The problem this time is that this headset is 3800$
Yep - very spendy paperweight
The problem this time is that this headset is 3800$
I had used some other VR headsets and was incredibly disappointed to see the Vision Pro is actually a little bit worse in that regard (from memory, compared to the latest Meta headset). Not what I expected....specially for the amount of money Apple charges.View attachment 2343366
This will disappoint a lot of people that have never experienced VR before. The marketing video's and YouTube reviews doesn't show what you really are seeing. When the PSVR 2 launched I was also extremely hyped by all the YouTube videos... this was my first VR experience and I was immediately very disappointed the moment I put the glasses on for the first time. The narrow FOV (look through goggles) was something I could never get used to.
And I think a lot of people that want to buy the Apple Vision Pro are getting the wrong impression of what you are actually seeing.
What do you all think?![]()
That’s what I see at all. FOV is not a factor for me, but that is not what you see. It’s a fully immersive experience.View attachment 2343366
This will disappoint a lot of people that have never experienced VR before. The marketing video's and YouTube reviews doesn't show what you really are seeing. When the PSVR 2 launched I was also extremely hyped by all the YouTube videos... this was my first VR experience and I was immediately very disappointed the moment I put the glasses on for the first time. The narrow FOV (look through goggles) was something I could never get used to.
And I think a lot of people that want to buy the Apple Vision Pro are getting the wrong impression of what you are actually seeing.
What do you all think?![]()
The problem this time is that this headset is 3800$
I don't want to destroy anybody joy, but I strongly believe a lot of the people that today are amazed with the AVP, will be returning it in 2-3 weeks
Return period is 1 month, if novelty doesn't wear off by then, it will do eventually but they won't be able to return it so maybe they'll sell it on some website.
I really hope and want this to not happen, I want Apple to succeed but I'm not sure about if they'll do with the AVP 1
So.. based on all current first hand experiences. What do you think of my meaningless dribble now?I have really bad vision, so for me it is the same. I did some research and the APV with lenses will give me a greater FOV than my current glasses do. I'm very excited. I think your points are meaningless dribble.
You tried one? You weren't wrong, pretty obvious despite the heat you took. Also think it's the least noticeable I have seen, having used every generation Quest.So.. based on all current first hand experiences. What do you think of my meaningless dribble now?
Same experience here - AVP gives me a little more of the tunnel-vision feel vs. my Q3.I had used some other VR headsets and was incredibly disappointed to see the Vision Pro is actually a little bit worse in that regard (from memory, compared to the latest Meta headset). Not what I expected....specially for the amount of money Apple charges.
No, it’s a bad design because The strip will pull the headset towards the left which will be noticeable.Yup, and everyone trying to bash on the battery not being glued to the back of head strap are missing the point of why it's not there in the first place. I can now FINALLY sit in my recliner with a VR headset with my head against the headrest my hands in my lap and relax. I mean seriously just relax. I can even lay down if I want to. That has never been an option before. With other models you get maybe two minutes tops of having your head on the head rest before that plastic battery digging into your skull becomes a literal torture device.
Apple not placing the battery on the rear of the strap is actually design perfection.
Watch the dinosaur thingie. You will scream.
Yup -- a story as old as every VR/AR headset out there
Maybe *you* didn't like VR, but plenty of people absolutely love it (most of my family included), and it is wildly popular with youth.
This company has more confusing messaging at face value but look beneath and it’s just marketing for profit. I am an investor but let’s be honest just drop the whole we do this because it’s green marketing is laughable when even a non-techie would conclude why not make it removable.Not so strange when you consider that they also build iMacs (and abandoned target display mode) where you have to throw away a perfectly working retina-displays when the computer is done or build homepod minis with a non removable cable that they also don't repair. (Btw., I repaired my broke cable for around € 10, PM if anybody wants to know which cable goes where).
It's not that it would cost them significantly more this way, it's just that it will cost the customer and the environment if they don't make things modular ir repairable.
One of the issues is that it’s heavy and without the dual strap to better distribute weight or act as a counterbalance the issue still remains it’s heavy and uncomfortable for prolonged use whatever prolonged means to an individual.Not sure if latency would be an issue or not—it’s highly questionable to me since there would seem to be a lot more data going back and forth than just between a traditional computer and monitor—but even if not, I think the cooling issue would remain. The processing in the VP is heavy enough to require fans which won’t work for a pocketed device, and I don’t think Apple wants people to have to clip the device to their clothes or lay it down somewhere, so it doesn’t seem likely that processing can be moved off the headset. Even if the chip eventually becomes efficient enough to get by with passive cooling, it’s not clear to me it would perform well in a pocket which can get pretty warm.
This smells like AW series 0 to me.That is actually a really good point and something I had not considered. I guess the hardware isn't really going to be a limitation anytime soon, so they are banking on people buying this first generation and buying an upgraded variant is 2-4 years.
A agree the light seal is huge for FOV.The field of view that anyone experiences is going to be primarily determined by the light shield that they have recieved (and to a lesser degree, specifics of their face). This can dramtically change the user experience. With a deeper light shield, the field of view is greatly reduced, with a shallow light shield, it's excellent. This is noted by the second character, printed on the back of your light shield. For example, the 3 in 23W indicates depth.