(edited because I misread the article the first time and my numbers were off)
I don't think the nano is overpriced. Cost for parts and assembly: 2GB = $98 and 4GB = $152. So far, that leaves $97-$101 profit. But you still have to account for costs associated with:
- hardware design and testing
- developing and updating software and firmware
- advertising
- distribution to retail stores (like Best Buy)
- lower wholesale prices for retail stores
- cheaper educational pricing ($20 less)
- overhead of selling through Apple stores
- free shipping for website sales
- free engraving for website sales
- support and warranty
- packaging
- headphones, USB cable, and dock adapter (or were these counted in the initial cost estimate?)
IMHO, $229 (educational) for a 4GB flash player is an exceptional deal, never mind also getting one that's 0.27" thin, weighs only 1.5 ounces, and features a color screen, excellent sound quality, click wheel interface, iTunes integration, photos, games, PIM, etc.
Yeah, you can get hdd-based players cheaper, but they're bigger and heavier and suffer from hdd-induced sluggishness, skipping, vibration, noise, and fragility.