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Original poster
Apr 12, 2001
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21,151


Businessweek discusses Apple's entry into the "casual game" market with the iPod games, first introduced in September 2006.

Casual games are described as "play-it-for-15-minutes-and-forget-about-it games" that are frequently found on mobile phones or other handheld devices.

Businessweek has heard that Apple is in talks with Electronic Arts regarding games for the iPhone:

Mitch Lasky, senior vice-president of EA Mobile, says his company is discussing plans for games on the phone. "We have been talking to Apple about games on (the iPhone)," Lasky says. "We see a lot of the technology that we've utilized on the iPod side being incorporated into the iPhone."

This provides further evidence that Apple will allow 3rd party developers to release applications for the iPhone, but in a supervised manner, much like the iPod games.

Apple introduced the iPhone at Macworld San Francisco. The iPhone is expected to be released in June 2007.
 

GeorgeTheMonkey

macrumors member
Jun 14, 2004
95
0
License some Nintendo DS games (tweaked a bit for multi-touch, of course), and Apple may have something though.
 

BoyBach

macrumors 68040
Feb 24, 2006
3,028
12
UK
Even though there was no mention of it at the Keynote or on the Apple site, surely games, and other 3rd party apps, on the iPhone is a given?
 

trevorlsciact

macrumors regular
Feb 6, 2007
210
0
Orlando FL
Multi touch should be good for games, no? I don't play games so I can't be sure--but I would think there are some interesting opportunities there.
 

Telp

macrumors 68040
Feb 6, 2007
3,075
25
I think Jobs said that their would be third party apps for the iphone, but you would have to buy them through Apple and it was just going to be really tight.
 

zombitronic

macrumors 65816
Feb 9, 2007
1,120
15
Pac-tacular

Imagine, guiding Pac-Man along with your finger instead of mashing unresponsive keypads around corners...ah, the bliss.
 

zelman

macrumors member
Jan 6, 2004
93
22
Imagine, guiding Pac-Man along with your finger instead of mashing unresponsive keypads around corners...ah, the bliss.

I've had palm versions of pacman that could use hardware buttons or stylus, and I always found hardware buttons to be easier.
 

dongmin

macrumors 68000
Jan 3, 2002
1,709
5
Imagine, guiding Pac-Man along with your finger instead of mashing unresponsive keypads around corners...ah, the bliss.

Give me a joystick with those little bulbs on top. These classic games just aren't the same with these new controls...

I'm not sure the multi-touch is that well suited for arcade-style games. MYST (adventure-puzle) type games would be more appropriate. Imagine a serialized adventure game: iTunes downloads a new episode for you every week.
 

Project

macrumors 68020
Aug 6, 2005
2,297
0
Ah, so the argument that 3rd party developers are locked out of the iPod has been killed in one fell swoop.
 

Rocketman

macrumors 603
Another non Mac related topic. Sweet.:(

Why do you think they call it "macrumors"? :) I mentioned once after the iPod started dominating the site they should simply add a tab for iPod. They didn't. They should restate their mission statement as "Apple rumors" and quell this sort of post forever. The name of the site is fine.

Apple is a consumer products company now, so as you hear less and less computer news, take that as a good thing as they are branching out to larger and more forward thinking markets. Besides processors on computers are fast enough for any reasonable consumer need so it becomes a form factor and feature competition among computer manufacturers.

As for the 3rd party participation, I told you so! :)

Rocketman
 

eightball0

macrumors newbie
Jul 5, 2006
17
0
Ah, so the argument that 3rd party developers are locked out of the iPod has been killed in one fell swoop.

No one has ever said that. They've just said that you won't be able to release software for iPod and iPhone without Apple's blessing.

That's still pretty awful. Imagine if your Mac didn't allow third-party software unless it was approved by Apple.
 

