Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
Voice Dialling & New Headset

I think for anyone wondering about voice dialling, the natural user behaviour may be to click and hold the headset button, until you hear and tone, and then perhaps speak the persons name.

Now recently it has become clear (with the new shuffle) that the current iPhone does not support the click and hold function on the headphone remote (single clicks only).

My guess is that the next iPhone hardware rev might support this function natively, and that would explain it's possible absence.

I also think that video is a no-go with this hardware - better processing / encoding is needed, and may need a new camera, processor or dedicated chip for this.
 
You don't just tap Caps twice, you need to go into settings>general.keyboard>"enable Caps lock=on/off
now it will work

I probably set that when I first got the iPhone and then forgot...thanks for pointing it out.
 
No it hasn't. If you don't like it, pay for a new iPhone. When you bought it, you bought it as it was, not as it *might be*.

My 3G will eventually be old and then I'll either live with what I have, or pay to get with the times.

The same is true of your 3G phone, so what's your point? Do you have a valid explanation for why A2DP or MMS couldn't be supported on the first iPhone? The hardware is more than capable of supporting either.
 
The same is true of your 3G phone, so what's your point? Do you have a valid explanation for why A2DP or MMS couldn't be supported on the first iPhone? The hardware is more than capable of supporting either.

I don't know anything about A2DP, but a valid explanation has been given many times for MMS. Most likely, the software that Apple developed or obtained for MMS only works with the radio on the iPhone 3G. It does not work with the older radio. They could have put additional development work into supporting the older radio, but chose not to. Either because it would not work as elegantly or because they did not want to bother with the older technology.
 
Sending a MMS resulted in a little icon being displayed in the upper right corner of the screen, while the transmission was on. Usually it was an arrow showing up or right. The phone was still usable (as GPRS or even UMTS both wouldn't harm the GSM-signal).
On the iPhone 3G data can be transferred simultaneously with voice usage. On the 1st generation iPhone, all data transmission would interrupt the ability to receive phone calls. So, not only would it take a longer period of time to receive an incoming MMS message over EDGE, but during that transmission, you would not be able to make or receive phone calls. Perhaps MMS is through some kind of alternate method that sidesteps this basic fact. I honestly don't know. Maybe someone using SwirlyMMS can tell us if they're able to receive a phone call and an MMS message at the same time? I'm assuming SwirlyMMS must be able to work as a background task.
Receiving a MMS always was perceived as a passive process by me. I never experienced any lag, as I had the impression, that the MMS was loaded in the background and my phone released the notification as soon as the whole MMS was on my phone.
I'm sure that is how Apple is implementing the feature on the iPhone 3G.
So basically on 5 different handsets there was no perceivable 'lag' and the phone was not rendered unusable during data transmission (though uploading an MMS could effectively be about a minute).
The most relevant part of what you're saying... for me... would be WHICH handsets (whether EDGE or 3G devices) on WHICH network (AT&T or T-Mobile). Because it didn't offer MMS, its possible Apple did not make the right EDGE radio choice if indeed MMS and voice can be handled simultaneously on certain EDGE networks.
I personally think the argument would rather be: "We like that coll geo-tagged MMS, which can't be used with iPhone 2G, because it has no GPS chip." That's all. And gimme a break: Contact data via MMS - hooray Apple, welcome to the 90s!
Apple's all about simplicity. I think its much better to say 1G iPhone's don't do MMS, than to have LAME MMS support that doesn't measure up to the 3G implementation. $199 isn't really that much money, if you're already "in it" for active MMS service usage.

~ CB
 
Is the 3.0 Beta Stable?

I'm part of the developer program and want to install the 3.0 Beta. However, it "locks" your iPhone into 3.0 and does not allow you to reinstall an earlier OS. I don't have a dedicated testing phone so I want to make sure it's a fully functional beta OS before I install it on my iPhone. Can anyone confirm this?
 
I'm part of the developer program and want to install the 3.0 Beta. However, it "locks" your iPhone into 3.0 and does not allow you to reinstall an earlier OS. I don't have a dedicated testing phone so I want to make sure it's a fully functional beta OS before I install it on my iPhone. Can anyone confirm this?

It's no doubt stable until it's not, at which point you're in a world of pain. ;)
 
What's the Problem?

Apple, with both the iPhone AND the ability to easily and drastically update its features, has absolutely rewritten the book on cellular phones, and I could not be happier with the $300 is spent on my iPhone and the $94 I spend on service every month. I, like most everyone else here, I assume, cannot wait for this update.

Since I don't have time to read 32 pages of lively banter, perhaps someone who has been following along can give a me a recap of the negatives that people are moaning about. I'm very curious as to what the complaints still are, as I believe this is the most complete and impressive update for any phone in the brief history of cell phones.
 
It's no doubt stable until it's not, at which point you're in a world of pain. ;)

I know it would be a huge risk. I should probably just hold off until more developers post feedback. Or, maybe I can scrounge up a used iPhone for dev purposes.
 
On the iPhone 3G data can be transferred simultaneously with voice usage. On the 1st generation iPhone, all data transmission would interrupt the ability to receive phone calls. So, not only would it take a longer period of time to receive an incoming MMS message over EDGE, but during that transmission, you would not be able to make or receive phone calls. Perhaps MMS is through some kind of alternate method that sidesteps this basic fact. I honestly don't know. Maybe someone using SwirlyMMS can tell us if they're able to receive a phone call and an MMS message at the same time? I'm assuming SwirlyMMS must be able to work as a background task.
I'm sure that is how Apple is implementing the feature on the iPhone 3G.
The most relevant part of what you're saying... for me... would be WHICH handsets (whether EDGE or 3G devices) on WHICH network (AT&T or T-Mobile). Because it didn't offer MMS, its possible Apple did not make the right EDGE radio choice if indeed MMS and voice can be handled simultaneously on certain EDGE networks.
Apple's all about simplicity. I think its much better to say 1G iPhone's don't do MMS, than to have LAME MMS support that doesn't measure up to the 3G implementation. $199 isn't really that much money, if you're already "in it" for active MMS service usage.

~ CB
So what happens when you don't have 3G service? You lose MMS?
 
The fabric of the universe gets a hole torn in it.

:D

I do find it amusing that everyone that is sticking to the "it needs 3G to work" is just glossing over that condition. Which is a possibility for some, whom buy the iPhone 3G and don't live in an area where 3G is offered yet.
 
My 2c

I like:
-notes syncing
-landscape keyboard in all apps
-ability to turn off repeat beep for text
-ability to delete multiple photos
-ability to send text in the background while typing a new one
-vcard support and ability to email/text contact to people
-Find my phone/ipod touch function in mobile me


But, I would still like:
-FM radio accessory/headset like ipod (touch?)
-Nike+ intergration (like ipod touch)
-'disk use' option (as was available on ipod)
 
"Up" being a relative term here.

Wish Apple would just serve the vids through iTunes where they have the infrastructure in place to make it work. I rarely get the QT feed of these things to play and even when it does, it stutters badly.

If it stutters in QT it'll stutter within iTunes as QT IS the embedded player anyways.

The sttuttering is without doubt due to your network connection!
 
join us...

I'm part of the developer program and want to install the 3.0 Beta. However, it "locks" your iPhone into 3.0 and does not allow you to reinstall an earlier OS. I don't have a dedicated testing phone so I want to make sure it's a fully functional beta OS before I install it on my iPhone. Can anyone confirm this?


**stares with wide, glazed eyes** Join us...you'll never want to leave...it is foolish to reinstall...all will join us at 3.0...join us...:eek:
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.