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Bringing back the ability to transfer and restore apps in iTunes would be the biggest thing for me. It used to take me no more than 15 minutes to transfer to a new iOS device. Now it takes me about 30 hours on my connection due to the silly change that enforces all apps are redownloaded.

Yes I know lots of people were wasting diskspace syncing apps to the computer that just stayed their outdated but for those of us who knew what they were doing and have terrible internet connections it would be great if we didn't need to re-download 30 gigs worth of apps every time we restore...

With the iPhone 7, I now have over 200GB of data to restore on a Countryside broadband connection of 5MB per second.

I end up just setting up the devices as new each time and downloading the apps I need when I use them, otherwise, the device will lag for days on end.
 
Good question. I’ll have to investigate that. iCloud backs up profiles. Now if the first device was supervised, the new one must be supervised too I would assume.

Yeah, if the supervision carries over and all of the other stuff, that'd be pretty powerful.
 
Now if only they could figure out how to speed up restoring all your apps while you stand in the Apple Store.

Show of hands: who has had to stand in Apple (or Verizon or Sprint etc) and wait and wait and wait for their overcrowded WiFi to redownload all their apps?

Keep your hand raised if you wish you could prioritize which apps download first, so you could at least have your most needed apps before you leave the store, rather than seeing it download The Elements or GTA San Andreas instead of the Gmail app.
You can just go home and complete the set-up there?
 
An easier setup would be welcome. I was nearly pulling my hair with the new 10.5". Failed the second-factor three times, for no reason - eventually I had to do it with the SMS option, and the iCloud login twice, and every attempt took 5+ minutes to fail. It took more than half an hour to get to the home screen, with no backup restore.
 
I think that Apple changed the way in which apps are installed - the binaries are now customized for the platform, making them smaller. That may be why you have to re-download them.

Yes, but if the app is already on your device - and all you want to do is take a cloned backup of that and put it on another device...that should be possible no matter how the app was originally delivered. I should be able to CCC my iOS install just like I can macOS
 
How does this help me upgrading my old iPhone 5 to a shiny new iPhone when my old phone can't run iOS 11?
 
I did this when I transferred from my 9.7 pro to my 10.5, this Saturday. With well over 200Gb of data it was much much and really much faster then going trough USB2.0 I know the iPad 10.5 has usb3 but the lighting doesn't do USB3 with a lighting cable to usb in my Mac mini.
Man I do love my 512Gb on the 10.5. I could do with less, but with 256Gb I needed to keep an eye on things, now I can just dump and delete what I really don't need anymore.

I don't understand how this is any easier than restoring from an iCloud backup!

No password typing, no missing passwords, all my iTunes stuff (movies, tv shows and the lot) that aren't on iCloud are transferred and the difference in speed is huge when you copy files from iTunes it goes via usb 2.0 and when you do it via wifi it depends on your old device, but its usually much, much faster.

Now if only they could figure out how to speed up restoring all your apps while you stand in the Apple Store.

Show of hands: who has had to stand in Apple (or Verizon or Sprint etc) and wait and wait and wait for their overcrowded WiFi to redownload all their apps?

Keep your hand raised if you wish you could prioritize which apps download first, so you could at least have your most needed apps before you leave the store, rather than seeing it download The Elements or GTA San Andreas instead of the Gmail app.

downloading apps was really fast for me, I think around 100 apps, cinluding big ones like MS office and it took under 10 minutes. Then again, my fibre is just 500/500, so if you have a decent connection it could be faster.
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How does this help me upgrading my old iPhone 5 to a shiny new iPhone when my old phone can't run iOS 11?
Not, Apple wants you to speed up buying new things :D
 
It would be good if you could back up iOS devices in full with Time Machine to an Airport Time Capsule (discontinued - thanks Apple) or similar. Maybe you can, but I don't know how?
You mean without the help of iTunes? And, btw, the Time Capsule has not been discontinued yet despite half of the world claiming it.
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There is a huge disadvantage for this method: once app is not in App Store, and you don’t have local app backup, your favorite app will be gone forever. I have two apps that actively using but gone in App Store forever (cannot even be found in purchase section). Without local backup, I will never be able to use those two apps again.
Given that they are no longer in the App Store, they likely also are 32-bit and thus won't run under iOS 11 anyway.
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And restoring from backup can bring bugs, especially when jumping between major os versions and to different devices.
Whether you restore from an iCloud backup, an iTunes backup, or this direct 'Migration', the source data is always the same.
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It’s not discontinued.. Stop using online rumours as some sort of trustworthy source.
I think the reason for such statements (that the TC had been discontinued) is simply selective memory. Somebody hears a rumour about Apple's getting out of the WiFi router business at some point in the not to distant future, and the only thing they remember is that Apple isn't selling routers anymore.
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How does this help me upgrading my old iPhone 5 to a shiny new iPhone when my old phone can't run iOS 11?
You first install iOS 11 on the old phone and then run this migration tool.
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Correct me if I’m wrong.. but apart from being faster for transferring info, and not transferring any bugs you might have, what benefits does this have?

