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Not me. See my screenshot. This is from an upgrade from iOS7 to iOS8 GM that was done when iOS8 was released. Many apps has crashed, but none pulled a low memory. This is from an iPhone 5

That's interesting. Maybe things are better in iOS 8. I haven't tried it. Or maybe it's just some apps that are eating RAM. I still think thy should have gone for 2 GB RAM, 1 GB is too small. Web browsing eats a lot of RAM and one would think RAM should help cut down on page refreshes. But at the same time they happen on the Nexus 7 (second gen.) I have too and it has 2 GB RAM.

Would be really interesting to hear an iPhone engineer explain why they sticked with 1 GB RAM. I guess that's not going to happen…
 
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Isn't the problem here the fact that the iOS platform uses a unified memory architecture? This means the GPU uses the same RAM as CPU. The problem lies in way iOS will need to build and composite views in memory for presentation to the GPU. Depending on how many frame buffers are required the iPhone 6+ could potentially use a lot more memory for a specific application then the iPhone 5S, resulting in memory issues and frequent app shutdowns.

This issue can be seen quite prominently on the iPad where it has to recycle it's memory regularly most likely due to having to clear space for graphics compositing reasons, this was exacerbated by iOS7 and it's use of various shaders to provide blurs. The WWDC 2014 videos covering advanced UI effects explain how they make use of multiple frame buffers at different resolutions to achieve these effects, each frame buffer will use up a chunk of this memory.

The iPhone 6+ will be rending at 1242x2408 which is 4.11x the number of pixels of the iPhone 5S and hence will use 4.11x as much memory for compositing. In addition the iPhone 6+ then has to then down sample this render for the 1920x1080 screen, ultimately the memory used to display the screen also has to live in memory, resulting in an even higher use.

The iPhone 5S feels much faster then the iPad Air/Retina Mini and it's always been my feelings this was a combination of graphics chip fill rate and memory limitations. Unless the memory and GPU are beefed up in the iPhone 6+ this could be very much like the 3 duds Apple have released before:

The iPhone 4 which suffered lack of memory and poor graphics performance for the resolution (it sold well so will always be remembered for this instead of it being fundamentally a 3GS with a higher resolution)
The iPad 1 which was essentially an iPhone 4 with an even higher resolution screen but half the memory (it was really bad)
The iPad 3 which had woeful GPU performance for the resolution (replaced after 6 months it was that bad)

Excellent post. You nailed it with the three prior iOS devices.
 
No but if we look at last year's A7..



Image


LOL. I have a Mac, and a PC of comparable price pretty much outperforms it but it doesn't bother me. Seems like that's always the way too.
Now when PC users harp on about specs they get lambasted. Here you are doing it!
 
No, Safari doesn't need (or use) 500 MB or anything close. That's why adding more RAM isn't going to fix the tab reloading problem:
It's not due to lack of RAM.

I don't know why people assume that it is, and cling to that idea against any argument. (Not saying you do, but there are some people that do. I think you're on the right track when you question if Safari could possible need 500 MB per tab... Of course the answer is no.)

It is also interesting to look at how much memory Safari takes on a Mac. Each tab is its own process now, so you can get an idea.

I loaded up a bunch of tabs, and under "Activity Monitor", you can see a process for each tab named "Safari Web Content". These tabs use up between 70 and 400mb each tab for the ones I have open. I always thought that Safari probably shared most of its code between OSX and iOS, so I expected that iOS would be as memory inefficient.
 
so adding 1GB more only alleviate the issue, not the root cause and solve it?

what if someone wants to keep 10 tabs in memory?

Being able to open 10 tabs without reloading is much better than being able to open 2-3. I'm sorry, but now your just arguing for the sake of it.

Without paging, the tab reloading issue cannot be eliminated completely, but no one is asking it anyway. People want to be able to open MORE tabs and apps without reloading, they don't want to be able to open INFINITE amount of them.
 
Andy, can you explain why the iPhone 6+ is doing things this way? I'm asking because I want to know, not because I doubt what you say or because I'm trying to argue with you.

Also, is it safe to say that this downsampling does not occur with an application that is written to support the native iphone 6+ resolution?

Thanks!
-Robert

As to why Apple is doing it this way? It's called Plan B. Probably the screens they wanted to go with (2208×1242) had problems. They couldn't do enough or it was too costly for them...remember, profit margin trumps all. Luckily for Apple, there's plenty of 1080p screens.

Ipad 3 was plan B. Plan B can work. This will too. I imagine most will buy these and be happy with their awesome 1080p screen especially the masses (ignorance is bliss). I think 1080p has even replaced "retina" for most judging by the forums and in a positive way. Despite the fact the 6 plus should've gotten a 1242p screen.

There's actually people in these very forums wishing the iphone 6 had gotten 1080p for some strange reason. Apparently downscaling has become desirable.

I plan on getting the 6 as it will have the highest performance. That's what matters. There's no way I can support Apple's plan b plus compromise especially at the price point they want. A lower performance phone has no business being marketed as the more premium one.
 
It's not that important for many.

Safari re-loading can be solved without doubling physical RAM. 2GB will help, but it's not the only solution.

BTW, iOS and Android is two different things. iOS runs Apps straight but Android runs Apps in virtual machine, which compromises performance.

I'd like to say, iOS is a barbecue, and Android is Bain-marie (known as a double boiler).

Adding 2GB will increase ram for apps by 300-400%, you go from about 300MB to 1300MB of useable ram.
 
