I completely agree with your points about Search being so inconsistent across apps.So you're saying you don't use your devices? Otherwise, you would have noticed how illogical and unusable the design is.
Here are a few examples:
Previously, the search function was discreetly accessible by pulling down the respective menu. Today, the search function is a separate layer.
The second point is that it always looks different.
In Settings, it's a layer with a text field; in Health, it's a magnifying glass button with an additional function at the bottom right; in Reminders, it's a magnifying glass button without an additional function at the top right.
In the calendar, the search function is also a magnifying glass in the top right corner. However, it is not in the first position from the left, but in the middle.
As you can see, Liquid Design lacks consistency and logic.
Thirdly, functions are unnecessarily hidden.
In Health, categories can no longer be found by an individual buttons, but with a tap on the magnifying glass.
In Photos, the collections still have an individual button. The “Shared Albums” do not, however. Meanwhile, in Health, “Share Health” has its own button.
The App Store also still has the Arcade button, even though it is now a separate app.
In Music, there is still the “old menu bar” consisting of four buttons. But only with a click on “Home”.
Should I continue?
Regardless of its appearance, Liquid Glass is an absolute disaster in terms of user guidance. There is no consistency whatsoever, no similarities anymore. Every app now works and is operated differently.
Completely agree. I don’t ever remember a developer saying they don’t need any more time to test.In my experience, the pressure to release is usually coming from the top, and reflected through middle management. Developers usually want to do a good job. If they're releasing rubbish, there must be a serious cultural problem.
That would make sense, but marketing would have a melt down. Remember the idea of yearly updates of hardware from a practicality perspective is equally pointless, but thats how they convince a sizeable proporition of their customers to upgrade on a yearly or bi-yearly basis. People want the new toys with the improved 'features' they plastered on to the operating system, regardless if it works well or not.Focusing on bug fixes is good. Maybe this wouldn't be necessary if Apple slowed down on the software releases and only released a new version every 2 years. It's not like they're adding value by rushing software only to have a bunch of messes to clean up later.
Thanks for the reply! I completely agree that the UI inconsistency is frustrating. I hadn’t connected it to Liquid Glass though. I always assumed Liquid Glass was just the gimmicky visual effect I barely notice. The UI inconsistencies have been bothering me for quite a while across both macOS and iOS, even before version 26.So you're saying you don't use your devices? Otherwise, you would have noticed how illogical and unusable the design is.
Here are a few examples:
Previously, the search function was discreetly accessible by pulling down the respective menu. Today, the search function is a separate layer.
The second point is that it always looks different.
In Settings, it's a layer with a text field; in Health, it's a magnifying glass button with an additional function at the bottom right; in Reminders, it's a magnifying glass button without an additional function at the top right.
In the calendar, the search function is also a magnifying glass in the top right corner. However, it is not in the first position from the left, but in the middle.
As you can see, Liquid Design lacks consistency and logic.
Thirdly, functions are unnecessarily hidden.
In Health, categories can no longer be found by an individual buttons, but with a tap on the magnifying glass.
In Photos, the collections still have an individual button. The “Shared Albums” do not, however. Meanwhile, in Health, “Share Health” has its own button.
The App Store also still has the Arcade button, even though it is now a separate app.
In Music, there is still the “old menu bar” consisting of four buttons. But only with a click on “Home”.
Should I continue?
Regardless of its appearance, Liquid Glass is an absolute disaster in terms of user guidance. There is no consistency whatsoever, no similarities anymore. Every app now works and is operated differently.
È
Yeah, that one image captures several of the key legibility issues with Liquid Glass.The graphic caught my attention in an earlier iOS 27 rumors article already. As far as Design Tweaks go, I propose to make the “2” as opaque as the “7”. The water drops in the background can stay transparent. To eliminate them though, would make the design look more professional (rather than cosmetic).
On the other hand, yearly hardware updates make sense in a competitive field where other manufacturers are guaranteed to do it. Also, some new technology or just improvements become ready to incorporate into a device every calendar year or sooner, and those competitors will add what they can of these each year. When Apple doesn't do that too, they're inevitably criticized for it.That would make sense, but marketing would have a melt down. Remember the idea of yearly updates of hardware from a practicality perspective is equally pointless, but thats how they convince a sizeable proporition of their customers to upgrade on a yearly or bi-yearly basis. People want the new toys with the improved 'features' they plastered on to the operating system, regardless if it works well or not.
A fair number of new features are added most years, but too many of those are features that not a lot of people use. As you indicate, most people mainly want improvements and bug fixes for the features we already have, that is if we had a choice.We’ve been getting releases with little to no new features every year for at least a decade. The only difference with snow leopard is that despite the meagre number of changes the code quality and polish has only worsened. Apple is just not good at software anymore. It matters not how few new features there will be, iOS 27 will probably be just as unstable, buggy and inconsistent.
You're right, the systems have always had a few design flaws.Thanks for the reply! I completely agree that the UI inconsistency is frustrating. I hadn’t connected it to Liquid Glass though. I always assumed Liquid Glass was just the gimmicky visual effect I barely notice. The UI inconsistencies have been bothering me for quite a while across both macOS and iOS, even before version 26.
This sounds exactly like a description of what happened in Sept 2000 with the release of Mac OS X Public Beta.You're right, the systems have always had a few design flaws.
But it was only with Liquid Glass and the obsession with reducing user interfaces as much as possible that designers were given complete freedom. They ignored rules that had been in place at Apple for 25 years.
Yes, Apple is known for releasing half-baked products and improving them over the years.But Apple's "reasoning" did pay off after a while, since a lot of new interface elements and ways of doing things were added and improved in the next few releases of OS X.
They just need to think deep in the roots of UI, what works and what doesn't, what aligns well adn what is off.I would agree to my own surprise. LG is just ok and I am one who can bare with it.
I think it would have gone a bit better "if" when they released it, it did not have all of what would be considered sloppy design that they have been slowly fixing since launch with each version release: Like overlapping text or LG can't read clearly due to glass look etc. It just looked like it was half backed when released and Apple decided to just fix it along the way.
"If" it was polished a little more or left in the oven more...maybe not all of the cries and hate (or at least not as much).
Yep. All same apps. After Mac OS upgrade it became sluggish. I just use it for browsing/ typing simple scripts. Moving between virtual screens has significant lag.Your m4 got sluggish?
That would be a welcome bug fix and enhancement for me. I've adjusted it down as much as Apple allows. I'd be happy to have it fully reverted.Remove Liquid Glass.
Thanks.
Sacto san yo must first learn to think like a bear in order to catch a bear. This is wolf thinking.I think iOS 27 should concentrate on the following:
1. Redesign the code to improve battery life per charge.
2. Allow granular configuration of Liquid Glass elements, going from no effect to full effect in gradual steps. No effect will make iOS 27 look almost exactly like iOS 18.x versions.
3. Redesign the App Store app to accommodate up to three additional third party active App Stores besides Apple's own store.
4. Allow third party access to the NFC functionality. This could mean Walmart Pay can switch from optical QR code scanning to secure NFC wireless scanning.
5. Add a new Headphones app for better control of wireless headphones, including third party wireless headphones.
Occasional, yes. But one of the “disimprovements” was significant for me, not being able to replace the internal SSD anymore with a third-party one. By doing the latter and upgrading RAM, I extended the life of several of my Macs. The loss of both options was a little much. The reason for the RAM change with the M chips I understand, but the SSD lockdown I despise.… But then there are the occasional hardware disimprovements...