It has more to do with a system wide volume limiter so ringtone volume for example, won’t blast. But, music volume limit is probably the most critical one anyway.So they have the resources to devote to this -- but can't be bothered to implement a volume limit? Grrr.
Note: not a headphone volume limit, not a music volume limit. A device volume limit behind a PIN. Kids with disabilities depend on iDevices but can't always understand the need to keep the volume reasonable.
This is a vast improvement but only because the current volume indicator is laughably poor design, it's still much more intrusive for no apparent reason than most other custom volume indicators.
Why do we even need to see the volume indicator on screen at all? It's in control centre if you really want to see an arbitrary visual indicator of how loud the sound is.
Never understood the hate for the previous volume HUD. Not that I mind this new one, either. It's just a volume indicator, people!
That’s for screen recording....That red clock better not be a thing.
For me (and maybe others) the most common scenario for finding the volume HUD annoying is showing someone a short 10 second or less video on your phone, realising your audio is on mute, so you turn up the volume as it plays and block out most of the video for duration of the volume HUD, necessitating you play the video again, ruining the moment.Never understood the hate for the previous volume HUD. Not that I mind this new one, either. It's just a volume indicator, people!
The old one is intrusive!Never understood the hate for the previous volume HUD. Not that I mind this new one, either. It's just a volume indicator, people!
Watch some video on your iPhone, and you will get the picture. Most of the time that archaic square is totally breaking up your visual flow, not to mention the time it hangs in there.Never understood the hate for the previous volume HUD. Not that I mind this new one, either. It's just a volume indicator, people!
I don't think it's really much about something like that, and more about it getting in the way in quite a few situations.I never paid much attention to it either.
Remember, we live in a nitpicking era. Everything needs to be "perfect"
Seems like it's there to be more or less aligned with the physical volume buttons.Putting it vertically on the left is not really symmetrical; why can’t they have it horizontally at the top in both landscape and portrait orientations?
Why? The point of that is to give you feedback in response to the use of the physical buttons and to show you the level that you are changing it to.Does the fat one also appear when you use the side buttons to adjust the volume? That is just silly. I would get it if the iPhone didn’t have physical buttons to adjust the volume
Seems like that's essentially how this new design has been set up.Would be nice if it follows the location and direction of the volume buttons
Because of the newer phones with notches maybe? Also, it's supposed to be "aligned" with the physical buttons. It should be there in landscape too though.Putting it vertically on the left is not really symmetrical; why can’t they have it horizontally at the top in both landscape and portrait orientations?
Oh okay I don’t have an iphone but the hud location in the screenshot seems to be very centered. Would love to see how it is on the iPad landscape mode!Seems like that's essentially how this new design has been set up.
Ok the text is ugly. Hopefully they’ll change it.On iPadOS...
it displays text when you are interacting with it as shown in the first screenshot.
Now they just need to make sure home bar is always at the bottom. Extremely annoying when the home bar and subsequent slide actions too close to the home bar disrupts the game play.
I don't think it's really much about something like that, and more about it getting in the way in quite a few situations.
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Seems like it's there to be more or less aligned with the physical volume buttons.
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Why? The point of that is to give you feedback in response to the use of the physical buttons and to show you the level that you are changing it to.
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Seems like that's essentially how this new design has been set up.
Never understood the hate for the previous volume HUD. Not that I mind this new one, either. It's just a volume indicator, people!