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Discussion in 'iPad' started by Stirolak123, Mar 2, 2011.
Not a very well-written article, but a lot of people don't like the i* devices as gaming platforms. To each their own.
Well what do they expect from t ouchsscreen onlysince theyre too cheap for a fling or stylus, and apps that cost $.99? So nba jam and dead space suck? Lol i wonder what ign's opinion of the wii is.
I should be hired by ign wireless. I would turn the entire site around. Hck i think my personal blog linked to my sig is better written than their articles, yet im broke and live in my moms basement lol as they described idevice devs. Please hire me ign, lol so i dont have to live in my moms basement and can use my journalism degree further.
Did either of you guys read the article? They're saying that some devs do straight iPhone to iPad ports and that is why some of the games suck. They weren't saying that the iPad sucks as a platform; they were just saying that devs are being lazy and need to change some things.
Have you seen the 3ds lineup of lanch games? Theyre almost all ports of n64 games. And do u remember how they praised the dragon quest and ff square remakes for the ds? Now were getting ff3 with better polygons and already got secret of mana yet ign is silent.
Plus we got speedball, a new minotaur game, double dragon and just a whole bunch of retro games. Id rather ply remakes of retro games than zelda 64 for the 8th time or blast corps.
They are invested on consoles (ps3,etc). They are invested on high-end games. I love those games, too. I likes games period. iDevices bring a new user interface: Touch, on-hand game that is in your face!
Plus, developers cannot afford unreal engine licenses except gameloft, apparently.
Super Street Fighter® IV 3D Edition from CAPCOM
The Sims 3 from EA
Madden NFL Football from EA SPORTS
Pro Evolution Soccer 2011 3D from Konami Digital Entertainment, Inc.
LEGO® Star Wars® III: The Clone Wars from LucasArts
RIDGE RACER® 3D from NAMCO BANDAI Games America Inc.
Super Monkey Ball 3D from SEGA
BUST-A-MOVE UNIVERSE from Square-Enix, Inc.
SAMURAI WARRIORS®: Chronicles from TECMO KOEI AMERICA Corp.
Asphalt 3D from UBISOFT
Combat of Giants: Dinosaurs 3D from UBISOFT
Rayman® 3D from UBISOFT
Tom Clancys Ghost Recon® Shadow Wars from UBISOFT
none of those are N64 ports.
also with all do respect most of them do suck. alot of good but tons more suck.
also that ff3 is a port of a ds game and secret of mana is a super nintendo port.
Thats probably why they wont hire me, the Gaming companies wouldnt allow my style of reporting. Ceck out my recent hunters preview:
I think its much better than some of their previews and I wrote it in under an hour. Compare it with this one isnt it at least as well written?
Oh btw here is a piece i recently qeote on suite101 about virtual reality, if you have time check it out:
I use art studio for photoshopping and can do some cool graphical design stuff as well:
Im not gonna get suckered in your argument again but if you enjoy paying over $30 for rayman over paying $1 for the same game on the idevices made by gameloft (with ubisofts blessing) there is no reason to continue this discussion.
No ones getting suckered if their not the same game = ). I'm also paying for the fact that i have glasses free 3D and games with much bigger budgets.
That doesn't really have anything to do with what IGN was saying. They were criticizing the touch controls of the games that they ported from iPhone to iPad. As they said, iPhones are controlled by thumbs, iPads are controlled by a single hand. Devs need to address this.
Thats not the fault of the decice and its a stupid personal preference. Personal preferences for keyboards or non touchscreen decices is not journalism. They are trying to criticise ipad software with hardware arguments. And their fallacy lies in the fact thst you can get control addons like the fling if your a gsming junkie enough. But if your willing to spend $250 for nintendo games on the go with $50 a pop for a gsme you can get almost free on ipad on a much nicer and bigger screen and battery, you should be hardcore enough to buy a pair of flings.
Well if its not that rayman, i know i read for a fact a rayman 2 port is part of the launch linrup by ubisoft. So its another rayman than but argument still holds true. The gameloft port is actually great wuality and faithful.
You seem to be getting all defensive over an article that doesn't say a single bad word about the iPad. All it is are a list of common design mistakes iDevelopers need to keep in mind during game development. If anything, I think this shows the author supports the iPad as a platform and wants to see it improve and get stronger.
This. I think the article makes perfect sense.
As much I used to like IGN in the past, I would say their community is a pretty unfriendly place to Apple and anything iOS. It just feels dominated by the new Modern Warfare type generation of xbox and ps3 kids who unfortunately give the term "fanboy" a new and ugly meaning.
the games don't suck...
controlling anything that involves virtual buttons does.
I'm still waiting for apple to make a peripheral that can turn the idevices into real gaming platforms... rather than 5 min casual (which I also enjoy).
Here ya go:
Brand new announcement. Much better port or remake than any of that 3ds n64 port launch lineup or even crap like rayman rabbits. If your a true gamer who grew up on dos and amigs youll agree. F@k the kids growing up on snes and n64 were the true gamers.
Also hereis anothercool game that got announced for racing fans:
I hate those mindless, pointless, non creative fps games thst are reskinned gsmes from last year. They are made for braindead children who have no creativity. At least nintendo tries to be creztive withs tuff likemkirbys epic yarn.
Woulent you guys rsther play games like these from systems hard to emulate and more fun and pc like than n64 games? Hell 7th gust ezcites me more than mario kart.
You download Street Fighter 4 for your iPad, and I will play you on my 3DS when I get it. I guarantee you I will win every time. Obviously we can'y do that though. Playing games with physical buttons is a lot more fun than playing on a virtual screen.
Name me one real time strategybgame like that "z" game in that line up or starfront that ever worked on a controller. I hate bulky controlelrs and would never carry one around. If i need good precision ill just carry the small fling in a pouch and attach it.
Or name one classic adventure game like 7th guest or myst that worked beter with a controller. You cant. And those games are better than your stupid street fighter. I grew out of fighting games when the arcades died in the late 90s and i was a teenager. Now im playing catchup on all the mature and thinking games i missed and the ipad is a blessing in this regard. Street fighter is not an intellectusl game so to speak.
I absolutely agree about the FPS game market...Also, loved Kirby's Epic Yarn. Awesome game!