Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
when it comes to games, no one and i mean NO ONE innovates like japan does. and sony and nintendo both being japanese companies will have the best innovative games go to their consoles. if you want a fps, a tom clancy games, or hell if you want any computer pc games buy an xbox. or buy a pc. just pick one theyre in essence the same. most people that initially bought a damn xbox were pc gamers haha.

the microsoft/xbox spin is so obvious here in the us. g4 tv and even tech tv all big up and hype up the xbox so much its pathetic. all these channels and people all hype up like the xbox is the game console to have but in actuality the number of people that own a ps2 is like quadruple the number of people that own an xbox last i checked.

i own all three systems so i have a free pass to talk **** on which ever one i choose. and the system ive bought less games for is the xbox. ive owned one and what game is that? you gussed it! halo. once i beat it, i sold the system. why? cause i couldnt find any games for it. or games i liked at least. im not too into fps, or tom clancy games, or games with JUST PRETTY GRAPHICS(and no, graphics alone does not make the system as much as xbox/pc gamers would like to try to convince you)

consoles for life...(no support for pc's that tries to pass itself off as a console)

f the xbox.
 
http://maddox.xmission.com/xbox_suckit.html

7 reasons why the xbox xan suck it:

"1. Piss-poor design.
The system is the brain child of Seamus Blackley, a 32-year-old red-haired jazz pianist and nuclear physicist. To quote him: "I was flying back from visiting [my girlfriend] and I had just got a new laptop and I was trying it out on the plane and I was thinking about graphics cards and I realized that we could make a machine that had much higher performance than anything else in the industry." Yeah, it's called PC dumbass. Real revolutionary idea. Take existing hardware, throw it together in a big clunky box and call it a console. Everything about the system reeks of poor design. Rather than getting a hand full of the most talented game developers in the world (here's a hint: YOU WON'T FIND THEM MAKING PC TITLES IN THE US A--HOLE--GO TO JAPAN) and designing a system around the games from the ground up, Blackley comes along with an unlimited supply of stupid ideas about the gaming industry and designs a system that he himself admitted to being "little more than exposed cards with processors and graphics chips hooked to a monitor." No ****? I couldn't tell from how HUGE the case is. It's almost as if it was thrown together with pieces bought off of a store shelf--oh wait. What more, once he senses the impending fizzle of the launch, he bails from the company to work someplace else--where he'll inevitably spawn more stupid ideas.

2. The games suck.
It's been almost one full year since the launch of the Xbox and so far the only game that doesn't suck as much as everything else on the system is Halo. Everything else is either out on another console, mediocre or a boring PC port. Even Halo doesn't cut it as far as I'm concerned. The first person shooter (FPS) genre is best done on PC, period (just because some genres have been represented best on PC doesn't mean I'm biased towards PC, if anything I'm biased towards consoles so quit emailing me). As good as Halo is, it's not even the best in its genre (an honor reserved for Half Life as far as I'm concerned). The Xbox library of games is flooded with **** titles like "Azurik": games that seem more like projects for computer science majors in their senior year at college than professional products. I would rather be shot than have to play one more uninspired ho-hum platform title starring some stupid cat or some random guy that runs around bumping into other vague uninspired objects. Throw that **** away.

Here are some examples of the bull**** games on the Xbox:


Max Payne - Wait, so not only do I lose the ability to adjust my resolution and system specs to improve performance, but I get a game that's been out for months on PC already? Where do I sign? The game's not too bad, but why bother with it on Xbox when it's on PC already?


Nightcaster - How original, a rushed third-person RPG title with four magic types: light, dark, fire and water. But wait, here's where the strategy comes in: use water against fire, light against dark enemies, etc. Brilliant.


Blood Wake - I liked this game better when it was called Twisted Metal and you drove cars instead of boats. Unoriginal, uninspired.


Azurik: Rise of Perathia - Would have been more aptly titled "Azurik: Onset of Paralysis." Bad gameplay, poor camera, muddy textures, lame characters. Does the fun ever start?


