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Mostly Adequate

macrumors newbie
Original poster
Oct 21, 2020
19
58
UK
This iOS26, on the iPhone 16 at least, is very very bad for disabled people and anyone with visual problems. It obviously hasn’t been trialed with disabled people, or taken any of a wide range of disabilities into account in its design – if they had, most of the Liquid Glass and “frosted glass blob” visual junk would be easily switch-off-able under the Accessibility settings.

Usually Apple OSes have been excellent for accessibility, at least compared to the major competition. This OTOH is actively hostile to disabled and visual impaired users.
 
This iOS26, on the iPhone 16 at least, is very very bad for disabled people and anyone with visual problems. It obviously hasn’t been trialed with disabled people, or taken any of a wide range of disabilities into account in its design – if they had, most of the Liquid Glass and “frosted glass blob” visual junk would be easily switch-off-able under the Accessibility settings.

Usually Apple OSes have been excellent for accessibility, at least compared to the major competition. This OTOH is actively hostile to disabled and visual impaired users.
Don’t forget ADHD and other neuros…
 
Hostile 😂 seriously?
Yes. Hostile.

It turns your iPhone (or other Apple device), previously a usable tool, into something you will struggle to use, or even lose access to whole features from. A device you paid good money for and rely upon for work and everyday life.

Apple could not have made disabled and visually impaired users feel more abandoned by implementation of their new design ‘philosophy’.
 
I've been wondering about that myself.
I haven't tried it yet but I'm pretty sure I'll find it more difficult to see.
It's part of a trend. It started when they got rid of the skeuomorphic icons and replaced them with an endless sea of meaningless pastel. The slide bars became invisible, then things like back buttons became an almost invisible, tiny black triangle.
No one much over the age of 25 would be seen dead with a bright orange phone let alone anyone over 50, so it's very clear they have completely abandoned the older market altogether.
 
No one much over the age of 25 would be seen dead with a bright orange phone let alone anyone over 50, so it's very clear they have completely abandoned the older market altogether.
I guess I am "no one" then as I approach 50 and have ordered the Cosmic Orange iPhone. I like adding some spice to to life sometimes with color. Muted or black colors get boring sometimes to me.

--
As for the hostility of the new design, I do think Apple's design choices can have a negative effect on neuro-divergent people. The Reduce Transparency option helps but I think it could have been done better in reducing some of the design cues.
 
Turn on Reduce Transparency and Increase Contrast which I have had on ever since Apple introduced them several releases ago. Hopefully they won’t turn them off on when I eventually upgrade when 26.3 is released.
Thanks for mentioning those options. I would not have know that was a choice otherwise.

Unfortunately, the settings are buried away and needed hunting for, rather than being able to access readily.

(As for the age issue as mentioned by other posters; there are disabled and visually impaired people who are not 50+. Many people are born with disabilities and/or develop health issues in childhood, adolescence and earlier adulthood.)
 
Yes. Hostile.

It turns your iPhone (or other Apple device), previously a usable tool, into something you will struggle to use, or even lose access to whole features from. A device you paid good money for and rely upon for work and everyday life.

Apple could not have made disabled and visually impaired users feel more abandoned by implementation of their new design ‘philosophy’.
Nope. You're wrong.
 
What, are you disabled and/or visually impaired?
Perhaps not, but 'hostility' implies that Apple designed it on purpose to annoy people with disabilities, as if this was a discussion the software team had one Tuesday morning. I won't argue there are parts that people might find inaccessible due to a lack of feedback and/or ignorance on Apple's part but to claim for one minute they did it with the intention of hurting people in some way is hyperbole at its finest.
 
Perhaps not, but 'hostility' implies that Apple designed it on purpose to annoy people with disabilities, as if this was a discussion the software team had one Tuesday morning. I won't argue there are parts that people might find inaccessible due to a lack of feedback and/or ignorance on Apple's part but to claim for one minute they did it with the intention of hurting people in some way is hyperbole at its finest.
It doesn't necessarily imply that. It means that the UI itself is hostile to the user, as in a hostile environment. That doesn't mean that those who designed and implemented it had hostile intentions. It just means that the resulting UX ends up being antagonistic to impaired users.
 
True for some, though I think the “louder” interface will actually be nice for others with ADHD or sensory seeking autism.
My partner who is diagnosed with ADHD and most likely on the autism spectrum thinks the Liquid Glass design is sexy and loves it.

I did think when I first installed iOS 26 about the accessibility of the design, and I am sure Apple has thought of that if you go through the Accessibility settings.
 
Perhaps not, but 'hostility' implies that Apple designed it on purpose to annoy people with disabilities, as if this was a discussion the software team had one Tuesday morning. I won't argue there are parts that people might find inaccessible due to a lack of feedback and/or ignorance on Apple's part but to claim for one minute they did it with the intention of hurting people in some way is hyperbole at its finest.
As someone who is visually impaired himself, Apple has done more than almost any other tech company out there to make sure that all of their products are as accessible as possible for people with different accessibility needs.
Even iOS 26 itself introduces tons of new accessibility options and features, and every product they make, from the iPhone, the iPad, the Mac, to even tiny things like HomePods and vision pros, all came with a screen reader and a massive host of accessibility features from day one.
This idea that they are introducing a new interface specifically to make it more difficult for people with visual impairments is just silly.
And by the way, there were these exact same complaints with the switch from iOS 6 to 7, the switch from the iPhone with home button design to the iPhone X, etc.
Anyone who has actually looked at the Settings menu for iOS 26 very well knows that Apple is currently not even pushing it as the main update, they are pushing 18.7 with iOS 26 as a completely optional install, and it likely won’t be pushed as the main new update until December.
By December, we should be on 26.2, and there will likely be several more introduced customization features between 26.1 and 26.2 to make the new design easier on people based off of public feedback.
Let’s not forget that it was iOS 7.1, not 7.0 but 7.1, that first introduced the accessibility options for “reduced transparency” and “increased contrast”.
 
