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@maflynn Exactly! incentives drive everything. For Apple or devs to take Mac AAA seriously, the return has to compete with Switch, Steam Deck, Windows handhelds or even cloud subscriptions. Right now those categories have far larger gaming-focused audiences. I agree cloud hasn’t grown as fast as expected either partly because the experience is still uneven depending on ISP and geography.


@Plutonius True that Apple is profitable in gaming but it’s almost entirely via iPhone/iPad and the App Store ecosystem. That’s the heart of the business & not Macs or Apple TV. For Apple to lean into AAA they’d be shifting attention away from where they already print money.


@dmccloud Your setup illustrates the practical reality well. Local network streaming (Steam Play / Remote Play) sidesteps the latency issues that GeForce Now can’t always solve and it leverages hardware you already own instead of adding another subscription. It also underscores the core limitation: Apple Silicon Macs are powerful in many ways but without Nvidia-class GPUs and without a huge gaming user base they’ll always trail dedicated PCs when it comes to native or even local-streamed AAA performance.


So whether it’s cloud, wrappers or ports the theme stays the same: Apple can support gaming but it won’t ever be their primary focus because the opportunity cost vs mobile/services is just too high.

You don't need an "Nvidia-class" GPU - both AMD and Intel have some GPUs more than capable of running most games smoothly, and without the increased cost, power draw, or melting power connector issues as Nvidia cards.
 
You’re all right in different ways. ✅
  • @dmccloud is correct that AMD (RDNA2/3) and Intel (Arc) have solid GPUs today that can handle most modern titles just fine & no longer a world where Nvidia is the only real option.
  • @diamond.g also makes a fair point that “smooth” is relative and lowering resolution/graphics settings is still the most reliable way to extend hardware life.
  • And @salamanderjuice isn’t wrong either ass some games do hard-stop if the GPU doesn’t support a required feature set (e.g., DirectX 12 Ultimate, ray tracing extensions or certain shader models).
Basically it’s not just raw horsepower that matters but also it’s feature compatibility + performance at chosen settings + driver stability. Nvidia still dominates because their stack is usually strongest across all three but AMD and Intel are now credible if you match expectations.
 
across all three but AMD and Intel are now credible if you match expectations.
I don't consider Intel a viable alternative, especially for someone who's just looking to game and not mess with their system. They've had some really big issues with drivers and game compatibility is still an issue. Plus I really don't trust Intel, their financial woes are such that they've been cutting projects, products and people. While they have said they're committed to GPUs, we don't know if they're going to be curtailing R&D, support, general spending or cancelling it outright all in the name of saving the company.

As it stands right now, their best option is the B580 which is comparable to the RTX 4060. Why pay around 300 dollars for a B580
1756721338843.png



When you can but a current generation RTX 5060 GPUs?
1756721178705.png
 
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I don't consider Intel a viable alternative, especially for someone who's just looking to game and not mess with their system. They've had some really big issues with drivers and game compatibility is still an issue. Plus I really don't trust Intel, their financial woes are such that they've been cutting projects, products and people. While they have said they're committed to GPUs, we don't know if they're going to be curtailing R&D, support, general spending or cancelling it outright all in the name of saving the company.

As it stands right now, their best option is the B580 which is comparable to the RTX 4060. Why pay around 300 dollars for a B580
View attachment 2542512


When you can but a current generation RTX 5060 GPUs?
View attachment 2542511
The B580 is the better card for the money. The extra 4GB VRAM and higher memory bandwidth makes it a lot better than the 8GB 4060/5060 especially if you want to game at 1440p and in many situations.

Intel Arc drivers have improved a lot since launch. It would be helpful if people stopped spreading FUD. We need a 3rd GPU company.
 
Intel Arc drivers have improved a lot since launch. It would be helpful if people stopped spreading FUD. We need a 3rd GPU company.
ITs not fud Its Intel's track record.