Star Wars: Obi-Wan - More like "Star Wars: Obi-Wanna-Play-A-Different-Game." Poor AI, poor controls, boring environments. Any non-geeks care to play this? Doubtful.


Bruce Lee: Quest of the Dragon - Broken gameplay, bad camera work, cheesy voice acting, and the game crashes. All this crap for just $50? It's a win/win situation for publishers: put a lackluster effort into development and make boat-loads of cash off of suck-er.. customers.



Sure, every console has its share of s--tty games but the Xbox has a disproportionately higher percentage of them. In fact, I think only the N64 rivals the Xbox in the s--tty to good title ratio. When all is said and done, it doesn't matter what I or anyone else thinks about the games, the fact is that the games just aren't selling. All you cry-baby, whining, sniveling b--ches can stop emailing me with "HAY MADDOX YOU IDIOT YOU DIDN'T MENTION DEAD TO RIGHTS LOL!!!" Because here are some cold hard facts:

For the entire month of July, only 2 games made it into the top 20 highest sellers (based on units sold), and only 1 in the top 10: Halo at #10 and NCAA Football 2003 at #11. For the month of June, only 3 games made it into the top 20, with only 2 in the top 10. Same for the month of May 2002, and only one in the top 10 in the month of April 2002. Even when the Xbox newly launched, their best month ever has only yielded 4 games in the top 20 with only 2 in the top 10, and don't even bother looking at Japan's stats where the Wonder Swan system is outselling most Xbox games (Source: NPD TRSTS Video Game Service). Compare this to Sony's healthy 15 titles and you can see the big picture. I don't favor Sony's platforms, but these are facts. Any other systems sell this poorly in recent memory? Oh yeah, the Dreamcast and where is the DC now? The DC was by far my favorite system in its prime, but the only difference between me and all you whining Xbox pu--ies is that I can see the same thing happening here. It doesn't matter how good anyone thinks the games are, because they're just not selling which should tell you dumbasses something. That's not to say that good games always sell, but there's no excuse for Microsoft to have this kind of piss-poor performance because they have all the marketing muscle in the world to make it happen and they're screwing it up.

3. The controller is almost as big as my n-ts.
This has to be by far the s--ttiest controller packed with a home console ever. What were they thinking? Over 25% of the surface area on the controller is wasted by a giant green Xbox jewel--you know, in case you forget what system you're playing in between loading screens. You can seriously drop the controller onto a cat from 5 feet and break its back... so I've heard.

What Microsoft should have done was team up with Sega to buy all their unsold Dreamcasts and just use them as controllers for the Xbox. It probably would have been smaller than the 8 lb atrocity that they have now.

4. People who own the Xbox don't play video games.
The average Xbox owner attends Microsoft SQL Server release parties, reads books on database theory and hates games like Super Mario because they're too old for "kiddie" games since everyone knows that it's graphics, not game play that makes a great game. I mean, why play a game that's actually fun when you can waste hours watching rendered, uninteractive intros instead? Ask the typical Xbox owner what other video games or consoles he likes and you'll draw a blank stare. The reason they bought an Xbox was because it's by Microsoft and they're blindly devoted to the company, not because of the games (being as there aren't any).

5. No Soul.
You'll never see games like Metal Slug, Radiant Silvergun or Castlevania come out for the Xbox because Microsoft hasn't made the system attractive to the Japanese market. Capcom, Konami, SNK and a slew of other big game developers have turned their backs towards the Xbox except for a cursory presence with a half-hearted title port. There is light at the end of the tunnel, however. Sega is working on a Panzer Dragoon title as well as Toe Jam & Earl III. Regardless, the Xbox is still a PC at heart, right down to the hard drive and buggy software.

6. S--tty philosophy.
Blackley thought he had the formula for a great system because all the components were there for a great system (and they are): a powerful graphics chip, a beefy hard drive, a fast processor and DVD capabilities. What he failed to realize was that just because you have all the raw material to make a great system doesn't mean it's going to be great. Saying the Xbox is a good system because it's powerful is like saying you made a great painting because you used the best set of paints.