What, are you disabled and/or visually impaired?
Implying that Apple deliberately developed an OS that is anti-accessibility, when they have literally led the world in software accessibility for the general public, is a level of ridiculous that isn't worth conversing with, for anyone.
 
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It doesn't necessarily imply that. It means that the UI itself is hostile to the user, as in a hostile environment. That doesn't mean that those who designed and implemented it had hostile intentions. It just means that the resulting UX ends up being antagonistic to impaired users.
I think of it like hostile architecture, like anti-skateboard studs on walls and obtuse arms in the centre of benches designed to prevent the homeless sleeping on them. These things were put in place to antagonise and displace a certain type of user. Apple has done no such thing with OS26.
 
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This iOS26, on the iPhone 16 at least, is very very bad for disabled people and anyone with visual problems. It obviously hasn’t been trialed with disabled people, or taken any of a wide range of disabilities into account in its design – if they had, most of the Liquid Glass and “frosted glass blob” visual junk would be easily switch-off-able under the Accessibility settings.

Usually Apple OSes have been excellent for accessibility, at least compared to the major competition. This OTOH is actively hostile to disabled and visual impaired users.

Hostile? bawhahahahaha
 
I don't find that Apple made something wrong. When you activate movement reduction and disable transparency, plus disable window mode and stage manager, than the visibility is pretty good and the same as before.

Those visual distractions are only marketing, honestly, neither Apple nor Google can invent the wheel a second time and to fill their presentations they need those design refreshments, otherwise they could only say "it does what it did last year and the years before. A little annoying AI nonsense on top, but yeah, there's nothing new coming ever again."
 
It's hostile for people without impairments. I don't know - maybe I do have some neurological issue because just looking at the screenshots of this UI over the past couple months has irritated the heck out of me. I do not understand how anyone who has ever worked in user experience design has allowed this project to be pursued at all.

I haven't updated the OS but a couple apps have been updated and I see this text-over-text design trend is carrying over. IT'S SO BAD.

I mean, it was obvious the moment Vision Pro was announced that the other operating systems would acquire some design elements. But, just like the desktop experience can not translate to the mobile experience, a 3D spatial user interface does not translate to a 2D space.

It's not possible to translate our brain's ability to focus on the depth of objects in space while blocking out the rest of the environment to a user interface element placed in front of another user interface element where depth does not exist.

Anyone with a moderate amount of UX design experience would have stopped this project from the start. Even the "demo" apple showed of people using clear blocks over text should have been a moment for executives to halt this project.

How anyone - literally anyone - is accepting this operating system as usable is beyond my comprehension. I swear I'm not being hyperbolic. I genuinely can not observe this operating system as something that could be used in your daily life in which it is easier, more intuitive, more legible, or more user-friendly than the previous version.

Moreover, I have watched some interesting demos in the past 24 hours that, on top of Liquid Glass, show how Apple has further hidden functions away from users. They're making the screens larger, they're placing new menus in all four corners of the screen, and hiding functions. So, not only have they turned the phone into a camera-first, they're turning them into iPads too.

I can not see how anyone could possibly claim that Apple is making the user interface more user friendly or more intuitive.
 
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I’ve been vocal on praising iOS 26 here on MacRumors but after giving it a try on my unused SE3, turns out it was only good in terms of icons…

Visually they look fantastic. The effects too. But why am I feeling nauseated when I scroll or use OS fast?? And it wasn’t even OLED phone, an LCD display without PWM.

Also the new animations when quitting app kinda suck, this “genie-like” effect doesn’t work good on iOS at all.

Overall it feels kinda over-engineered. Needs a lot of polishing to become usable. Shame that they had so much time to make it adequate and then roll out this.

Back in the days TikTok was the only app that gave me nausea after scrolling it a while. I uninstalled it. Now if I ever would want to install 26 on my 11 Pro, whole OS will give me nausea. How do I uninstall my iPhone, Apple??? Especially since I am not really into competition. Though if S26 Ultra turns out good maybe I will jump ship after all.

Also I’ve had many hopes photos app will be polished and turned back to iOS 17 style. Nope, they have basically given it a new view (recents tab) plus all the usual iOS18 clusterf*** amalgamated into one huge tab (plus tiny text).

Also they have made process of clearing “recently deleted” photos very complicated. I now have to press so many buttons.

Also “double press to zoom” in photos no longer works, it stretches photo by the size of the display but doesn’t zoom in. The updated “delete photo” dialogue is true sucker, back in the days there was a large delete button, they now moved it.

Feels like they don’t want you to delete any photo, “what is on your iPhone stays on your iPhone” in action. Well, kinda smart! 0.5, 1 and 2 TB storages won’t sell themself!
 
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