iOS 7.1 on iPad Air lagging

Samtb

macrumors 65816
Original poster
Jan 6, 2013
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Has anyone experienced lagging with ios7.1 on their air when going back to the home screen using multi touch? The home button method works fine.
 

simonlh

macrumors newbie
Jun 28, 2010
5
3
I get the same delay on my iPad Air.

If I close an application using the multitasking gesture, as soon as the application has closed I get a blank screen and then the icons appear.

If I close the application using the home button, the icons appear straight away.

I have wiped my device, but still the same.

I don't remember this before 7.1. Can anyone else confirm.
 

iosuser

macrumors 6502a
Mar 12, 2012
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680
On iOS 7.0.x, when u gesture close your current app, the app flies out as your home screen flies in, simultaneously. On iOS 7.1, the home screen flies in after your app completely flies out. I noticed this immediately as I sometimes half way fly out my app to take a peek at the current date :p I miss that. Doing it this way is probably less gpu intensive and may require less system memory.

Using the home button uses a different animation and is faster.
 

CutterSlade

macrumors regular
Mar 13, 2014
161
0
Istanbul, Turkey
On iOS 7.0.x, when u gesture close your current app, the app flies out as your home screen flies in, simultaneously. On iOS 7.1, the home screen flies in after your app completely flies out. I noticed this immediately as I sometimes half way fly out my app to take a peek at the current date :p I miss that.
Same here. I liked the old, simultaneous transition animation much better than this one. I have no idea why they changed it. It makes you wait more, just to show you an empty background image. I could close an app and immediately open a new one in the previous version, but not anymore because I have to wait for the stupid 2-step animation to finish:mad:

But this has nothing to do with lagging. It's simply a bad design choice made by Apple.
 

teknikal90

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Jan 28, 2008
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Same here. I liked the old, simultaneous transition animation much better than this one. I have no idea why they changed it. It makes you wait more, just to show you an empty background image. I could close an app and immediately open a new one in the previous version, but not anymore because I have to wait for the stupid 2-step animation to finish:mad:

But this has nothing to do with lagging. It's simply a bad design choice made by Apple.
it's not bad design. the old animation is bad design as you can stop 'mid-way' from the minimizing multitouch gesture (4 finger squeeze) and see the pixelated icons (because it's strecthed out when it zooms in), frozen, midway through the animation. it's not clean. this way, the animation happens quick, you cant stop the icons zooming 'midway', so you cant ever see the fact that the icons are pixelated

in iOS 6 this problem did not exist as the icons 'fly in' from the side, as opposed to zooming in. that way, the icons are never stretched mid animation, and even if you did freeze mid gesture, the icons will look whole and clean.
 
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CutterSlade

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Mar 13, 2014
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Istanbul, Turkey
it's not bad design. the old animation is bad design as you can stop 'mid-way' from the minimizing multitouch gesture (4 finger squeeze) and see the pixelated icons (because it's strecthed out when it zooms in), frozen, midway through the animation. it's not clean. this way, the animation happens quick, you cant stop the icons zooming 'midway', so you cant ever see the fact that the icons are pixelated

in iOS 6 this problem did not exist as the icons 'fly in' from the side, as opposed to zooming in. that way, the icons are never stretched mid animation, and even if you did freeze mid gesture, the icons will look whole and clean.
I don't see anything wrong with seeing the icons zoomed in. At least I could see the icons without having to close an app completely to peek at something and didn't have to wait for a 2-step animation to finish. If the pixelated icons were the problem, then they should have kept the icons in the background in their original size and just minimize the app and be done with it. There's really no point in making the users wait for a pointless animation. Just show the home screen already.

At least in the older version it didn't force you to stop midway and look at the pixelated icons, so if you weren't happy with how they looked, you could, well, not stop at midway and let the animation finish? I couldn't care less about how animations look midway, what I care about is the speed and functionality, both of which are affected in a bad way with that change.
 
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teknikal90

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Jan 28, 2008
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I don't see anything wrong with seeing the icons zoomed in. At least I could see the icons without having to close an app completely to peek at something and didn't have to wait for a 2-step animation to finish.

It didn't force you to stop midway and look at the pixelated icons, so if you weren't happy with how they looked, you could, well, not stop at midway and let the animation finish?
yeah of course. but it is a break in design. the only way to fix this would be to have super high resolution icons - not good - or vector icons - not good as its not yet built in.
have you noticed that every other computer boots at low res making the Windows logo at boot up a lower resolution and blurry? Apple in contrast boots straight into native res. even when you want to choose the disc volume (ie booting into bootcamp), the icons are nice and hi-res.
 

phpmaven

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Jun 12, 2009
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San Clemente, CA USA
Same here. I liked the old, simultaneous transition animation much better than this one. I have no idea why they changed it. It makes you wait more, just to show you an empty background image. I could close an app and immediately open a new one in the previous version, but not anymore because I have to wait for the stupid 2-step animation to finish:mad:

But this has nothing to do with lagging. It's simply a bad design choice made by Apple.
On mine at least there is a tiny delay before the icons appear if I close an app using the multitasking gesture, but not enough to cause a problem. I suppose if I tried to hit a new icon like a speed demon maniac I might be able to hit the screen before the icons are there. :D
 

CutterSlade

macrumors regular
Mar 13, 2014
161
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Istanbul, Turkey
the only way to fix this would be to have super high resolution icons.
Yes, but a more logical thing to do would be to remove that pointless animation and keep the icons in the home screen where they were during all animations. This would eliminate all problems without any downside. No pixelation, no delay and less CPU load.

