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Excuse me? Software screen burn in? What kind of bug is that LMAO! Well hopefully for those with affected devices, this fixes the issue.

Edit: I can confirm. Faint Image retention that was present on the 15 pm on 17.0.3 is now gone in 17.1.
Work from home bugs that's what it is. Good lord Apple is a hot mess lately with their software...
 
Sorry I did forget. And quick tale: I live in Florida. Instead of reliable Google Maps, I gave Apple Maps a fresh try again not too long ago and it directed me to drive right into a canal, marked with warnings about alligators. I'm guessing Apple may not like me anymore in spite of how much money I give them. ;)

Back to Google Maps.

Will try AM again in maybe a year or so... hopefully after hearing some focus on DATA over "pretty". It is definitely pretty. But I want to get to where I want to go... and get there ALIVE.
 
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Suppose I'm in the minority here, but I use 3rd party keyboards, namely Microsoft SwiftKey. And 17 has caused nothing but issues with the keyboard. Crashes, having to turn on and off the keyboard in settings to get it to show up again. And then the times it doesn't load the basic apple keyboard comes up. It's stripped down with no auto correct or any other features. Very frustrating
 
Keep tryin to implement these fake bugs to force people to upgrade. Green hue, purple lines now this fake burn in screen.

How exactly do you force people to upgrade with bugs on the latest iPhone?

“Fake bugs”… 🙄
 
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How do bugs like these even happen? I've been an engineer for almost two decades and I've never seen anything like this lol

I feel like Apple's QA department is in shambles.

Obviously you haven’t been engineering anything at this scale. Considering how many users iPhone has and how many features get added to them over the years, Apple’s OSes are very stable. In fact, even the betas of iOS 17 were quite good. I think they reduced the amount of major bugs in recent years but their popularity made the Internet focus on any issue like crazy. The bugs are down, the perception of bugs is up.
 
Excuse me? Software screen burn in? What kind of bug is that LMAO! Well hopefully for those with affected devices, this fixes the issue.

Edit: I can confirm. Faint Image retention that was present on the 15 pm on 17.0.3 is now gone in 17.1.
Are you on the beta? I don't see the software update when I check on my 15 PM. (I'm on standard release.)
 
Excuse me? Software screen burn in? What kind of bug is that LMAO! Well hopefully for those with affected devices, this fixes the issue.

Edit: I can confirm. Faint Image retention that was present on the 15 pm on 17.0.3 is now gone in 17.1.
Likely was caused by lack of or improper compensation cycles. This is something that has been documented in OLED TVs to help with burn in.
 
Likely was caused by lack of or improper compensation cycles. This is something that has been documented in OLED TVs to help with burn in.
Could be, but this isn’t apple’s first rodeo with oled displays so it is unclear why this bug even exists. As far as I’m aware, We haven’t seen this on the 14 pm or 13 pm so why now?
 
Obviously you haven’t been engineering anything at this scale. Considering how many users iPhone has and how many features get added to them over the years, Apple’s OSes are very stable. In fact, even the betas of iOS 17 were quite good. I think they reduced the amount of major bugs in recent years but their popularity made the Internet focus on any issue like crazy. The bugs are down, the perception of bugs is up.

I would expect this as the bare minimum given that smartphones are mature now, and Apple only has to deal with a subset of devices to ensure full compatibility - which they do, given that they decide which ones get the axe each year.
 
How do bugs like these even happen? I've been an engineer for almost two decades and I've never seen anything like this lol

I feel like Apple's QA department is in shambles.
Unless all your decades of coding has consisted of simply Hello World, you’d know that iOS and its dozens of supported devices, hundreds of new APIs, etc are all hand coded and subject to error. They have automated and manually testing teams but most of these issues are affecting something like 1 out of 5 million devices and aren’t found pre mass release.
 
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Unless all your decades of coding has consisted of simply Hello World, you’d know that iOS and its dozens of supported devices, hundreds of new APIs, etc are all hand coded and subject to error. They have automated and manually testing teams but most of these issues are affecting something like 1 out of 5 million devices and aren’t found pre mass release.
Bugs happen yes, but this is a severe bug. Image retention that looks like burn in. And it affected much more than 1 out of 5 million. My 15 pm was affected, albeit to a much lesser degree than others online, but the image retention was visible for sure.

This is a QA fail. Just look at the other bugs in iOS 17 for the 15 PM.

1) wirelessly transferring data from an old phone to a new one on day 1 was failing, and resulted in some people needing to go into DFU mode to recover.

2) 15 pm was overheating leading to the 17.0.3 release.

3) several 0 day vulnerabilities.

4) image retention bug that looked like severe screen burn in.

1,3,4 should have been caught in QA. Yes bugs happen, but At some point Apple needs to bear some criticism and hopefully it gets its act together and spends more time with better QA.
 
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Wonder how a "burn-in" can be fixed by a software update. Anyway will be good if Apple can fix it.
 
Fake bugs...

Yeah, right, that's been Apple's key to its massive success for decades.

It's amazing some people actually believe that.
Maybe this was meant as a joke? Introduce SOFTWARE bugs so people are motivated to do an update to the next iOS version. I got the joke, but seems like most didn’t 🤷‍♂️
 
17.0.x was a total mess. Had issues with the phone app locking up, missing calls. Everything else janky as fk. 17.1 seems much more solid.
 
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