The Xbox is designed by people who think they know a joystick from their a--holes. The problem is that they're mostly fat boring business men and not gamers. They're out to make a buck and it's painfully obvious in how poorly they're marketing the system (I think they've cornered the market on middle-aged men who buy one or two sports titles per year for their system).

7. Too expensive.
The last figures I heard were that Microsoft was eating $150 on every Xbox sale because they had hoped to subsidize the hardware cost with software sales. Too bad that all their software is ****, otherwise their plan might have worked. Unfortunately, Microsoft has deep pockets so we'll probably have to endure a couple more years of mediocre Xbox titles until Microsoft's share holders decide they've had enough. Don't buy an Xbox. Or if you do, wait until something worth buying comes out for it first.

For all you inevitably offended Xbox owners and developers, quit bitching. I'm not hell bent on the ruin of the Xbox, and I'll eventually buy one, but not until some 'decent' **** comes out for it (ie, more than one game worth purchasing). The point of this article is that there are a lot of dumb c--ks out there who buy systems out of blind devotion to the company rather than the games.

A lot of people email me asking which console I prefer. The console I prefer is the console with the most games that I want to play, and right now Gameboy Advance and PS2 have the most games that I want to play.

biased a--holes still love their Xbox despite the fact that everything out for the system is ****."

amen. dated but the message is just as relevant today.
 
Originally posted by eclipse525
Doesn't really matter....I believe 5 years Apple will move on to chips made from carbon Nanotubes! http://news.zdnet.co.uk/hardware/emergingtech/0,39020357,39118949,00.htm

I believe....I believe....OR shall I dare say, laser, crystal and hologram processors.....don't blink, they'll be here before you know it.

Which one do you think will actually become a reality through the industry?


~e

I would have to agree with that!
--------------------------------------------------------------------------------
Sunday, January 18 Next Update: 1.19

IBM 9xx processor shakeup could benefit the Mac: Multiple sources have now corroborated much of our recent reports about future IBM G5/G6 processors, as well as some of the details we have not yet shared.

Among the highlights:
*PowerPC 975 - POWER5 core, 90-nanometer/11-layer CMOS process, Hyperthreading, 3GHz+ (previously planned as PPC 980)
*PowerPC 976 - POWER5 Dual Core, 65nm SSOI (Strained Silicon On Insulator) process, VMX2 instructions, 4GHz+
*PowerPC 980 - POWER6 core, 65nm/11-layer FinFET/SSOI process, VMX2, 5GHz+
*PowerPC 985 - POWER7 Dual Core, 45nm, 9GHz+
*PowerPC 990 - POWER8 Multi-Core, 32nm, 15GHz+

--------------------------------------------------------------------------------



--------------------------------------------------------------------------------
There is as yet no finalized delivery date for any of the above processors, as IBM is currently rolling out its initial 90-nanometer 970+ with the new Xserve G5, soon also the PowerMac G5 and later in the year the Powerbook G5. The 975 will follow roundabout September, when Apple follows through on its promise to break the 3GHz barrier within the G5's first year.

More details to follow...big things are in store for MOSR this week including multiple updates daily, so stay tuned!
 
Originally posted by winmacguy
I would have to agree with that!
--------------------------------------------------------------------------------
Sunday, January 18 Next Update: 1.19

IBM 9xx processor shakeup could benefit the Mac: Multiple sources have now corroborated much of our recent reports about future IBM G5/G6 processors, as well as some of the details we have not yet shared.

