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Is this the first time that Apple have left it entirely to third parties to support iPhone features?

I can understand Apple wanting to keep the native Camera app experience simple and accessible, but I'm surprised they haven't offered their own 'Camera Pro' app, in the same way they used to offer Aperture on top of iPhoto. Although they'll be offering APIs to access these functions to developers, that's still no substitute for having full access to Apple's private APIs, an advantage only Apple has.
Blackmagic already have an app available before the phone is even released. Why put resources into duplicating something that another company already offers for free? Particularly if that company is likely already being used by the very people who would want to use these features in the first place?
 
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Whatever the technical merits of their approach, I think that Apple does a very bad job at explaining their offering, even to technically minded people. It’s as if somehow they don’t really want users to get a crystal clear understanding of what’s going on.
 
Whatever the technical merits of their approach, I think that Apple does a very bad job at explaining their offering, even to technically minded people. It’s as if somehow they don’t really want users to get a crystal clear understanding of what’s going on.
I wouldn't say "even to technically minded people" but "especially to technically minded people".

The less technically minded people are probably fine with Apple's explanation, insofar they care about it at all.
 
Once again, does this mean we CAN'T record ProRes 4K60 to the internal phone storage!? Still no definitive clarification

Not according to apple's own litreture I've just come across - incoming disappointment




Insanity, dedicated ProRes encoders/decoders on SoC and a 1TB storage option and no ability to record 4K60 unless using external storage - absolute nonsense from Apple there with yet another artificial imposed limitation, no doubt held back for the 16 Pro next year - tedious - "iPhone 16 Pro now features a 2TB capacity to record 4K60 directly to your iPhone without the need for external storage" - there's your marketing roadmap - suppose it's obvious

Even the argument of internal space not being sufficient ProRes 4K60 should come in at around 12GB/Minute so a 1TB should be able to record over an hour's worth of footage which is still plenty

I best make sure I carry a spare SSD out with me every time in the off-chance I may want to record in 4K60 ProRes, convenient!
So is this MR article wrong?
On the 256GB and higher iPhone 15 Pro and iPhone 15 Pro Max, ProRes video recording is supported in up to 4K quality at 60 frames per second to both internal storage and external storage.
Edit- looks like the article was edited this morning and no longer contains this quoted section.
 
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This emphasises the incredible faith and trust Apple has in its ecosystem of industry-leading developers to say 'go right ahead and build new experiences around our amazing camera technology'. Apple knows it can lean on the supreme talent operating within its ecosystems to innovate and heighten the customer experience for all. This is a team effort.
 
Maybe the Pro iPhones should get native "Pro" version of the camera app?

I understand the rationale around letting developers add in the extra things pros want, but I've bought a "Pro" iPhone, maybe include those pro features in software. I'd love some fine-grained control in the native camera app.

Things have definitely improved over the last few years, but I'm sure Apple can go a lot further. I've given Halide a try, but I find it quite hard to use.
 
So they are saying 24mp is better than shooting at 48 how does that even make sense
If you read it's down to extremely smart computational photography and the ability to do that with zero shutter lag, they cannot yet do this at 48MP. I'm no expert on this but let me try to explain my understanding on this:

They take multiple 12MP pictures at different colour ranges, this is to do the HDR aspects of the photo. They also take a 48MP picture to get more detail for Deep Fusion. Then they throw it all into the cooking pot that is the A17 Pro and it'll spit out a lovely 24MP image that looks better than a 12MP image for detail and better than a 48MP image for colour range.

It's the happy medium of the best it can do without adding lag and I think the lag of lag is really important. I've a Samsung also and the lag there is quite bad. You can find forums where parents will complain that they cannot take good in focus shots of their kids because the phone is too slow. iPhone is really good at taking a stable, good, in-focus shot quickly. It's literally the definition of a great point and shoot which is all the average user normally wants.
 
Maybe the Pro iPhones should get native "Pro" version of the camera app?

