Bud... I owe the iPhone 6+, note 4, and nexus 6. I am not denying the benchmarks. The iphones out perform the snapdragon 805 in several, but not all, benchmarks.
Why does that matter? Please, give tell? There is no iOS or android app out that utilizes the raw power of these devices... And by the time there is most people will have moved on.
The nexus 6 is buttery smooth...just like my 6+, but it doesn't exhibit the random lags that my six plus does. Period.
One area were my android phones have a decisive advantage is ram. Multitasking is vastly superior on the android phones I mentioned. Don't believe? Google it, there are direct comparisons.
You are claiming that these iphones are near perfect. I am sorry...but you are incorrect. Most of the impartial tech industry finds the note 4 to be the best large screen phone available.
Personally....I prefer the nexus 6 by a long shot.
I'm not dedicated to one system...hell I love my new iPad air 2. Got it after returning a nexus 9...iPads are still the best in my opinion.
"there is no app at all that uses the raw power of iOS or android devices"
and that is where you are beyond completly wrong,quite a few games on IOS app store already use Apple Metal which is low level 100% efficiency access to the CPU/GPU to make them work as efficiently as possible and to extract the most performance you can get out the SoC, and apps from even last year when the 5S came out already uses a ton of the power in the A7/A8,
"Moreover," Morsy added, "we have measured game-changing performance boosts with our video mixing app
vjay which also leverages the A7s 64-bit architecture on iPhone 5s. HD video playback, mixing, effects, and recording on iPhone 5s brings more than double the video render resolution, processing more than 4 times more video data in real-time."
Smule uses A7 to break boundaries with its music apps
"The A7 has taken things to a new level," said Jeff Smith, the chief executive of pioneering music app developer Smule in an email to AppleInsider.
"If you recall," Smith stated, "we were the company to bring auto-tune to the iPhone with I Am T-Pain four years back. It took a lot of engineering to make this work in real-time. And to be honest, we still have too much audio-latency on the Android devices to enable I Am T-Pain to work on those devices. Since the launch of I Am T-Pain, we've added 110M new users to our network of apps.""Technologies that were formerly reserved for professionals are now available to consumers because of the 5s. It's pretty incredible - Smule CEO Jeff Smith
He added, "we've been trying to do real-time audio convolution on mobile devices.
Audio convolution is one of the most CPU intensive tasks requiring massive amounts of matrix-math. Imagine trying to model how a sound wave will bounce off of several surfaces at different positions in a room. Simulating such acoustic environments has typically been reserved to workstations and cloud computing.
"So, when we were able to first benchmark the A7 a few weeks ago, we were quite pleased to see the processing power from the clock speeds and enhanced pipeline. As a result, we were able to do real-time audio convolution in the palm of your hand."
Smule also sells Sing for Android on Google Play, but there the title notes,
"the audio technology behind Sing! works best on newer devices, in particular Galaxy S3, Galaxy Note II, Galaxy Nexus, Nexus 4, Nexus 7, Nexus 10, and other high-powered devices." The Android app also lacks support for real-time audio convolution.
And the Android app still lacks support for real time audio convolution due to 32 bit processors, and also Android not even having support for real time audio processing unless you have Lollipop
this is exactly by what i mean when people think they are alligned and in tune with the tech industry but arent at all... you said that by the time apps utilize the raw power of these applications, people will be moved on by then?? what are you saying? Applications already are starting to use all raw power in the chips on iOS device, it is called Apple Metal pal. and also by February 2015, all apps and app updates need to be submitted with support for 64 bit code, which is going to give the Apple A7 in the 5S about a 30% speed boost and the Apple A8 in the 6/6Plus about a 35-40% speed boost in applications, that is a dramatic speed increase
have you heard of Apple Metal? and how there are already games on the app store that use Apple Metal which use all the power on the chip and makes some absolutely stunning looking games with fantastic frame rate.
and the 6 Plus and 6 are going to get a 35-40% speed boost in applications by February 2015, all applications and app updates submitted by Februray 2015 have to support 64 bit code, and the 6 Plus and 6 run 64 bit code 35-40% faster then it runs 32 bit code, that alone is going to be a incredible speed boost for the 5s/6/6 plus
Just becuase your Nexus 6 may not have lag doesnt mean others have not experienced lag and performance issues on the Nexus 6, also the Nexus 6 suffers from slow read/write speeds due to FDE(disk encryption) in Lollipop
http://www.droid-life.com/2014/11/2...-blame-the-encryption-that-you-cant-turn-off/
I have seen direct comparisons of multi tasking, and I have seen that the Android devices reload applications just as much as iOS devices despite sporting 2-3x more RAM, once again Android is alot less efficient then iOS and it needs more RAM to make up for the inefficiency.
My 6 plus is absolutely buttery smooth and never lags ever, I have reduce transparency on and it turns off the transparent windows in iOS and it now runs 100% buttery smooth every single time and second of the day and I never ever experience stuttering ever anymore with reduce transparency on.