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164359-rage_on_iphone.jpg

Screenshot of Rage on iPhone 4

Kotaku reports that during his keynote address at QuakeCon 2010 today, John Carmack of id Software showed off the company's forthcoming Rage game running at 60 frames per second on an iPhone 4, claiming performance beyond that of Microsoft's Xbox and Sony's PlayStation 2. The report includes a video clip showing Rage in action on the iPhone.
Carmack's demonstration, using the id Tech 5 engine, could possibly be the most impressive tech we've seen on the iPhone. Running on the iPhone 4 but easily run on the 3GS, the visuals indeed rivaled anything from the PlayStation 2 and original Xbox, and might even be able to give a few current-gen titles a run for their money.
The report notes that id will be releasing a minor "show off" title from the Rage franchise later this year, with a full version set to launch next year along with versions for other platforms.

Article Link: id Shows Off 'Rage' Running on iPhone 4 at 60 Frames Per Second
 
Tech Demo != Gameplay. Adding in such things as A.I. will ruin performance. Not saying that it can't be done. Just pointing this out.
 
Omg I'm excited, this will be a huge leap forward for qaulity content and great graphics on ios. Plus this game is sick
 
People, they said Microsoft's XBOX and Sony's PS2. XBOX and PS2. Not XBOX 360 or PS3.

And it all depends on the game engine to fully utilize the hardware. For example, games like Team Fortress 2 or Modern Warfare 2 (PC) are very efficient when it comes to addressing a system's hardware effectively. Others, like Just Cause 2, run like crap. It's the same for the iPhone. If someone can take advantage of that A4 and PowerVR graphics set, we could be seeing some very high end games on the iPhone 4.
 
And for the iPad ?


Really disappointed in that Apple seems to have almost killed of the excitement of SOME developers who could have gone all out for the iPad and now are working on the iPhone 4

Apple don't need 3rd party competition when they can damage their own products like this.
 
Wow, this is a modern Xbox 360/PS3 game. Be the first to start selling console quality games at PSP prices ($40-$50). I'll even buy the iPhone version instead of renting the console version to show my support for higher-priced, higher quality games.
 
Very cool—and I guess it makes sense: Id alleged that the original iPhone was vaguely comparable to a an original Xbox or PS2 (which is to say, not the same, but faster specs in some ways, worse in others). And now we’re 2 or 3 generations later. (I know the 3G wasn’t a big step from the original.)
 
I understand they have a hot new version of pong for the Droid 2 that is almost as good as the original. Next up for the Android platform? Break out (In color!)
 
If anyone can push game engines on any platform, it's Carmack. This had better not be on rails like Doom:Resurrection is. I am looking forward to this.
 
It's an endless cycle: Manufacturers make faster and faster computers and gadgets, then software vendors write code that takes advantage of the higher and higher abilities of the hardware, doing things that weren't possible before. Then manufacturers up the ante with a new generation of devices and it starts all over again.

The upside is that we get improved hardware and software with every generation. The downside is that we have to keep buying them!
 
I don't think this is possible with the average skills of an iPhone developer. John Carmack is a rocket scientist (not joking) and invented several groundbreaking methods in game history.
If this is true he's overdone himself yet again
 
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