In my opinion, this isn't true third party development. Third party development is when you release a SDK and say to the tech community "develop for our platform." Apple of course does this with Mac OS X, and other smartphone developers have elected to do this as well, however Apple has for whatever reason decided not to do this for the iPod and iPhone. Instead, they are keeping the broader community at bay, and are rather turning to "2nd" party developers, who are at Apple's mercy when it comes to development.
I disagree. Apple can make an even bigger splash if they truly open up their phone for development. This would further increase the usefulness of the iPhone by what 3rd parties can provide. You can't tell me that all of the creative minds of the tech world are limited to just Apple employees... someone has got to have an idea for the iPhone that Apple hasn't come up with yet, and by limiting development, Apple is limiting the consumer.
The iPhone has really pushed the boundaries of the phone. But Apple shouldn't stifle the platform like they are. No doubt the iPhone will still be a success (I'm not doubting that), but I think there is more they can do to make it even better.
I'm not a huge fan, but why the hate ? Get a big corp to comply to your standards and the smaller guys will follow suit me thinks.
Imagine Mac classics like EV Nova for the iPhone ? Bus rides will never be the same. GOOD Mac-developed games from small developers are few and far between.
Imagine Mac classics like EV Nova for the iPhone ? Bus rides will never be the same. GOOD Mac-developed games from small developers are few and far between.
Woah, totally didn't see your EV comment before I posted. But why Nova?? EV is a classic. Who cares about bad graphics and a small universe?
Die, confederate scum!
-Clive
Simply put: if you loved the original, you'll pee your pants when you see Nova. The graphics are better (slightly), the universe and story lines more complex, but the simple, fun, uber-addictive game play is more or less exactly the same. They even make it for PC's as well (EV being one of the only Mac games that my PC friends actually pined to see on their windoze machine).
Still, my point remains: Apple wants iPhone software to be highly standardized, ergo it's going to be way easier for the big boys like EA to comply, if they even see serious profit in this "causal game" market.
Just wait a bit, and I suspect you'll see finely honed developer tools specfically built for the iPhone version of OSX akin to a more envolved Dashcode (moving beyond just widgets I hope!).
games...? i'm really more interested in seeing a gps software without the need of an internet connection.