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Forza football. I especially enjoyed their update notes...
 

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The heart rate monitor still doesn't work within Nike+ RunClub App on the Apple Watch Series 3. Has anybody the same problem here?
 
Sorry but iOS 11 is not compatible with any 32 bits app and won’t support it anymore.

When they submit to Apple, it has to be 64-bit. Perhaps they were waiting for iOS and the iPhone X to submit their app since they have not submitted anything in several years. Some of the apps are still in the App Store and the developer has some apps that are 64-bit so the developer is still alive.
 
I updated my app SpeedSmart this past Sunday with iPhone X support.

https://itunes.apple.com/app/speed-test-speedsmart-wifi/id366593092?mt=8

I think apps will get updated quite fast for the iPhone X, I don't think it will be like the iPhone 6 where it took devs a really long time to update.

Mine have been updated for a couple of weeks. I just couldn't say 'updated for iPhone X'. At least I think they. They worked in the simulator. Much testing tomorrow. ;-)

David Bourne
 
Has anyone found an app that has screenshots of what it looks like on the X in the app store? Been looking but haven't found any
 
Looks good. Though I can’t find any screenshots of the app in landscape orientation. I’m interested to see how they handled it.
I'm guessing the layout would be the same, just the elements would rotate. That's how they currently handle it.
 
Has anyone found an app that has screenshots of what it looks like on the X in the app store? Been looking but haven't found any

I don't think you will see the iPhone X screenshots unless you are using an iPhone X. Also, keep in mind that there really aren't any iPhone X devices in the wild yet. All of the screen shots that have been made are either fabricated or coming from the simulator that Apple provides to developers. Here are a couple of screen shots from my App, Blasteroids: Survival which was updated to support iPhone X today.

Phone_X _1.png View attachment 731010
 
I'm guessing the layout would be the same, just the elements would rotate. That's how they currently handle it.

Not sure how that would work for the elements in the ear spaces though. It looks like because they are long those elements wouldn’t be able to rotate in place without jutting out of the ear spaces into the regular screen space.
 
And they will all avoid the nudge. Upcoming movies will also have a dent so the nudge with the cameras won't show important things. :) I love the nudge. Let's get nudged.
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Also updated my app Only One and snuck in an optional notch hider (shhh.. don't tell Apple). It hasn't been tested on a real device yet, but I felt the notch would be a huge distraction to the game and generally any landscape app that I included it and you can judge for yourself!


Notch hider must be turned on in the game settings
F7quzzM.png
Good man! Well done! Someone's thinking.
Now we need a video app that does the same. Someone call any developer b/c Apple doesn't get it.
 
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