How is this related to the need for more RAM? I've seen this same behavior on my HTC One running Chrome and 2GB

I don't know that it is related to the need for more RAM, but it is the only sensible reason that I can think of. Also, the "busier" the page I look at, the more likely previous pages are to be swapped out which also gave me the impression that it was the RAM.

Also ... on OSX, you can see the tabs running as separate processes, and the tabs do sometimes use upwards of 500mb for a single tab.
 
I don't see the big deal...I've never had a problem with the amount of RAM on my iPhone 5 and I multitask.

Sure, Apple could of ponied up and increased the RAM to 1gb and the minimum memory to 32gb, it's not that big of a deal.

No you don't because you can't
 
No but if we look at last year's A7..

Image

This is a such a dumb chart. All those phones are mid range phones at this stage. Not even 1 snapdragon 800 or new exynos SoC. The point is remains the same, no matter how fast the browser is. You will still need to reload more than 2 tabs that aren't the google homepage.
 
1) Now here's the thing. If it was display zoom, I don't think it would be such a low resolution.
--> It's low-res because it's been resized..... God's sake......

Fine understandable.

2) Plus someone overlayed the iPhone 6 Plus display over this image and it doesn't even size right.
--> https://forums.macrumors.com/posts/19713797/ Get yourself updated.

Updated on what? It says the same thing as when I quoted the link. The screen shot is from the 5s like I thought. NOT the 6 Plus.

3) I can also say I know someone who played with the phones at the keynote and told me the Plus will have 2GB of RAM and I'm confident in him because I know every thing about him, and he never lies.
--> Now, it's getting exciting!! So, he's invited to the show and got 6+ on his hands and could tell it has 2GB, right? But 'he never lies' doesn't mean 'he's correct', right?

You realize I was making a point correct about one of your responses, correct?

I'm more than confident because I know the leaker's name, gender, nationality, and workplace.

Hint? "I ate Kimchi near the apple tree in Sidney."

I wrote the one where he was invited to prove a point, that just because you know this person and say one thing, its still the internet and the whole conversation with this "friend" could be made up for a couple views.
 
remember when 512mb was enough on iOS? now it cant even run iOS7.

Not sure which "eyePhone" model you're referring to, but my wife's 4S has been running iOS 7 without any issues since day 1. She's almost always on the phone and either she's playing games, reading mail, browsing, listening to music or taking a bunch of photos and videos.

Saying that 512MB of RAM can't run iOS 7 is a nasty exaggeration ( if older models can't run the latest OS butter smoothly, sure, memory could play a role in that... but it's rarely the only or biggest bottleneck ). Then again, if you're one of those people who thinks that "multitasking" is all about having 50 apps open in the background... then go get something else. It's called: "Freedom of choice."
 
That's interesting. Maybe things are better in iOS 8. I haven't tried it. Or maybe it's just some apps that are eating RAM. I still think thy should have gone for 2 GB RAM is too small. Web browsing eats a lot of RAM and one would think RAM should help cut down on page refreshes. But at the same time they happen on the Nexus 2 I have too and it has 2 GB RAM.

Would be really interesting to hear an iPhone engineer explain why they sticked with 1 GB RAM. I guess that's not going to happen…

My guess would be, that apple suppressed the logging of it.
 
I hate it when Safari tabbed pages reload, especially when I have forms filled in. It also makes comparing products difficult. I'm sure more memory would help apps be more stable. Netflix is crashing a lot lately. I'm using the iPad Air and 5s.
 
Adding 2GB will increase ram for apps by 300-400%, you go from about 300MB to 1300MB of useable ram.

Not true. RAM doesn't work that way. If more RAM equipped, system wires more memory into the previously used Apps.

Of course 2 is much better than 1.

But it's not 300MB vs 1300MB you get.
 
“Apple has to work carefully to balance performance with battery life. Competing devices from companies like Samsung do offer more RAM, but at the cost of performance. Samsung's Galaxy S5, for example, offers impressive battery life at up to 10 hours of Internet browsing and 12 hours of HD movie watching, but it appears the iPhone 6 Plus may exceed that, based on battery information unveiled during the keynote.”

What a load of steaming crap. The Note 3 has 3GB of ram yet gets better battery life than the Galaxy S5 with 2GB per Laptop Mag battery test. The Note 3 got 11 hours and 15 minutes and the S5 got 9 hours and 42 minutes; almost 90 more minutes. It’s all about battery capacity and cpu technology. Never heard of ram being a huge factor in battery life. Some additional drain; sure because you have extra circuits but not enough to see a huge difference.
Even the Note 4 with only 20maH more is expected to get 30% more battery life with the same amount of ram. It’s all about using an efficient cpu. And the Note 4 charges faster than the Note 3 which is pretty quick in its own right.
And I would figure you would compare the battery life of the Note 3 or 4 to the iPhone 6 plus considering the phone is just as big; not to the S5. On top of that we haven’t seen real world battery test yet. Is this some kind of damage control???
 
Sorry but 1 GB of RAM in 2014 classifies as mid tier in terms of specs. No way around that. Phones released last year have larger batteries and more memory than this phone.

Thanks for proving my point that you have no idea what you're talking about.

Why not try refuting the point, rather than throwing around irrelevant information.

My Mac has 16 GB of RAM. That's about as relevant a fact as "other phone" having 2 GB of RAM.

What does 2 GB of RAM do for you in an iPhone? Can you tell me? No, you can't. You just imagine it must be better in some way, for some reason.
 
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