As for Apples multitasking, the only thing I wish you could do is flip from one app to the other without pulling up the multi-task bar
Hit the home button once>select another App.
Or do you mean like swipe to a different App?
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As for Apples multitasking, the only thing I wish you could do is flip from one app to the other without pulling up the multi-task bar
I dislike the widget screens in that video...one screen for 1-2 widgets? wasteful..I'd be swiping all day. I don't even like widgets in general though.
I like how Apple has resisted widgets and information overload. Not only does the interface look cleaner, but its less stressful using my phone because I don't have information overload on every view.
I'll be bummed if they add widgets. I don't even know a single person who uses dashboard on their Mac!
Another proof of a late iPhone. This is really sad. Was planning on my father getting one.
-Weather/clock widget.
Txt messaging widget (Lets me look threw the most recent txt with out opening up the respective app.)
Power control widget- (turn on/off wifi, GPS, Syncing, Bluetooth, Brightness control) Lot easier than going threw a menu system to get to it.
Pandora control
Music Player control
Search widget -
Data widget - Just keeps a running total of data I have pulled over a month both wifi, Cell. Just because I like to see that info.
News feed - just goes threw and keeps an RSS feeds. Updates every 6 hours.
Moon Phase -For no other reason that it is kind of cool looking
Contacts-Contacts I most commonly call or message. I find it useful.
battery widget - mostly used just to quickly get a break down of where I have been burning my battery life.
and of course
Email widget
Noticed that most of that list is NOT your social network or email.
They are also spread across 6 Home screens. My 7th home screen is kind of used for a test bed of different widgets for me.
I put the most common used apps on the homescreens. everything else is in the app draw.
Now iOS lives in the app draw on Android ALWAYS being open so it is not set up as nicely for widgets.
Wifi, GPS, Syncing, Bluetooth. Is it really worth the RAM and battery drain? I mean, how many times per week are you changing your Wifi or GPS settings? As for Brightness, on the iPad it's in the drawer, but how often are you changing that, either? Enough where you'll sacrifice battery and RAM?
I can see a couple of uses for a clock widget, for weather, it's not so pressing I can't just open the app.
You said there's more than social networking, and yet one of your examples is basically a social network. Plus, as I've said, privacy could be a concern with that.
Wifi, GPS, Syncing, Bluetooth. Is it really worth the RAM and battery drain? I mean, how many times per week are you changing your Wifi or GPS settings? As for Brightness, on the iPad it's in the drawer, but how often are you changing that, either? Enough where you'll sacrifice battery and RAM?
In the drawer on iPhone and iPad, so it takes up no home screen space, plus it doesn't just go for Pandora or iPod, but anything that plays audio, like YouTube, which can play audio only in the background.
Screen to the left of the first home screen on iPhone.
At risk of being cheesy, there's an app for that.
What's the point of having that as a widget if it updates that infrequently? I could somewhat see it if it updated every 30 minutes or 1 hour.
I struggle to think of anything more pointless.
I can see the validity of this for some people, me, I'd rather go Phone --> Favorites
"There's an app for that"
Twitter I can see. Mail I wouldn't use due to privacy. Facebook... I wouldn't use that as a widget.
Notice that most of those are easier or not things you would need to do on a short time limit on an iPhone, while not draining battery and RAM
I have two home screens on both my iPhone and my iPad. I don't want to go any higher than three, because I don't wish to scroll too much. Six would drive me off the wall.
What? Where I come from, all apps are in the same place, not bouncing around the OS. And the drawer is how we multitask. Which iOS does automatically. And conserves RAM while doing so. Automatically.
I'm lost here... Because iOS has an app drawer... Android is open and not as good for widgets as iOS which doesn't have widgets?
Could you elaborate where Android has failed and that Apple has excelled?
Wifi, GPS, Syncing, Bluetooth. Is it really worth the RAM and battery drain? I mean, how many times per week are you changing your Wifi or GPS settings? As for Brightness, on the iPad it's in the drawer, but how often are you changing that, either? Enough where you'll sacrifice battery and RAM?
I can see a couple of uses for a clock widget, for weather, it's not so pressing I can't just open the app.
You said there's more than social networking, and yet one of your examples is basically a social network. Plus, as I've said, privacy could be a concern with that.
Wifi, GPS, Syncing, Bluetooth. Is it really worth the RAM and battery drain? I mean, how many times per week are you changing your Wifi or GPS settings? As for Brightness, on the iPad it's in the drawer, but how often are you changing that, either? Enough where you'll sacrifice battery and RAM?
In the drawer on iPhone and iPad, so it takes up no home screen space, plus it doesn't just go for Pandora or iPod, but anything that plays audio, like YouTube, which can play audio only in the background.
Screen to the left of the first home screen on iPhone.
At risk of being cheesy, there's an app for that.
What's the point of having that as a widget if it updates that infrequently? I could somewhat see it if it updated every 30 minutes or 1 hour.
I struggle to think of anything more pointless.
I can see the validity of this for some people, me, I'd rather go Phone --> Favorites
"There's an app for that"
Twitter I can see. Mail I wouldn't use due to privacy. Facebook... I wouldn't use that as a widget.
Notice that most of those are easier or not things you would need to do on a short time limit on an iPhone, while not draining battery and RAM
I have two home screens on both my iPhone and my iPad. I don't want to go any higher than three, because I don't wish to scroll too much. Six would drive me off the wall.