I understand the rationale around letting developers add in the extra things pros want, but I've bought a "Pro" iPhone, maybe include those pro features in software. I'd love some fine-grained control in the native camera app.

Things have definitely improved over the last few years, but I'm sure Apple can go a lot further. I've given Halide a try, but I find it quite hard to use.
Is that not exactly the reason? Apple is using most of the Pro features of their hardware and automating a lot of it to take the complexity out of it for the average user. They don't need to think about much other than type of photo they want or video and the zoom level. Other than that, they just point and shoot.

I've looked into a few other camera apps also and I'm not a pro photographer either, they are too complex for me to get my head around. I'd need to go and learn about this all in more detail. That is exactly I think why Apple doesn't put all those features in, ease of use. If they stick all this in they'll only kill off those third party apps, let them live.
 
When you are unable to come up with good UX: "We rely on third parties"

This one is quite tricky. The issue is that they have a very broad demographics from grandmas taking images of their grandchildren all the way to pros who might use iPhone on the go. The first group is looking for a very simple, Apple-like experience from taking the image all the way to sharing/printing and the other cares about f-stop value, ISO settings, AE/AF lock and so on. With a single product, I'd argue that it's tricky to cater for both successfully and in full.
 
Can someone translate this gobbledygook into a plain English sentence for the rest of us?
I have the 15 Pro Max coming, but since I don't understand any of the gobbledygook being flung around, I'm not sure why I didn't just buy a disposable camera. :) But I will be seeking out some articles on how novices can take advantage of these cameras.
 
Can someone translate this gobbledygook into a plain English sentence for the rest of us?
Apple's hardware and software for the cameras can do more than what it appears to do in their Camera app. Apple wants to keep the interface simpler as a balance between user experience and performance. Outside developers are encouraged to focus on more complex features for the small subset of people who want or need them.
 
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I have the 15 Pro Max coming, but since I don't understand any of the gobbledygook being flung around, I'm not sure why I didn't just buy a disposable camera. :) But I will be seeking out some articles on how novices can take advantage of these cameras.
Buy a disposable camera and take some side by sides (I’m going to based on your idea :))! THAT will tell you more than any number of articles and will be well worth the money spent.
 
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Is this the first time that Apple have left it entirely to third parties to support iPhone features?

I can understand Apple wanting to keep the native Camera app experience simple and accessible, but I'm surprised they haven't offered their own 'Camera Pro' app, in the same way they used to offer Aperture on top of iPhoto. Although they'll be offering APIs to access these functions to developers, that's still no substitute for having full access to Apple's private APIs, an advantage only Apple has.
I would believe them just as soon as they allow us to change the default camera app (especially the one that the lock screen launches).
 
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Once again, does this mean we CAN'T record ProRes 4K60 to the internal phone storage!? Still no definitive clarification
Apple has answered this; so has MR. If you have 256gb of space available on your phone, then you can record directly to your device at 4k60.
 
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Not according to apple's own litreture I've just come across - incoming disappointment




Insanity, dedicated ProRes encoders/decoders on SoC and a 1TB storage option and no ability to record 4K60 unless using external storage - absolute nonsense from Apple there with yet another artificial imposed limitation, no doubt held back for the 16 Pro next year - tedious - "iPhone 16 Pro now features a 2TB capacity to record 4K60 directly to your iPhone without the need for external storage" - there's your marketing roadmap - suppose it's obvious

Even the argument of internal space not being sufficient ProRes 4K60 should come in at around 12GB/Minute so a 1TB should be able to record over an hour's worth of footage which is still plenty

I best make sure I carry a spare SSD out with me every time in the off-chance I may want to record in 4K60 ProRes, convenient!
My understanding of the external storage requirement was due to them probably offloading the heat generated from writing to the storage chip to the external drive? (Alas have no crystal ball to see what the chips actual pipeline looks like and whether that would contribute much) Or could be just a board room decision so that they don't get people turning it on and then instantly coming back to the shop saying "why is my phones storage full already". I'd imagine the 1tb option isn't the most popular and even if it was you'd not be able to have too many clips of it...
 
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