Yeah. Reduce transparency causes new issues. It is a workaround for those with visual impairments and everyone needs to stop recommending it as a catch-all fix.Reduce transparency ruined the buttons in the fitness app:
Yeah. Reduce transparency causes new issues. It is a workaround for those with visual impairments and everyone needs to stop recommending it as a catch-all fix.Reduce transparency ruined the buttons in the fitness app:
I don't understand it either. I thought it looked nice and I didn't notice many of the complaints like the moving halo around the icons. I never saw that and I went as far as rotate the phone to see if the icon edge moved as I rotated the phone.I was expecting to have a strong reaction but I don't. I don't hate it, I don't love it. It's fine. I really don't understand the wailing and gnashing of teeth
I'm not a fan of the 'kiddie' look. It should be something that people opt into, rather than have to put up with.It’s very cartoony. The bubbles and floaty icons.
A lot of people I know aren't tech savvy and will fine it difficult to make any changes that make the iOS more user friendly. Steve Jobs, with the help of the graphic designer Jon Ivy, understood that simplicity is best, both visually and practically. I've been quietly steaming about all the junk Tim Cook &Co have been adding on to the OS for some time. From what I've seen, iOS 26 is a design disaster.iOS 26 is a big update from iOS 18. You need a lot of patience and understanding. Continue to tweak the settings to your likings. If you see something you don't like do a search and ask how can I change this to this on iPhone with iOS 26. Apple is constantly moving the puck forward. Products that they plan to launch in the near future will need to will work better with these new adjustments. The 20th anniversary iPhone is going to be big...
In theory yes, I agree. In the real world, that won't work. Why? It won't work for several reasons. The iPhone is to Apple what the PlayStation brand is to Sony. It's their bread and butter. Once the smartphone market matured and became saturated you have to standout in the crowded space. Apple has widened the net so it will please some and upset others.I'm not a fan of the 'kiddie' look. It should be something that people opt into, rather than have to put up with.
I don’t want to plant the idea that my mom and similar folks will dislike this, but I dread them upgrading. It will quickly become my problem. Same with my wife, really.A lot of people I know aren't tech savvy and will fine it difficult to make any changes that make the iOS more user friendly. Steve Jobs, with the help of the graphic designer Jon Ivy, understood that simplicity is best, both visually and practically. I've been quietly steaming about all the junk Tim Cook &Co have been adding on to the OS for some time. From what I've seen, iOS 26 is a design disaster.
Gotcha, nothing you say matters because you think DEI has anything to do with the quality of iOS 26.No, I brought up DEI because Apple’s sudden systemic decline directly correlates with a managerial and structural overhaul guided by that ideological shift.
You assumed it was a typo not because it was unclear but because you lack the bandwidth to track how bureaucratic “vibes-first” orthodoxy destroyed the design and production culture of competency. Your humble brag as deflection from acknowledging that what you’re defending is the product of a regime shift in recruitment, standards, and accountability.
You’re watching the effects of coercive hiring pipelines optimized for ideological compliance over functional excellence and the result is a monoculture of underqualified appointees shipping half-baked UX pretensions as if they were gospel.
This isn’t “a few refinements needed.” This is:
• Mission-critical features non-functional.
• Core OS mechanics rewritten for no reason.
• Usability replaced with design theater to appease fragility instead of enabling mastery.
It shouldn’t be taboo to discuss how a trillion-dollar company went from shipping best-in-class interfaces to force-feeding broken products to a legacy user base they now treat as an obstacle.
The customers didn’t change.
Apple did.
And until you can acknowledge the ideological capture behind that transformation, you’re not defending progress you’re enabling regression as an evolution that’s destined for failure.
You’re a little late to the “Apple is doomed party”, especially with rumors of the iPhone 17 flying off shelves.No, I brought up DEI because Apple’s sudden systemic decline directly correlates with a managerial and structural overhaul guided by that ideological shift.
You assumed it was a typo not because it was unclear but because you lack the bandwidth to track how bureaucratic “vibes-first” orthodoxy destroyed the design and production culture of competency. Your humble brag as deflection from acknowledging that what you’re defending is the product of a regime shift in recruitment, standards, and accountability.
You’re watching the effects of coercive hiring pipelines optimized for ideological compliance over functional excellence and the result is a monoculture of underqualified appointees shipping half-baked UX pretensions as if they were gospel.
This isn’t “a few refinements needed.” This is:
• Mission-critical features non-functional.
• Core OS mechanics rewritten for no reason.
• Usability replaced with design theater to appease fragility instead of enabling mastery.
It shouldn’t be taboo to discuss how a trillion-dollar company went from shipping best-in-class interfaces to force-feeding broken products to a legacy user base they now treat as an obstacle.
The customers didn’t change.
Apple did.
And until you can acknowledge the ideological capture behind that transformation, you’re not defending progress you’re enabling regression as an evolution that’s destined for failure.
Upgrade anxiety is not new. I’ve been reading about it for years. There is always some new functionality the upgrader has to push through.I don’t want to plant the idea that my mom and similar folks will dislike this, but I dread them upgrading. It will quickly become my problem. Same with my wife, really.
Apple appears to be catering to the younger generation who are their future customers. They will probably like all the Bling of iOS 26.
I have iOS 26 installed on my work-issued iPhone, which is my first time using it. It runs fine, despite being a four year old SE, but man.... I don't need, want, or like, the moving/shifting borders around the icons and widgets. They are distracting and don't help with usability.
On my personal 16 pro, I have widgets that blend in with my plain black wallpaper and have no borders, so I'm holding off until there is (hopefully) an option to disable the effect.
Reduce transparency ruined the buttons in the fitness app:
View attachment 2556155
View attachment 2556156
I don’t want to plant the idea that my mom and similar folks will dislike this, but I dread them upgrading. It will quickly become my problem. Same with my wife, really.
So….i don’t hate it, but I’m not rolling over for it as much either. My 16 Pro also took a hit to the battery as well…which is my biggest gripe at this point. Prior to 26, at the end of the day I’d still have 30/40% left, now I’m dropping easily to 10/15% at the end of the day (damn glass icons am I right
)But I get it with all the performance tweaks for the clears icons, everything else etc has to go somewhere
oh well…it is what it is. 
I'm not a fan of the 'kiddie' look. It should be something that people opt into, rather than have to put up with.
.iOS has always looked "kiddie" IMHO. The big blue and green buttons reminded me of Windows XP and Playskool. Wish it was a bit more professional-looking. Mostly monochrome with a single accent color you can pick across the OS. Somewhere between the Mac "pro" apps and Material 3 Expressive.I'm not a fan of the 'kiddie' look. It should be something that people opt into, rather than have to put up with.
iOS has always looked "kiddie" IMHO. The big blue and green buttons reminded me of Windows XP and Playskool. Wish it was a bit more professional-looking. Mostly monochrome with a single accent color you can pick across the OS. Somewhere between the Mac "pro" apps and Material 3 Expressive.
9to5mac.com
Along these lines, I've always been amazed by professional people using a "Genmoji" of themselves on their contact card that they share with others.
It's like .. really?
You're a 52 year old lawyer and you have a cartoon avatar you shoot to around to clients?
That bit of playfulness is what sells iOS to many demographics.iOS has always looked "kiddie" IMHO. The big blue and green buttons reminded me of Windows XP and Playskool. Wish it was a bit more professional-looking. Mostly monochrome with a single accent color you can pick across the OS. Somewhere between the Mac "pro" apps and Material 3 Expressive.