So.. reviewers need a real unit, yet developers who actually make the apps that make money for the platform can survive with an extremely limited simulator? Yep, almost no launch apps will have actually been tested on a real device. How scary is that?
Developers should not release their apps before testing them.
Seems like a really bad business plan to me.
Word is, though, that some top tier developers have been able to get their hands on the iPad to do testing.
I realize that iPad developers want to hit the instant gold rush of people trying to fill up their iPad with new apps the day they get it.
However don't we have enough crap already, and maybe I as a user and potential customer will hold it against any company who rushes to have something on launch without even having properly tested it.
There is going to be so much noise the first few days - first week that you will be lost anyways.
So why not just take your time, get the device, and make sure it is working. Maybe even take some extra time to make sure it really makes full use of the iPad. Then when it comes out people will go, "Wow see what the iPad can do."
Taking iPhone apps and just upsizing them for the iPad is not going to get the job done.