hollywood comes to mind. The boy wanting to watch Disney + might not be able to afford it with his pocket money
 
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