iPhone Graphics Performance Could Equal PlayStation 3, ARM suggests

Discussion in 'iPhone' started by gto55, Jul 5, 2011.

  1. gto55 macrumors 6502a

    gto55

    Joined:
    Mar 14, 2010
    Location:
    Tel Aviv
    #1
    ARM’s next Mali GPU chip, expected to appear next year, should substantially increase a smartphone's performance, and could actually make mobile devices as good as an Xbox 360 or PlayStation 3 in terms of graphics.
    In order to increase performance and yet maintain low battery usage, ARM has decided to combine the CPU power with a GPU. This means that the phone's processor will be far more powerful offering users an enhanced experience when playing games and using computational photography for example.
    Although processor power increasing more and more, battery lifespan does not appear to be undergoing the same process. "Battery technology doesn’t have that [Moore's Law] sort of growth”, ARM said.

    Shrinking the process node does not solve the problem. Aggressive power management and multiple GPUs are necessary to balance battery consumption and performance, the chipset manufacturer added.
    And which phone could be the first to be powered by ARM’s Mali GPU? Quite possibly, a Samsung device; the company has always been keen to integrate new technologies in its products and turn prototype technology into mass production, ARM suggested. The Samsung Galaxy S II, the star of Samsung’s smartphone family is currently powered by ARM’s Mali-400MP.
    ARM is expecting to see its Mali-T604 chip design appearing in devices sometime in 2012.
     
  2. Certinfy macrumors 6502a

    Certinfy

    Joined:
    Jan 29, 2011
    Location:
    London
  3. kasakka macrumors 68000

    Joined:
    Oct 25, 2008
    #3
    The title and the text don't really match. What the text says is that mobile devices could match the graphics of the Xbox and PS3. This isn't unfeasible if you consider that the phone runs at a much much lower resolution so for similar level graphics less horsepower is needed and likewise texture memory doesn't need to be as high. Both the Xbox and PS3 have rather old and meager GPUs. The PS3 has the benefit of the SPUs that can be used to process graphical effects.

    Already stuff like Epic's sword fighting whateveritsnameis looks rather similar to what we're used to seeing on consoles.
     
  4. JetBlack7 macrumors 68020

    JetBlack7

    Joined:
    May 14, 2011
    Location:
    Portugal
    #4
    And the "Real Racing" franchise is following the same path ;)
     
  5. chriseff macrumors newbie

    chriseff

    Joined:
    Jul 6, 2011
  6. Jagardn macrumors 6502a

    Joined:
    Apr 18, 2011
    #6
    I remember saying..."64KB of RAM, you would never use that much."
    Phones now have more processing power than PC's from not too many years ago. With more platforms going mobile, the gap in performance is shrinking quickly.
     
  7. jav6454 macrumors P6

    jav6454

    Joined:
    Nov 14, 2007
    Location:
    1 Geostationary Tower Plaza
    #7
    It's 640 KB, and it was Bill Gates that said so.
     

Share This Page