Among the highlights:
*PowerPC 975 - POWER5 core, 90-nanometer/11-layer CMOS process, Hyperthreading, 3GHz+ (previously planned as PPC 980)
*PowerPC 976 - POWER5 Dual Core, 65nm SSOI (Strained Silicon On Insulator) process, VMX2 instructions, 4GHz+
*PowerPC 980 - POWER6 core, 65nm/11-layer FinFET/SSOI process, VMX2, 5GHz+
*PowerPC 985 - POWER7 Dual Core, 45nm, 9GHz+
*PowerPC 990 - POWER8 Multi-Core, 32nm, 15GHz+

--------------------------------------------------------------------------------



well there is nothing new, just look the english translation of a new french macuser web site : http://croquer.free.fr/
On the 11th of January the info regarding dual core PPC970 was already releases including info on the renaming of the PPC series.
Of interest is also a report on Apple/IBM false info releasing plan to trace out the person from whom are those info/rumors leaking out.
 
The roadmaps I've seen concerning the Power processors indicate an introduction of Power 6 in 2006/7 and Power 7 in 2009. I havn't seen any indication of any Power8 on any roadmap from IBM yet. With that in mind I don't think that MOSR is correct in what they state.

I havn't seen any data on when IBM will go past 45 nm either, and the frequencies seem a bit large when comparing to what IBM have planned fot Power6 and Power7.
The fabrication process seems a bit optimistic too, but since they havn't indicated any timeframe its hard to say anything about that.

If I would revise the table based on what I know and some speculation then the table would be something like this:
975 - Power5 - 2004 - 90 nm
976 - Power5 - 2005/6 - 65 nm
980 - Power6 - 2006/7 - 65 nm
985 - Power6 - 2007/8 - 45 nm
990 - Power7 - 2009/10 - 32 nm
 
First off, I loved Jero's post about why the xbox "sux" which, well, it does, royally, more than people could imagine. Thanks for that.

Secondly people have to realize Microshaft isn't 100% in bed with Intel, they're not the same company. When I lived in Seattle and worked for the other major software company with a base there at events and little get togethers it was apparent that some brass at Intel and [br]ass at M$ did not get along. In fact, they'd take swipes at each other. It's more important to realize it's a match of convenience more than anything, sucky Microcrap has become known by the dumbass consumers that buy their bile heaped on them as synonymous with the inferior craptacular chips of Intel. It's NOT because they're perfectly made for each other or in it together... er, well, they are, but they aren't. They're in it to champion mediocrity, greed of course, and to push chum on the masses... but that's about all they're in it together for, not for love.
 
Just to be contentious, I love my 12" rev A Powerbook, dislike having to use a PC at work and try to avoid their use as much as possible, but i have to say i love my x box!! Yes i've used a playstation and quite frankly they suck :p The hardware is just so completely outdated its unreal. Bring on the xbox 2 thats what i say, cant see my self switching to a playstation especially now that teh xbox two will use a PPC chip which might drive down costs for Apple. And just to think im helping M$ lose money at the same time!! woo hoo:cool: Now that is what i call a win win situation :D

Oh and by the way i remember when the playstation first came out, good games and good graphics but absolutely dire gamplay in comparison to my then saga.
 
Originally posted by Mr. MacPhisto
Well, GameCube just recently surpassed Xbox as the #2 game player behind PS2. Also, Nintendo will deliver their next gen before anyone else and feature backwards compatibility - which the next Xbox and PS are rumored not to.

Sony has the PS2 on a single chip, so adding in backwards compatibility is very easy for them.
 
Originally posted by Hector

It's pretty much solid that the xbox will have a g5.

How is it solid? Where's the proof? The G5 is not the only PPC chip that IBM has, what about the 750 series?
 
I would like to hear more thoughts about IBM's roadmap than about the XBox, PS2 or any other gaming system. Stick to the topic and how it benefits Apple, please ;)
 
Re: VPC

Originally posted by xDANx
if microsoft actually plans to use virtual pc to allow xbox owners to play their games on xbox 2...could we expect that some of that technology would make its way into virtual pc for os x? could it suddenly became feasible to run graphically intensive windows apps on a mac? and would that be a good or a bad thing? sure more available apps...but less actual mac software?

all this whole xbox 2/power pc/virtual pc thing does is make me ask questions...

if microsoft has some version of virtual pc software in every xbox 2, what's running it? there's no way it's some form of mac os...! i guess microsoft will probably take some of the technology that they acquired from connectix and make some proprietary xbox 2 only mash of it all... still, i feel like i must have missed something important because it all seems so improbable. i guess the best possible scenario out of all of this is that xbox 2 game developers decide to make a mac version as well because it's not too much extra effort...

