Sure, but I would say a fair assumption if you consider the evolution of the iPad. It’s as if Apple needs to be dragged to the finish line for certain features, but they generally (maybe reluctantly) get there over a long period of time.
Ehhhh... I say it could go either way at this point. It depends entirely on WHY they added it.
If it’s a back door to add true mouse support for future desktop applications (I.e. add it now to see what developers bite), then okay I’ll buy your assumption. It was also be a departure (or change) for Apple and their vision for the iPad.
However, if it is truly an accessibility feature that was designed to replicate touch via an alternate input, then it’s not a forgone conclusion that Apple is going to make the mouse a normal part of the experience. To me, this is exactly what it feels like - they’re not trying to add mouse support for regular use, but trying to replicate touch events.
If the second is true, then Apple’s message to developers is “touch is primary and all applications NEED to be touch-friendly and NOT rely on having a mouse”. If the former is true, then Apple’s message is “we’re putting this in to test the waters and see what people develop - while touch is primary, we’re open to the idea you will NEED a mouse for certain applications”.
Couldn't have said it better! Apple HAD TO add mouse support after overwhelming demand (and obviously the rise of MS Surface Pro) but they're like "see how ugly and jittery it is?" to prove their point.
First off, no, Apple didn’t “have to” add mouse support. Apple is quite well known for building their own products by their own rules and NOT caving into demands.
Second, the Surface is no threat to Apple and the iPad. While there is some audience overlap, they’re largely very different target audiences. Microsoft discovered this after trying to compete with Apple - the Surface competition is more the MacBook Pro on the Apple side, Chromebooks from Google, and other laptops/convertibles from the Microsoft side.
Third, it will be curious to see what this is all about. If this (specifically the mouse, but also other elements of iPadOS) is Apple giving in to “overwhelming demand”, I would be worried. If Apple is indeed “giving in”, this marks a big departure from traditional Apple and could mean that they have lost commitment to their own vision by letting the user base design their product for them. Very un-Apple-like - and troubling.
So, what does this mean?
Three possibilities:
- Nothing - All of this could mean nothing and this is a focus on the iPad. Apple remains committed to their vision of the iPad being the future of computing and a very different experience than a traditional desktop computer. Going forward they’re going to focus on the core vision of the iPad and iOS mixing in requested features where they make sense for the platform.
- Pivot - Apple has lost faith in their vision for the iPad and iOS and now they’re not sure what they want to do with the iPad so they’re just grabbing feature requests while they decide what to do with the iPad. Leaning on community demand for features and focusing on competition puts Apple in the reaction seat instead of the visionary seat.
- Focus Pivot - iPad / iOS is being put into maintenance mode while a new platform is developed, specifically around Augmented Reality and AI. If Apple now sees AR and wearables as the future of the business, they would have their top minds working on that and iPad and iOS becomes a maintenance product similar to the way the Mac was when the focus switched to mobile.
Of course iOS 14 and WWDC 2020 will be the true test. For now, it’s all just speculation. The next iteration will tell us if Apple has indeed relegated the future of the platform to reactionary, or if it’s really part of a larger vision for the platform.