Lone Deranger

macrumors 68000
Apr 23, 2006
1,868
2,097
Tokyo, Japan
Read the topic full of excitement.... until I got to the EA part. :eek:

Of all the developers and publishers, they choose to go with the worst of the worst. :(
 

eightball0

macrumors newbie
Jul 5, 2006
17
0
Read the topic full of excitement.... until I got to the EA part. :eek:

Of all the developers and publishers, they choose to go with the worst of the worst. :(

And that's exactly why it's awful that Apple gets to choose which developers develop for the iPhone--because they won't go with the smaller, more innovative developers that make Macs great. Instead, we'll get the EAs of the world.
 

Telp

macrumors 68040
Feb 6, 2007
3,075
25
That's still pretty awful. Imagine if your Mac didn't allow third-party software unless it was approved by Apple.

But a Mac is different then their phone. The phone is a first generation, and its a hard network to get into. They need to start off cautious. Right now the Mac is very secure and they aren't as worried, and they needent be, in time, they will be more lenient with 3rd party apps for the iphone too
 

longofest

Editor emeritus
Jul 10, 2003
2,901
1,608
Falls Church, VA
In my opinion, this isn't true third party development. Third party development is when you release a SDK and say to the tech community "develop for our platform." Apple of course does this with Mac OS X, and other smartphone developers have elected to do this as well, however Apple has for whatever reason decided not to do this for the iPod and iPhone. Instead, they are keeping the broader community at bay, and are rather turning to "2nd" party developers, who are at Apple's mercy when it comes to development.

But a Mac is different then their phone. The phone is a first generation, and its a hard network to get into. They need to start off cautious. Right now the Mac is very secure and they aren't as worried, and they needent be, in time, they will be more lenient with 3rd party apps for the iphone too

I disagree. Apple can make an even bigger splash if they truly open up their phone for development. This would further increase the usefulness of the iPhone by what 3rd parties can provide. You can't tell me that all of the creative minds of the tech world are limited to just Apple employees... someone has got to have an idea for the iPhone that Apple hasn't come up with yet, and by limiting development, Apple is limiting the consumer.

The iPhone has really pushed the boundaries of the phone. But Apple shouldn't stifle the platform like they are. No doubt the iPhone will still be a success (I'm not doubting that), but I think there is more they can do to make it even better.
 

Telp

macrumors 68040
Feb 6, 2007
3,075
25
In my opinion, this isn't true third party development. Third party development is when you release a SDK and say to the tech community "develop for our platform." Apple of course does this with Mac OS X, and other smartphone developers have elected to do this as well, however Apple has for whatever reason decided not to do this for the iPod and iPhone. Instead, they are keeping the broader community at bay, and are rather turning to "2nd" party developers, who are at Apple's mercy when it comes to development.



I disagree. Apple can make an even bigger splash if they truly open up their phone for development. This would further increase the usefulness of the iPhone by what 3rd parties can provide. You can't tell me that all of the creative minds of the tech world are limited to just Apple employees... someone has got to have an idea for the iPhone that Apple hasn't come up with yet, and by limiting development, Apple is limiting the consumer.

The iPhone has really pushed the boundaries of the phone. But Apple shouldn't stifle the platform like they are. No doubt the iPhone will still be a success (I'm not doubting that), but I think there is more they can do to make it even better.


Your right and im not saying that i fully agree with Apple to do that, but they are under a lot of pressure from Cingular too. I do think they should allow third party products, but i dont fully disagree with what there doing either, atleast for now....
 

whatever

macrumors 6502a
Dec 12, 2001
880
0
South of Boston, MA
iPad for iPhone

Multi touch should be good for games, no? I don't play games so I can't be sure--but I would think there are some interesting opportunities there.

Actually games do not need to be tweaked for multi-touch. A 3rd party or Apple could offer a game pad that plugs into the iPod dock and be used while the iPhone is held in landscape mode (movie mode).

The controller/gamepad I envision would be be a backwards L. where the the actual game pad would be below the phone (movie mode). The gamer would actually hold the phone by holding the gamepad.

Below is a very bad mock up of what I'm trying to describe. And yes, those are PSP buttons just cut and pasted in, but what do you expect for quick cut and past piece of junk.)

This would be designed for gamers and the "L" shape game pad would fold up nicely. It would also have to look cool, I just wanted throw up a quick idea.
 

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