...end of rambling mess.

Actually, I think MS is developing the advancements needed in the PC/Mac versions of the software FIRST so that the tech is there by the time they have to make it in the Xbox 2. However, this will not mean easier ports of games, because you are still porting from the Windows platform to the Mac platform. Whole different API set that means it doesn't matter what your chip is, it is just as expensive to port as if from a PC.
 
Re: Re: Re: Re: What No street cred??

Originally posted by tortoise
Latency IS speed. The G5 isn't just marginally higher latency, it has about TWICE the latency of the Opteron. Bandwidth is the theoretical throughput to the CPU, latency is the primary factor in determining what memory access patterns show anything close to this.

Hey, if your code is bound by memory access, you have to go Opteron. I've always said that Operons are great chips and that their latency is their shining grace.
My perceptions of memory 'speed' may or may not agree with that of an engineer or CS person, (I was MCS, slightly different emphesis). I hate to use the hackneyed old comparison, but I think of bandwidth and latency in terms similar to cars. Fuel injection is often typically quicker off the line... you get less latency between foot down and torque in the rear, but that doesn't mean that a Fuelie has to be faster (bandwidth). You can have less latency and less bandwidth and you may perform better or worse depending on the task. Opteron has less latency and more than enough bandwidth so at best, the 970 can 'keep up'. The 970 should be, however, more powerful when memory latency isn't a bottleneck.. since the 970 has a higher IPC.
Unfortunately, being able to push large volumes of data doesn't help if you need to access many many small bits as fast as possible. I suppose this would be why you see great performance from DSP like tasks though.

oh well. Personally, I'm not sure I'd like to have an on board memory controller for the 970 right now. It would bring performance up to another level, but it would make dual proc desktops more difficult to manage since you'd likely have to go the route of dual memory banks like on the Opteron. I don't think that most people would like to have to add memory 4 DIMMs at a time in their Mac.
Maybe if we go dual core with the next revision of the PPC.. they could put an on die memory controller for both cores.
 
Originally posted by sanford
The Japanese personal computer market is overwhelmingly Windows on Intel-compatible just as the rest of the first world, and the second and third worlds for that matter.

NEC sold their own OS in Japan that ran some Windows applications. They bundled the OS with most computers that they sold for a few years. While it was not a very good OS, the user base grew rapidly and worried Microsoft. Lawsuits from Microsoft eventually killed it. NEC thereafter bundled slightly modified versions of Windows that were intended to add features and improve stability. More lawsuits from Microsoft. NEC eventually submits and Microsoft is free to dominate the OS market in Japan.
 
ps3 WILL have backwards compatibility for ps1 and ps2 games.

sorry for getting off topic again folks haha.
 
Originally posted by Lanbrown
How is it solid? Where's the proof? The G5 is not the only PPC chip that IBM has, what about the 750 series?

look at any xbox site they all say that it will be the ppc970 It's known what factory they are made in and microsoft says it will put the most advanced ibm chip in it i.e. the 970 definetly not the 750

as for the apparent lack of good games on the xbox:

crimson skies and knite of the old republic are both fine games (xbox live rules (my gametag is Mordeci Mecator))

for me an xbox is good because of the online play for a ps2 you have to get a tonne of stuff costing more than the price of the console.
 
last thing i read about the new consoles coming out soon - apart from this thread here - is that they all employ some kind of g3 (!) derivative, not a g5.
i think that sounds more realistic.
 