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On mine at least there is a tiny delay before the icons appear if I close an app using the multitasking gesture, but not enough to cause a problem. I suppose if I tried to hit a new icon like a speed demon maniac I might be able to hit the screen before the icons are there. :D
Believe it or not, but I WAS hitting the icons like a speed demon after closing an app and don't like the fact that I have to be slower now :)

Anyway, that's really the least of the problems I'm having with this update, because I have this
 

iosuser

macrumors 6502a
Mar 12, 2012
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680
Same here. I liked the old, simultaneous transition animation much better than this one. I have no idea why they changed it. It makes you wait more, just to show you an empty background image. I could close an app and immediately open a new one in the previous version, but not anymore because I have to wait for the stupid 2-step animation to finish:mad:

But this has nothing to do with lagging. It's simply a bad design choice made by Apple.
I think Apple set out to reduce memory footprint of the OS. It seems they've achieved that seeing that I have not had a single low memory in the diagnostic log, nor a Safari crash. I imagine every little bit counts, and this new two step gesture close animation should've freed up a decent amount.
 

dr34mc4st3r

macrumors regular
Aug 18, 2009
235
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Singapore
I immediately noticed this after upgrading. It's annoying, and slows me down a little since I use the gesture to go home screen very often
 

CutterSlade

macrumors regular
Mar 13, 2014
161
0
Istanbul, Turkey
I think Apple set out to reduce memory footprint of the OS. It seems they've achieved that seeing that I have not had a single low memory in the diagnostic log, nor a Safari crash. I imagine every little bit counts, and this new two step gesture close animation should've freed up a decent amount.
I'm pretty sure that it has nothing to with memory. I'm an iOS app developer and have a very good idea about the things that can use much memory and things that can't. They implemented this 2-step animation not because they had to, but because for some reason they wanted to. The reason might as well be what "teknikal90" said above.

Memory warnings are mainly related to the number of applications open in the background. iOS starts ranting about memory sending memory warnings to the running applications long before the device runs out of memory. So either they reduced this ranting or they optimized something in the core to reduce the amount of memory used by the OS.
 

jonnyb098

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Nov 16, 2010
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You all know that the animation for the 4 finger pinch is fully interruptible right? Use it then start swiping and tapping and it responds instantly. You can even swipe before the icons or while they are flying in.
 

CutterSlade

macrumors regular
Mar 13, 2014
161
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Istanbul, Turkey
You all know that the animation for the 4 finger pinch is fully interruptible right? Use it then start swiping and tapping and it responds instantly. You can even swipe before the icons or while they are flying in.
I know, but there is no point in tapping anywhere without seeing what are you tapping on:)

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it's not bad design. the old animation is bad design as you can stop 'mid-way' from the minimizing multitouch gesture (4 finger squeeze) and see the pixelated icons (because it's strecthed out when it zooms in), frozen, midway through the animation.
As a side note:

I had assumed that this was the case and agreed with this comment before, but after checking it out in an older device, I have to take it back. There is absolutely no pixelation during the process because the icons are always in their original size during the animation. No stretching occurs.
 

Serelus

macrumors 6502a
Aug 11, 2009
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Vm9pZA
Has anyone experienced lagging with ios7.1 on their air when going back to the home screen using multi touch? The home button method works fine.
Did you update OTA? If so, do a full restore it might help. Otherwise something else might be going on.
 

teknikal90

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Jan 28, 2008
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Vancouver, BC
I know, but there is no point in tapping anywhere without seeing what are you tapping on:)

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As a side note:

I had assumed that this was the case and agreed with this comment before, but after checking it out in an older device, I have to take it back. There is absolutely no pixelation during the process because the icons are always in their original size during the animation. No stretching occurs.
Not true
On ios 7 on an iPad, it zoom in hence it stretches the icons before it gradually shrinks down to it's native size
 

bkends35

macrumors 6502a
Feb 24, 2013
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Isn't OP just talking about the new gesture closing animation? It's not lag, it's designed to be this way. Beta 5 had a much better animation that was faster and just as smooth. 7.0 had a very choppy and ugly closing gesture animation.
 

CutterSlade

macrumors regular
Mar 13, 2014
161
0
Istanbul, Turkey
Not true
On ios 7 on an iPad, it zoom in hence it stretches the icons before it gradually shrinks down to it's native size
Sorry, my bad. The iPad I've checked had iOS 6 on it. (I didn't update it because I'm using it as a test device for the apps I develop)

So, that animation is different between iOS 6 and 7. I didn't realize that until now:) I did remember it correctly the first time then.

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Isn't OP just talking about the new gesture closing animation? It's not lag, it's designed to be this way. Beta 5 had a much better animation that was faster and just as smooth. 7.0 had a very choppy and ugly closing gesture animation.
Yep, I agree. Told the same thing before, it has nothing to do with lagging.

I didn't have any problems with the one in 7.0. It closed the app very fast, which is basically the only thing I care about. It wasn't super smooth that's correct but I think it was good enough, and definitely better than this as far as functionality is concerned.
 

teknikal90

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Jan 28, 2008
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Sorry, my bad. The iPad I've checked had iOS 6 on it. (I didn't update it because I'm using it as a test device for the apps I develop)

So, that animation is different between iOS 6 and 7. I didn't realize that until now:) I did remember it correctly the first time then.

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Yep, I agree. Told the same thing before, it has nothing to do with lagging.

I didn't have any problems with the one in 7.0. It closed the app very fast, which is basically the only thing I care about. It wasn't super smooth that's correct but I think it was good enough, and definitely better than this as far as functionality is concerned.
Thought I am a fan of ios 7, I am more of an ios 6 fan. My ipad 4 was at its best on ios 6