Are you willing bet the OP knows nothing that you don't ? Because if he does, you my friend, are in the exact same category of apparent lack of common sense.
You and anyone else flaming the OP are just embarrassing yourselves. You clearly look down on people who may not be as intelligent as yourselves. Why ?. But that is beyond the point, he has made one post so I do not understand how you've made such quick assumptions.
Yeah, thought the thing with those is that you can't put them int terms of a per unit cost, since they are fixed costs.
Also, you run into the problem of R&D costs are extremely difficult to pin down anyway. For instance, when developing iOS5, some of those R&D costs should go to iPad, some to iPhone, and even some should go to Mac/Lion (since they recycled some R&D for it).
This is why these fixed costs aren't usually factored in on the per unit profit. Per unit profit is usually just materials cost + labor cost + shipping costs. Overall profit can really only accurately be done for the company as a whole, and even then it's not THAT accurate.
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true, I was mostly talking about all the US people.
Outside the USA you can get cheap rolling monthly contracts that don't include subsidy payments, which means it can work out a lot cheaper in the long run if you buy the handset at full price.
It costs apple about $200 bucks to make one.
Yeah, this is why I've never understood people who rave about being 'contract free'. Um, you're basically paying the cell company around $20 per month extra for a product you're not actually getting. Yeah, you can leave at any time, but you're paying a TON for that right.
Seriously? Are you two 12? Did that comment really bother you that much? Grow up. Maybe you need some time in the real world to toughen you up a little bit.
Alright, folks. Lets chill with the bickering.
Yes it does and you don't need to be a financial wizard, it's common sense.
I'm not questioning any of that, I'm just suggesting that simply looking at the bill of materials is not enough to determine profitability. Just because it's hard to calculate doesn't mean it should be ignored.
True, but all products have fixed costs, and since they're already paid for up front, they aren't really factored into unit profitability. You have to draw a distinction between profit per unit and profit on the line, which includes development costs, tooling costs, transactions costs, etc.
For instance, with new cars, a company will list the profit they make per car sold, which is just basically materials + labor + construction energy + shipping, etc. However they will then say they need to make X units to turn a profit on the line as a whole. After they sell that many units, each unit they sale after that they get pretty close to the profit per unit.
So that's why you have to look at them separately, because otherwise you'd have to dynamically rescale the costs of the unit after each unti sold. It's much easier, and actually makes more sense to consider the profit made on each unit, excluding fixed, upfront costs, like R&D and then calculate how many units need to be sold to cover the fixed costs and then say after we reach that, then our profit is purely the profit per unit.
Apple also takes a cut of the monthly revenue from carriers. I believe this was an industry first. That's why they are THE most profitable smartphone vendor. I'm still wondering how they pulled that off, but then again AT&T saw a lot of subs jump on their roles for every iPhone exclusive.
Just out of curiosity, how much cheaper is the service for unsubsidized phones vs. subsidized?
Apple also takes a cut of the monthly revenue from carriers. I believe this was an industry first. That's why they are THE most profitable smartphone vendor. I'm still wondering how they pulled that off, but then again AT&T saw a lot of subs jump on their roles for every iPhone exclusive.
True, but all products have fixed costs, and since they're already paid for up front, they aren't really factored into unit profitability. You have to draw a distinction between profit per unit and profit on the line, which includes development costs, tooling costs, transactions costs, etc.
For instance, with new cars, a company will list the profit they make per car sold, which is just basically materials + labor + construction energy + shipping, etc. However they will then say they need to make X units to turn a profit on the line as a whole. After they sell that many units, each unit they sale after that they get pretty close to the profit per unit.
So that's why you have to look at them separately, because otherwise you'd have to dynamically rescale the costs of the unit after each unti sold. It's much easier, and actually makes more sense to consider the profit made on each unit, excluding fixed, upfront costs, like R&D and then calculate how many units need to be sold to cover the fixed costs and then say after we reach that, then our profit is purely the profit per unit.
Apple also takes a cut of the monthly revenue from carriers. I believe this was an industry first. That's why they are THE most profitable smartphone vendor. I'm still wondering how they pulled that off, but then again AT&T saw a lot of subs jump on their roles for every iPhone exclusive.
The fact this explanation is needed reveals the sad/non-existent state of economics education.
And people wonder why we're (20?) in education worldwide. Personally I think people have lost their work ethic and, for some reason or another, acquired this notion that they're owed something, or that they don't need to work for what they want.
Oh, if we only spent more money on education.......NOT.
That means the carrier is out $400. The way they make it up is by charging a lot on your monthly bill. Over 2 years it makes up for the phone.
This is also why typically carriers don't let you upgrade until you are almost at the end of your contract.
And people wonder why we're (20?) in education worldwide. Personally I think people have lost their work ethic and, for some reason or another, acquired this notion that they're owed something, or that they don't need to work for what they want.
So because some people aren't experts in microeconomic principals, that makes our educational system garbage?
You do not have to be an 'expert in microeconomics' to understand a product costs more to build than simply adding up the cost of the materials used to make it. The only requirement to understand that should be a brain.
Yes it does and you don't need to be a financial wizard, it's common sense.
It's amazing how rude and classless people become behind a keyboard. That wasn't necessary at all.