Maybe to some extent. From the comments I’ve read, it has a fixed focal distance of about six feet, similar to other VR headsets. Maybe they apply a subtle blur depending on what they think you’re looking at based on eye-tracking. We’ll have to wait for future reporting I think.This is interesting. Does Vision Pro somehow simulate depth of field using 2D screens and eye-tracking?
Does increasing the text size not work for you?As someone who is visually impaired and needs to hold my iPhone close to see it, I hope this is only ever an option that I can leave off and does not become default. I am sure it would be on constantly for me making my phone unusable as I have no choice but to hole my phone ‘too close’!
Afaik, there are two common approaches, light-fields and eye-tracking.This is interesting. Does Vision Pro somehow simulate depth of field using 2D screens and eye-tracking?
If you look at a 'real' object close to you on the screen, will it come into focus? ...but then become blurry when you look at a distant object?
This seems like quite a complex trick to pull off perfectly as the speed at which people's eyes naturally refocus varies depending on age etc.
If you don't know what I mean try pointing an iPhone camera at a close object and notice how the background doesn't refocus just because you look at it (like it does in real life).
Yeah I don’t care about that.Know what? That your eyes are too close?
How to tell people you have no idea how headsets work without saying you have no idea how headsets work.Apple: Don't hold this device close to your face
Apple: Here's a device you can strap to your face
how are they going to spin this with the Vision Pro?
I know it is optional. I only cited that I wish that the notification wasn’t full screen. Nowhere did I say I didn’t know how it worked.That’s why it’s optional. We’ve all used our phones the way we want to, without this. I don’t understand why knowing exactly what the feature does and yet choosing to enable it, and the feature working exactly as it is written it would makes it annoying.
A completely different environment.Lol, I thought the same thing. Your phone is too close to your face, but let’s strap a 4K screen to each eyeball. Normal!
I did. Doesn't help. Apple does something with their screens that trigger eye strain and/or migraines and other debilitating neurological effects in some of us. I CAN use OLED displays. I'm typing this on an S22 Ultra. I have other Android phones with OLED I'm fine on.Buy Iphone SE3
I honestly think it's mostly down to genetics. I grew up without screens, I was outside all the time as a child of the 70's. I got terribly nearsighted at 13, like my dad.I’m pretty sure the main cause for near sightedness is lack of sunlight each day hitting your eyes due to spending all day inside. The problem is not kids watching their screens too closely, but doing that inside all day.
Quoting you so more people see this. I thought this at first too, about the VR right next to your face, but in reality it tricks your brain into thinking it’s far away. It’s about focal length, not actually having it close to your eyeballs.RE: Comments vis-à-vis Vision Pro, this may not be as it seems. I understand it’s the focal length that is the driving factor, not the distance to the actual screen/s per se. This is evidenced by near sighted people still needing to wear their prescription when using VR/AR, despite the source of the image being inches from their eyes.