-An iCloud restore will copy everything over.
-This includes your passwords if you have used iCloud Keychain.
-This transfer app (from what I can see in the video) doesn’t transfer everything..
You don't need to have iCloud backup setup (you'd be surprised of how many people haven't), nor do you have to pay for extra storage if the 5 GB free tier is not sufficient for your storage needs.
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Will they? Even the latest “offload app” is based on assumption that app is still available at App Store.
What happens if you offload an app and it then becomes unavailable in the App Store? Is there then any possibility to delete the user data from app that have remained on your device?
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How does Apple Pay work on the 6 and 6S if not over NFC? Or is that a dumbed down NFC chip?
It's 'dumbed down' in that only very few (Apple) apps can use the NFC chip, Apple Pay being one of them. The hardware is not dumbed down, it's simply that apps aren't allowed access to the NFC chip (though that is easing somewhat in iOS 11).
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That NFC chip is only in iPhone 7 or later. iPad does not have NFC, nor does iPod touch.
Nope, Apple Pay was announced together with the iPhone 6. Thus NFC started (at least) with the iPhone 6. And the iPad Air 2 and all iPad Pros also support Apple Pay and thus also have an NFC chip.
 
I hope there are also new options for less automation. I don't want mail or messages on devices I share, but Apple appears to insist on it when setting up a new device (or even just restoring).
 
I hope there are also new options for less automation. I don't want mail or messages on devices I share, but Apple appears to insist on it when setting up a new device (or even just restoring).
You can remove apps, some apple apps as well. You can also not sign out of accounts in the settings for iMessage or mail?!
You could also setup a new account for devices that you share?
[doublepost=1497962370][/doublepost]Or a byod to a guest wifi
 
Given that they are no longer in the App Store, they likely also are 32-bit and thus won't run under iOS 11 anyway.
No. They are perfect 64-bit apps. One is pulled by publisher and the other is pulled by Apple. If I don’t have local app backup, I won’t be able to use those two apps ever again.
 
It would be good if you could back up iOS devices in full with Time Machine to an Airport Time Capsule (discontinued - thanks Apple) or similar. Maybe you can, but I don't know how?

Why? That is what iCloud is for to persist your device state allowing you to restore back to pretty much the most current state when restoring a failed device or setting up a new one.

The whole reason why Apple discontinued Time Capsule product is to promote the use of their cloud services.
 
I set up iPads and iPhone son a daily basis and have become accustom to the questions you get asked.

This setup is no shorter or easier it still asks you about Touch ID, analytics, Siri and iCloud backup. Plus you have to pick up your phone and scan the screen.

They're all the same questions we have now.
I'm going to bite my tongue about your "set up qualifications", but you need to either re-read the post or watch the video. I have a little history in set-up myself and can't tell you how many people clog the store daily because they can't remember email passwords, etc.
 
Eh.....do it yourself at home no? It's not very difficult in fairness

Fair enough, except ever since I got all the way home (I live a good 3 hours away from the nearest Apple store) and found I had an iPhone with a completely non-functional earpiece speaker - something you can't really test until after you complete setup - I don't feel as comfortable leaving the store without testing the device for basic functionality.

Ok, I could install my SIM, test, then power off to interrupt the app downloads and move the SIM back I suppose. But then, anything that happens between the Apple Store and home (e.g. texts, etc) will not get transferred to the new device unless I take it home, do a backup of my current device AGAIN, then on the new device reset and restore.

Sure it's possible, but it's far from the seamless, friendly UX that Apple always prides themselves in.
 
Fair enough, except ever since I got all the way home (I live a good 3 hours away from the nearest Apple store) and found I had an iPhone with a completely non-functional earpiece speaker - something you can't really test until after you complete setup - I don't feel as comfortable leaving the store without testing the device for basic functionality.

Ok, I could install my SIM, test, then power off to interrupt the app downloads and move the SIM back I suppose. But then, anything that happens between the Apple Store and home (e.g. texts, etc) will not get transferred to the new device unless I take it home, do a backup of my current device AGAIN, then on the new device reset and restore.

Sure it's possible, but it's far from the seamless, friendly UX that Apple always prides themselves in.

I believe you can do the baisc setup at the Store and thenn once it starts downloading apps just leave. The moment ya leave Wi-Fi it will stop restoring the Apps and then once ya get home it will continue downloading them over WiFi and you can use the phone as normal except apps the whole time. It's very seamless imo.

