I pretty much agree on every point actually, lol. Seriously, i agree that computer gaming is going down and that it's not the preferred model to follow. I just think that whether we like it or not--and even whether

likes it or not--the iPod Touch/iPhone lines up far more on the computer side of everything than it does on the portable gaming console side.
Can you imagine an iPod Touch that was still the "current' model but was 5 years old? Can you imagine using a mobile phone that's 5 years old? I have, it sucked. You can get away with these things on a game console,

won't do it on the iPod or iPhone. That leaves you with two alternatives. Either you write software to the lowest common denominator (which hampers progress and creativity--not hallmarks of

's business strategies) or you allow developers to develop content specifically for the "newest" hardware if they so choose. As such, said game might not play as well on the older iPod/iPhones.
That is limiting, yes. I suppose it might piss people off--but I think that PSP "Fat" owners might be pissed off that God of War doesn't play as well on their device as it does on the PSP Slim (a rare occurrence of the "computer" style of game-making in the console world). But that's just progress. You have to find the line between marketability and advancement. [Sony couldn't quite decide last year--they kept putting out a ton of PS2 stuff instead of cutting it off and going only with the PS3--and it hurt the adoption of the PS3 (initially). On the flip-side, some have rumored that there will be a new XBOX console out in just 2 years--this would SERIOUSLY piss off their customers, and I don't think they'll do that. Somewhere there is a happy medium--I don't know where, I just play the games

]
I agree with you that it will be a long time before a game made for the iPhone "doesn't work" on the 1st Gen
at all. We are talking about constant software updates and yearly hardware updates. The 1st Gen should be able to play games in 2 years--but it shouldn't be able to play them as well as the then "newest" version of the hardware. This is due to the simple fact that

will continually update the iPhone--it must, the mobile phone market is a fast-moving and quickly-updating sector.
Therefore in 2 years they will either
intentionally be making games for the older hardware, or
intentionally making games for the newer hardware while keeping in mind that the older hardware needs to be able to play it as well (like with computers). I certianly hope they choose to make games for the iPod/iPhone that are as good as they possibly can be. If not, what's the point? If the games aren't good, people simply won't buy them. But if someone plays a game and says "Wow, maybe I don't need to buy a DS after all..." then

and the game developers will both make some serious bread.