What? Where I come from, all apps are in the same place, not bouncing around the OS. And the drawer is how we multitask. Which iOS does automatically. And conserves RAM while doing so. Automatically.
I'm lost here... Because iOS has an app drawer... Android is open and not as good for widgets as iOS which doesn't have widgets?
That is because dashboard is crap in how it was done. It was poorly set up and not set up for an always there set up. MS did a much better set up using gadgets. A few useful ones can be put on the side of the monitor away from the icons that provide a lot of useful infomation. It goes really well with wide screen monitors which Apple has been using for a very long time. If you need the screen space they get cover up but if you are on the desktop it is a great use for extra space.
Looks like iOS is finally catching up to Android![]()
I completely forgot how ancient the notification system is on the iPhone.
Android has a nice feature where you pull down from top of the screen, and like blinds being lowered you can click on that particular notification. So you can have like 5-6 notifications queued up that you ignore for a while that just pile up in the background.
It's honestly too bad that interface patents are as strict as they are. I think there is a certain level of convergence, where two companies will just happen to come up with a similar idea on how to make an interface. I think Apple is delayed in deploying widgets not because they haven't thought of it, or are too inept to deploy it, but because they have to figure out how to make it different enough from Android such that Apple isn't sued for having it look too similar. The problem is, that ideas converge, you shouldn't be able to put a patent on the concept of a "window" or the concept of a "widget" (or multitouch for that matter, ahem Apple).
The cool ideas of each OS is way too segmented. It totally depends on who patents it first, and we should have more respect for the fact that similar devices for similar functions will probably have some level of convergence in how we interact with them.
So revolutionary that Android users have had these features since Day 1?
Hit the home button once>select another App.
Or do you mean like swipe to a different App?
Way to innovate, Apple! Put out a halfed baked OS and wait for the top complaints to roll in to decide what to add in your next update.It’s interesting, you’ll notice a pattern over the years of what Apple chooses to do with their updates. Their updates seem to coincide what most people are complaining about over the course of a year, specifically on the Internet.
2007-2008: The iPhone is great but we want Apps! Give us 3rd party Apps!
2008-2009: Third-party Apps come to the iPhone. But we want MMS and Copy/Paste, and a way to get notifications when I’m out of BeeJive IM. If they don’t put that in the next update, I’m switching to [Insert Mobile OS here].
2009-2010: Copy and Paste, as well as MMS have arrived. But all I really want to do is listen to Pandora while I’m doing other things. Please Apple give us Multitasking!
2010-2011: Multitasking arrives. But the notification system sucks! Please fix it in the next update. Also, widgets are awesome! Please Apple, give us widgets.
2011: It looks like Widgets and new notifications are going to come in iOS 5.0
If you want to predict what’s coming in 2012 with iOS 6.0, see what the most complaints about iOS are from 2011-2012.
Yes I know, this is all very obvious.
You, sir, have made so much sense here that I wonder how you wandered onto an Apple forum. Bravo!I guess my comment dealt with the OP's use of the word "revolutionary". When something exists, in this case widgets and/or the notification bar, it's quite difficult to ascertain that when it's released by Apple it's automatically going to be so awesome that it is considered innovative. Android using widgets was hardly revolutionary since it's not a new concept. Just because Apple is doing it doesn't mean it hasn't been done before. I'd love for someone to be serious and post how Apple could potentially revolutionize either the widget system or notification bar. It's difficult to revolutionize something that is designed to only have a maximum amount of impact and where there is a ceiling in place in regards to expected usability and/or functionality.
I'm gonna go ahead and give you a +10 here. It's the Religion of Apple.Well look at the list. It is not that they are complaining but just moving on to the next biggest complaint.
At first lack of MMS, Notifications, multitasking was a pretty big.
Now that you have that widgets are hiring on the list. Notifications well still suck after nearly 4 years so I would not hold my breath on a real improvement there. The wanna be multitasking system still needs a lot of work done and people still complain about it. I call iOS multitasking a wannabe at best but a far cry from multitasking.
As for notifications being fix and improved I would say welcome to the year 2000 apple. You finally got your notifications up to dumb phone standards.
It more he is trying to say apple though of it first but I already pointed out to him that when Steve Jobs first announced iPhone OS 1.0 he called what we call Apps now widgets. iPhone OS 1.0 widgets = apps.
So saying Apple thought of it first is a load of crap and just someone trying to worship at Apple and damn the facts.
This is what kills me. Apple OS programmers operate inside their own glass temple and scoff at all the other innovations out there while prophesying their own hamstrung processes as gospel.Naturally, the claims will be the Apple implementation is 'better' of course. And they won't be able to justify the statement technically. They'll just say 'oh it uses less ram and cpu'.
The fact of the matter is that competent developers have been writing applications under multitasking operating systems for decades. Such apps spend most of their time in a sleep state. For this reason I believe (from first hand experience coding under it) that the iOS implementation is as convoluted as it is unnecessary. Specific cases for this, specific cases for that. All unnecessary.
But this is what it's come to: another example is that people now claim that different screen resolutions is 'fragmentation' when in reality developers have been writing windowed applications that can SCALE in size for decades now.
Have we really devolved into numpties who can't code multitasking applications and run in fear of the concept of dynamically resizing user interfaces? Dear me.