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Yet another who has never heard of macOS. You know, that Apple platform with sideloading and no walled garden, and yet, which is devoid of scam apps compared to the iPhone app store.
So I guess you ARE saying that the scam and copycat apps that are CURRENTLY targeting iOS would vanish with sideloading? That NONE of those companies finding it quite profitable with sneaking iOS apps into the App Store would NOT target the same kinds of customers with even more scam and copycat apps from outside the store?

“Hey, it’s WAY easier to trick folks into downloading the apps from our website. BUT, instead of doing that, let’s keep on trying to sneak them onto the App Store. Why? Because! Everyone knows sideloading is magically free of scams and copycats, and we’re not going to be the scammy copycat company that changes that!” :) I mean, it’s an opinion, I’ll give you that!
 
The walled garden has too many cracks and is unfit for purpose as is if clones are easily getting through. If apps are being checked properly then these things that slip through should be rare.
 
So I guess you ARE saying that the scam and copycat apps that are CURRENTLY targeting iOS would vanish with sideloading? That NONE of those companies finding it quite profitable with sneaking iOS apps into the App Store would NOT target the same kinds of customers with even more scam and copycat apps from outside the store?

“Hey, it’s WAY easier to trick folks into downloading the apps from our website. BUT, instead of doing that, let’s keep on trying to sneak them onto the App Store. Why? Because! Everyone knows sideloading is magically free of scams and copycats, and we’re not going to be the scammy copycat company that changes that!” :) I mean, it’s an opinion, I’ll give you that!
Well, yes, the thing is, over the AppStore you rarely or never get in touch with the legit App Developer. People usually don’t know who developed their favorite App. And Apple proudly preach to its users “Here on our roads you never got hit by a car, it’s all safe!”, but accidents happens all the time simply because people became careless due to Apple false safety statements.

Additionally, if Apple allows any malware to enter the AppStore, like they often do and in this case, then there is no easy way to find out who the legit Developer/App is.

Outside the AppStore People would learn and remember:

Fifa Games: ea.com
Adobe Apps: adobe.com
Affinity Apps: affinify.serif.com
Autodesk Apps: autodesk.com
etc.

Outside the AppStore People simply get more often in touch with the legit source of their favorite Apps and Games, and they are overall more careful when it comes to new App searches, which is a good thing.
 
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This is one of the consequences of the App Store being a core growth area for Apple. There are clearly internal targets for Services growth.

Given Apple takes a 30% cut of revenue, you can bet there is pressure to approve apps that bring in money. Apple collects about $25 billion per year.
This is the problem. Just like Amazon, who have scammy products all over their “marketplace”, the company has no real incentive to stop doing a thing that makes them tons of money.
 
Thank you for providing the link. I think it shows the scale of the problem ($1.5 billion worth of attempted fraud), but that Apple (or law enforcement via Apple) is at least making some effort. Still, there seems to be a constant trickle of obvious cases that seem to get through Apple's procedures. As a consumer, those cases worry me and I do not purchase as many apps as I otherwise would because of that concern.
 
Being funny aside, does the App Store really have any legal authority to enforce or determine infringement? I’m betting it doesn’t, even in copyright and trademark disputes it is up to the infringed party to bring action.
They do. It’s in the developers agreement that you can’t copy other apps
 
With your inside Apple knowledge can you confirm that Apple is not engaged in that? Despite knowing that 100% perfection 100% of the time does not exist in any system where humans are involved.
As fella above you said

“Reviewers have daily quotas of between 50 and 100 apps, and the number of apps any individual reviewer gets through in an hour is tracked by software called Watchtower, according to screenshots seen by CNBC.”

Seems that they have the wrong incentives to remove scams.
 
Not asking for perfection. Asking for earnest effort. Perhaps Apple should release the number of scam apps it has detected in an effort to be transparent about this. I'd also like to see how much human review of apps goes on (e.g., how many minutes of interaction with a human being does it take for an app to be approved on average?). The Apple ecosystem is costly compared to other platforms, so it is fair to expect something for that money. And remember Apple gets a cut, so there is a potential conflict of interest.
On average it’s 10-15min excluding breaks
 
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Thanks! That would imply Apple is making a significant dent.

Apple_around-the-clock-global-effort-to-keep-App-Store-users-safe_infographic_050621_inline.jpg.large_2x.jpg
Well out of ~5 million apps submitted in 2020 they rejected ~2million apps
Of 2 million apps 150.000 was rejected for spam and probably fraudulent. That’s 8% of apps then.
 
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You cannot expect Apple to catch all copy cats, it's up to the developer to be active as well, both can make a substantial impact against copycats. Luckily there is only one store and the problem can be remedied ... Good luck in Android world as a developer ... But yeah developers like to complain both ways, but in real life you cannot have it both ways ;-)
 
With respect to your percentages, why don't you tell me? You seem to be more certain about it. I'd rather have the option to get my apps from a place I trust more than the app store anyway.

No. I'm not certain about it. I'm seeking numbers from people who apparently have data to support their concrete assertions. I've yet to see any.

"I'd rather have the option to get my apps from a place I trust more than the app store anyway."

Certainly there must be other phones out there that can meet your needs. Why not vote with your currency and purchase one? And find happiness.
 
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The walled garden has too many cracks and is unfit for purpose as is if clones are easily getting through. If apps are being checked properly then these things that slip through should be rare.
To be fair, in this case, the developer didn’t even help themselves out by naming their app something that could be more readily defendable. They’ve named their app something generic and have hurt themselves as a result.
 
Well, yes, the thing is, over the AppStore you rarely or never get in touch with the legit App Developer.
Any user can click on the link for “Developer Website” for every application on the App Store.
B4A5FC6B-D774-412E-A2E8-B17163BB76E4.jpeg

Outside the AppStore People would learn and remember:

Fifa Games: ea.com
Adobe Apps: adobe.com
Affinity Apps: affinify.serif.com
Autodesk Apps: autodesk.com
etc.
Most of the computing world is outside Apple’s walled garden so has had a fairly long time to learn and remember those. I guess that’s why there’s absolutely zero scams and copycat apps outside Apple’s walled garden? /s

I know you don’t believe that people who get easily tricked within a “walled garden” will fare better after leaving that garden? Their skills at discerning scams will not suddenly increase significantly and the variety of scams they’ll be exposed to will be raised exponentially.
 
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Does Apple still get their cut from these scam apps? Maybe there is our answer. :rolleyes:
Apple gets the same cut from scam apps as it does legitimate ones. Scam apps tend to also be cheaper to lure unsuspecting customers away from real options. There is no real monetary benefit for Apple letting scam apps in and we‘re well past the stage of app stores comparing the number of apps. The issue is that it’s not feasible for Apple to decide whether something is just a close copycat or actually infringing on a developer‘s IP unless it’s blatantly apparent.
 
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