Hey jero you talk total bollocks. The xbox may not have great games like radiant silvergun but neither will the ps1 or 2. Infact Treasure tried to convert it to the original ps and it looked so bad they had to cancel the project halfway through. As for the ps2. Ikaruga wasn't even concidered for the ps2 because of its lack of vram and shoddy hardware. "emotion" engine or not, it's a terribly overhyped machine. The only game worth buyin on the ps2 is virtua fighter 4 evolution and that's not even arcade perfect..strange as sony claims their machine can do 75 million polygons where as segas naomi 2 board (virtua fighter 4 arcade board) can only handle 10 million at most. Don't believe all the **** sony tells you. I am in noway a microsoft fan but I do think the xbox has it's merits. Best hardware, best use of internet, dvd playback thats actually half decent, cheaper than ps2 and better ports of multiplatform titles.

By the way the S Type controller on the xbox is much better than anything sony has to offer. Playing beat em ups like virtua fighter or capcom titles is a waste of time on a ps2 pad.
 
Originally posted by Hector
look at any xbox site they all say that it will be the ppc970 It's known what factory they are made in and microsoft says it will put the most advanced ibm chip in it i.e. the 970 definetly not the 750
I agree that the Xbox chip will be more of a 970 chip than a 750 chip, but there are really _no_facts_ indicating either way. Just because they are building the chips in East Fishkill doesn't mean that they must be 970 based. They are probably using that plant for making new G3 class chips.. like 750GX and the future 750VX. And really! These Mac centred boards really have more of a clue than the equivalent Xbox boards.

If they don't do some crash course studying into IBM fabs and technologies we have several years on them in educated guesses. Some of us even have proven insider sources in IBM. The average Xbox board member probably couldnt tell a G4 from a G5.. they are all "Mac processors" to them. Codenames like GP-UL and Mojave means nothing to them. The G3 series is indeed one of IBM's state of the art processors, and some 750 type chip would do very well in a console. For instance I find it hard to believe that a console really would need all the floating power in a G5 type processor
Gekko was based on PPC 405, and Sony Cell will probably have its base in one of the embedded cores that IBM have. 440 och the new PowerPC 300 series. Why would Xbox 2 use the 900?

One thing is very certain, even though it isn't confirmed. The Xbox 2 WILL NOT use the PowerPC 970. That processor will be more than three years old when the Xbox 2 hits the streets and severely under powered. And.. if this report on the Xbox 2 using 65 nm technology, then it really can't be 970. A chip called 970GX maybe, but three years of further development.. not a chance.

I'd expect the Xbox 2 chip to have integrated North bridge, Palladium security, and, if they do intend to use an emulator, that pesky pseudo little-endian mode that 970's sorely missing.

And why not some cool Active X accelerating hardware just like in GPUs? Apple got AltiVec strapped in, Microsoft migth just have some silicon of their own to put in to speed things up.
 
Originally posted by Sir_Giggles
The next revolutionary step in computing could possibly be computers that use photons instead of electrons.

The next step after Photonic Computers probably could be in the area of Quantum computing.

Mechanical computers with gears and punchcards were the first (if you also include the abacus). Then came the Silicon Computer Age, which we are in now. Give another decade or two before we reach the end of this technology.

Certainly greater things are ahead of us.

Thanks for the great info everyone! I'll search that stuff when I get a chance - my apologies for taking so long to post a reply!
 
Originally posted by yamabushi
NEC sold their own OS in Japan that ran some Windows applications. They bundled the OS with most computers that they sold for a few years. While it was not a very good OS, the user base grew rapidly and worried Microsoft. Lawsuits from Microsoft eventually killed it. NEC thereafter bundled slightly modified versions of Windows that were intended to add features and improve stability. More lawsuits from Microsoft. NEC eventually submits and Microsoft is free to dominate the OS market in Japan.

Although I heard or read somewhere that Japan's gov and manufacturers were going to push an open source model in the future for their tech devices, with less emphasis on windoze...
 
Originally posted by Henriok


One thing is very certain, even though it isn't confirmed. The Xbox 2 WILL NOT use the PowerPC 970. That processor will be more than three years old when the Xbox 2 hits the streets and severely under powered.