  • Returnal (DX12): Experienced intermittent crashes during gameplay when ray-tracing settings were enabled.
  • Call of Duty: Warzone 2.0 (DX12): Reported visual corruptions on water areas.
  • Microsoft Flight Simulator 2024 (DX12): Experienced intermittent application crashes in Free Flight mode.
  • PugetBench for DaVinci Resolve Studio V19: Encountered application crashes during benchmarking.

The B580 is the better card for the money
That's where I disagree, there's virtually no upsides with intel, and few downsides with Nvdia - they also have the the 5060 TI which has more vram for between 50 to 100 dollars more then a B580 - the vram advantage is largely mitigated in that aspect. Don't forget about ray tracing, and how much better RT is on RTX cards.
 
ITs not fud Its Intel's track record.




That's where I disagree, there's virtually no upsides with intel, and few downsides with Nvdia - they also have the the 5060 TI which has more vram for between 50 to 100 dollars more then a B580 - the vram advantage is largely mitigated in that aspect. Don't forget about ray tracing, and how much better RT is on RTX cards.
There's bugs on Nvidia drivers too!


$50-100 is a lot! Especially on a budget build where these cards end up. Could easily be 10% of the budget or more.

There's many situations where the Intel card is better. The 5060 is a 8x PCIe 5.0 card and loses a ton of performance on PCIe 4.0 boards because of it. The VRAM is limiting.
 
There's bugs on Nvidia drivers too!
The difference is that nvidia is the market leader and they most likely won't lose sales, where as Intel is trying to convince the gpu buying market to take a chance on them. So far the roll out and continued issues has not instilled a lot of confidence - at least that's my opinion.

50-100 is a lot! Especially on a budget build where these cards end up. Could easily be 10% of the budget or more.
If you're looking to spend 600 dollars for a gaming PC, yes, its a lot. If you're looking to spend 1200, then adding 10% for a nvidia card over an intel card, its well worth it, as you get the increased ray tracing performance, compatibility and stability.


The 5060 is a 8x PCIe 5.0 card and loses a ton of performance on PCIe 4.0 boards because of it.
And yet its faster then the B580 card particularly in ray tracing.

The VRAM is limiting.
No question, and many people have called out nvidia over that. They're basically taking a page out of apple's playbook by having a base model that has too little ram, so you have to go with the -ti model. With that said, I still think the B580 has more downsides against nvidia's 5060 card and if you need more vram, the bump up to the 5060-ti isn't horribly painful.
 
I don't consider Intel a viable alternative, especially for someone who's just looking to game and not mess with their system. They've had some really big issues with drivers and game compatibility is still an issue. Plus I really don't trust Intel, their financial woes are such that they've been cutting projects, products and people. While they have said they're committed to GPUs, we don't know if they're going to be curtailing R&D, support, general spending or cancelling it outright all in the name of saving the company.

As it stands right now, their best option is the B580 which is comparable to the RTX 4060. Why pay around 300 dollars for a B580
View attachment 2542512


When you can but a current generation RTX 5060 GPUs?
View attachment 2542511

There's an easy answer to why someone would buy a B580 over those 5060s, and it is staring us right in the face. All of those 5060s are the 8GB variant. There are games currently on the market that will not run at all on 8GB videocards, so those 12GB B580s would be the bare minimum to run those titles at 1080p, with 16GB being preferred. Nvidia even admitted 8GB is sometimes not enough VRAM two years ago when they announced the 4060 and 4060Ti. The recent Indiana Jones game is a prime example of system requirements starting to outpace the rate of spec bumping from GPU manufacturers, and Nvidia has been the largest supplier of 8GB cards even with the 50xx series. Not everyone cares about raytracing or maximizing framerates, so those B580s would hit a sweet spot in terms of performance to price. Nvidia is pricing themselves out of the broader consumer market, which leaves plenty of room for AMD and Intel to take market share in the low to upper-midrange segments of the GPU market.
But I have no faith in Intel to continue any project or product line right now given their recent track record.
 
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