Not sure why you would need to take the SIM out?
 
Yeah, if the supervision carries over and all of the other stuff, that'd be pretty powerful.
The supervision won’t. Each device is required to be supervised individually. But after it is supervised, all settings can be copied over like normal.
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You mean without the help of iTunes? And, btw, the Time Capsule has not been discontinued yet despite half of the world claiming it.
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Given that they are no longer in the App Store, they likely also are 32-bit and thus won't run under iOS 11 anyway.
[doublepost=1497960028][/doublepost]
Whether you restore from an iCloud backup, an iTunes backup, or this direct 'Migration', the source data is always the same.
[doublepost=1497960219][/doublepost]
I think the reason for such statements (that the TC had been discontinued) is simply selective memory. Somebody hears a rumour about Apple's getting out of the WiFi router business at some point in the not to distant future, and the only thing they remember is that Apple isn't selling routers anymore.
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You first install iOS 11 on the old phone and then run this migration tool.
[doublepost=1497960507][/doublepost]
You don't need to have iCloud backup setup (you'd be surprised of how many people haven't), nor do you have to pay for extra storage if the 5 GB free tier is not sufficient for your storage needs.
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What happens if you offload an app and it then becomes unavailable in the App Store? Is there then any possibility to delete the user data from app that have remained on your device?
[doublepost=1497960790][/doublepost]
It's 'dumbed down' in that only very few (Apple) apps can use the NFC chip, Apple Pay being one of them. The hardware is not dumbed down, it's simply that apps aren't allowed access to the NFC chip (though that is easing somewhat in iOS 11).
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Nope, Apple Pay was announced together with the iPhone 6. Thus NFC started (at least) with the iPhone 6. And the iPad Air 2 and all iPad Pros also support Apple Pay and thus also have an NFC chip.
I am talking in regards to the new features of the NFC chip that were announced at WWDC this year. They require iPhone 7 or later. No iPad or iPod touch models can use these features.
See here: https://developer.apple.com/documentation/corenfc#topics
 
A good step in the right direction. The less stuff u manually need to do the happy users will be afterwards.

The only quibble i have is both must be running iOS 11.. That'll change.
 
I don't understand how this is any easier than restoring from an iCloud backup!
Maybe because iCloud backup does not store any of those things?
There must be something wrong with your iCloud backup, because restoring from my iCloud backup always restores my Apple Watch settings, keychain passwords, Apple Health statistics, email and wi-fi passwords, etc.... basically everything that this purports to do.

I do not think that this feature is intended to replace restoring from an iCloud backup... it is for setting up a new device using the settings on an existing device, without having to restore all the data from a previous iCloud backup. This is something that I have wanted for a long time since it is not possible to make a selective restoration (i.e. pick and choose what to restore and what to leave out) from iCloud.
 
Bringing back the ability to transfer and restore apps in iTunes would be the biggest thing for me. It used to take me no more than 15 minutes to transfer to a new iOS device. Now it takes me about 30 hours on my connection due to the silly change that enforces all apps are redownloaded.

Yes I know lots of people were wasting diskspace syncing apps to the computer that just stayed their outdated but for those of us who knew what they were doing and have terrible internet connections it would be great if we didn't need to re-download 30 gigs worth of apps every time we restore...

It's not silly that apps are redownloaded. (More generally, if smart people do something you think is stupid, perhaps you misunderstand the situation?)

In iOS9 Apple introduced something called App Slicing. What this means is that when apps are uploaded to the App Store they are uploaded essentially as a catalog of different assets. (Some of the art work is specialized for smaller screens, some for bigger screens, some for 2x retina displays some for 3x retina displays, some for iPads, etc etc.) Likewise the actual executable code is uploaded in a fairly generic form called Bitcode.

Then when your specific device connects to the app store, it downloads only the precise assets it needs, not all the artwork it does not need. Likewise it downloads a binary that gets specifically compiled for whatever version of the CPU you have (A7, A8, A9, A10, etc), likewise for your specific GPU. These CPU-specific optimizations gain you a few percent in speed over downloading a binary that's optimized for some sort of average of all the Apple CPUs out there, the GPU-specific optimizations are more extreme because GPUs differ more from one release to the next.

There are additional things that Apple could do to squeeze even more value out of this flexibility; it's not yet clear quite how many of these options they are using yet. For example, they could not download language assets for any languages except those you have indicated you actually want on the phone. Then when you add an additional language, the app store could busily download all the extra language assets for all your installed apps. Likewise extensions that apply to an Apple Watch could not be downloaded until you pair an Apple Watch with a particular phone.