I cant agree with this on a number of levels.Was a 733 celeron the hotest cpu available when xbox came out? Of course not.Consoles dont need the greatest cpu available-they are much more bound by their gpu.
 
Originally posted by silvergunuk
Hey jero you talk total bollocks. The xbox may not have great games like radiant silvergun but neither will the ps1 or 2. Infact Treasure tried to convert it to the original ps and it looked so bad they had to cancel the project halfway through. As for the ps2. Ikaruga wasn't even concidered for the ps2 because of its lack of vram and shoddy hardware. "emotion" engine or not, it's a terribly overhyped machine. The only game worth buyin on the ps2 is virtua fighter 4 evolution and that's not even arcade perfect..strange as sony claims their machine can do 75 million polygons where as segas naomi 2 board (virtua fighter 4 arcade board) can only handle 10 million at most. Don't believe all the **** sony tells you. I am in noway a microsoft fan but I do think the xbox has it's merits. Best hardware, best use of internet, dvd playback thats actually half decent, cheaper than ps2 and better ports of multiplatform titles.

By the way the S Type controller on the xbox is much better than anything sony has to offer. Playing beat em ups like virtua fighter or capcom titles is a waste of time on a ps2 pad.

*yawn*

oh *wah-wah*. calm down a second. what makes you think i give a rats about whether ikaruga is on ps2 or not? i did have it for the dc and currently have it for the gc. but what in the hell does one treasure game(great game developer) have to do with what i said? i dont see treasure making any games for xbox live now do i? i never said that ps2 is the best when it comes to graphics. it ranks 3rd right behind gc and xbox at first. i never refuted that. but in defense the ps2 did come out first before the other two consoles, i mean what do you expect? the gc and xbox come out with weaker consoles? the had the opportunity to see what sony had to offer first, the saw the hand sony was holding. both nintendo and ms had an extra year to make their systems a little better graphically and STILL lost the console wars.

and big deal sony hypes up their machine, what are they suppose to do? talk **** about the product theyre trying to sell? what company does this? i dont knock ms or any company hyping up theirs, im talking about everyone ms pays off to hype up their stuff to give a false spin on whos winning the console war even though its been over from the start. haha i know ps2 is the weakest graphically, what you think i believe the whole emotion engine thing? please.

haha and you last statement is just laughable. the ps2 controller is the best controller period. why do you think they didnt change it from the ps1? haha and ms had to release the s type controller so everyone that got an xbox with the original monstrosity of a controller had to shell out more money to buy a new one? lol. sweeeeet. and lets not even talk about the size of the xbox console itself haha, you can eat thanksgiving dinner on that damn thing. the only thing that xbox has done right is with xbox live. but i HAVE TO KNOCK IT though. cause for one you gotta have broadband for it and two, ea sports isnt even down with it.(no madden)

"dvd playback thats half decent"-you

oh yeah at least you can watch dvds right out the box with a ps2, with the xbox you gotta shell out MORE money for dvd playback kit!!! haha.

im done with this, sorry for the rambling everyone but when someone steps like this its necessary.

but yeah, i talk alot of "bollocks" haha.
 
How about we move this thread to the gaming section? I don't know about the rest of you but I subscribed for the topic of computer processors.
 
Originally posted by cuneglasus
Consoles dont need the greatest cpu available-they are much more bound by their gpu.
I disagree. That might be true in the past when there were essentially no competition.. The climate has hardened, and I don't suspect that neither Sony nor Microsoft are risking being outgunned by the other (Nintendo is playing on another playing field imo).

Sony's CEO has said that they would want to increase the computing power in the PS3 systems a thousandfold! Think about that..

And.. who knows? The Xbox 2 may not be just a game console, it migth be the future hub for the complete home entertainment system doing recordings of several live HDTV streams at once while playing Halo 2..
 
Originally posted by crees!
How about we move this thread to the gaming section? I don't know about the rest of you but I subscribed for the topic of computer processors.

I agree and have asked the mods to correct the off topic posting. You might do the same just by clicking on report post to mod and then explaining the problem.
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.