Consequences
Depending on the popularity and success of the iPhone, these development guidelines could have far reaching consequences.
There are a lot of new web technologies vying for adoption, but none of them really have a hardware device attached to them. JavaFX, Silverlight, and Flash/Flex are the new kids in town, but what will drive adoption of these technologies? Now here comes the iPhone which supports none of these technologies, but has potential to sell in the tens of millions, thus creating it's own market.
Now imagine you have some insanely great technology you want on the iPhone because that's where your target market is, which technology do you use? None of the aforementioned that's for sure.
Depending on the popularity and success of the iPhone, these development guidelines could have far reaching consequences.
There are a lot of new web technologies vying for adoption, but none of them really have a hardware device attached to them. JavaFX, Silverlight, and Flash/Flex are the new kids in town, but what will drive adoption of these technologies? Now here comes the iPhone which supports none of these technologies, but has potential to sell in the tens of millions, thus creating it's own market.
Now imagine you have some insanely great technology you want on the iPhone because that's where your target market is, which technology do you use? None of the aforementioned that's for sure.