Point is, the mechanism that Apple has put in place to optimize the download to a particular device means that you're wasting less storage space on your device and getting faster executables; and there is scope for both of these to even improve over successive new OS releases.
 
It's not silly that apps are redownloaded. (More generally, if smart people do something you think is stupid, perhaps you misunderstand the situation?)

In iOS9 Apple introduced something called App Slicing. What this means is that when apps are uploaded to the App Store they are uploaded essentially as a catalog of different assets. (Some of the art work is specialized for smaller screens, some for bigger screens, some for 2x retina displays some for 3x retina displays, some for iPads, etc etc.) Likewise the actual executable code is uploaded in a fairly generic form called Bitcode.

Then when your specific device connects to the app store, it downloads only the precise assets it needs, not all the artwork it does not need. Likewise it downloads a binary that gets specifically compiled for whatever version of the CPU you have (A7, A8, A9, A10, etc), likewise for your specific GPU. These CPU-specific optimizations gain you a few percent in speed over downloading a binary that's optimized for some sort of average of all the Apple CPUs out there, the GPU-specific optimizations are more extreme because GPUs differ more from one release to the next.

There are additional things that Apple could do to squeeze even more value out of this flexibility; it's not yet clear quite how many of these options they are using yet. For example, they could not download language assets for any languages except those you have indicated you actually want on the phone. Then when you add an additional language, the app store could busily download all the extra language assets for all your installed apps. Likewise extensions that apply to an Apple Watch could not be downloaded until you pair an Apple Watch with a particular phone.

Point is, the mechanism that Apple has put in place to optimize the download to a particular device means that you're wasting less storage space on your device and getting faster executables; and there is scope for both of these to even improve over successive new OS releases.

While I agree the benefit of everything you stated is great, look at the other side as well. Apple make backing up and restoring iPhones much harder for those with large libraries and slow internet. Instead of storage space and slightly faster executables we get more spaced used on our laptops to keep all the apps or spend MUCH more time restoring devices.

Before if someone needed to wipe their phone and reinstall it all they needed to simply sync, restore and re-sync. Now the process takes significantly longer because we have to download 100+ apps.


It is AMAZINGLY silly that apps have to be re-downloaded every single time. There are defeinitely ways to be able to sync your 'sliced' apps to your iTunes library and have them sync back to your phone, it is just a matter of it being implemented. The Apps never change before restoring your device to after, so why is there a need to delete them and then redownload?
 
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It's not silly that apps are redownloaded. (More generally, if smart people do something you think is stupid, perhaps you misunderstand the situation?)

In iOS9 Apple introduced something called App Slicing. What this means is that when apps are uploaded to the App Store they are uploaded essentially as a catalog of different assets. (Some of the art work is specialized for smaller screens, some for bigger screens, some for 2x retina displays some for 3x retina displays, some for iPads, etc etc.) Likewise the actual executable code is uploaded in a fairly generic form called Bitcode.

Then when your specific device connects to the app store, it downloads only the precise assets it needs, not all the artwork it does not need. Likewise it downloads a binary that gets specifically compiled for whatever version of the CPU you have (A7, A8, A9, A10, etc), likewise for your specific GPU. These CPU-specific optimizations gain you a few percent in speed over downloading a binary that's optimized for some sort of average of all the Apple CPUs out there, the GPU-specific optimizations are more extreme because GPUs differ more from one release to the next.

There are additional things that Apple could do to squeeze even more value out of this flexibility; it's not yet clear quite how many of these options they are using yet. For example, they could not download language assets for any languages except those you have indicated you actually want on the phone. Then when you add an additional language, the app store could busily download all the extra language assets for all your installed apps. Likewise extensions that apply to an Apple Watch could not be downloaded until you pair an Apple Watch with a particular phone.

Point is, the mechanism that Apple has put in place to optimize the download to a particular device means that you're wasting less storage space on your device and getting faster executables; and there is scope for both of these to even improve over successive new OS releases.

That would be all fine and dandy if the backup restore to the same devices and copied the apps, but it doesn't even in that situation.

On the whole though, considering the 30 hour re-download I've had to do over about 15 devices now since iOS9, app slicing has wasted a lot more of my life than the old solution (I've always got plenty of device space left, but i'd have happily paid for an extra 32gb to save the hundreds of hours I've wasted)
 
T
I am talking in regards to the new features of the NFC chip that were announced at WWDC this year. They require iPhone 7 or later. No iPad or iPod touch models can use these features.
I think that is largely just laziness. These are after all software features. For some reason Apple didn't bother to write the code for these features for the older NFC chips used in the iPhone 6, 6s and iPad Air 2 & Pro.
 
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