Building a PC is like writing a book guys, while it seems easy and most people should be able to do it, 99% are to intimidated to even try it.
Originally posted by jettredmont
The last time building a computer was 1337 was when you at least had to solder DIMM chips onto the motherboard if you wanted that fancy RAM thing. Building your own computer has been grunt work for more than a decade.
Hmm. Last time I did a custom computer all that was quite clearly spelled out in the motherboard documentation. They had a table with one column being CPU speed, then four or five DIP switch settings.
Yes, it takes brains to do it and a reasonably unmuddled understanding of cause/effect and spatial relationships. Your average left footed monkey wouldn't be able to do it.
But it's far from an "1337 skilz".
It's all about reading the instructions and following directions. To me, it's way too cookie-cutter to be enjoyable, and too time-consuming to be worth it.
Originally posted by the_mole1314
Building a PC is like writing a book guys, while it seems easy and most people should be able to do it, 99% are to intimidated to even try it.
Originally posted by SiliconAddict
Nope. I don't know about the other guys but I'm not talking iTMS. I'm talking the App itself. Its slow. But as someone else stated its acceptably slow. But then I open up Music Match and the GUI and responsiveness of the GUI is at least, by eyeballing it, about 1.5x the speed of iTunes. Im running iTunes on a 866Mhz laptop, with 512MB of RAM. There is zero excuse for any app that does only music to not run at a decent clip on such a device. This is pure speculation but Im guessing that Music Match takes advantage of Direct X and iTunes does not. *shrugs* again it works acceptably fast enough but it isnt blazing.
Originally posted by El Dandy
No, that's taken out of context. A goal of 100 million songs being downloaded wouldn't make any sence if they were giving away 100 million songs. That's like saying my goal is to get rid of 10 million $1.00 bills, and then leaving them on your front lawn, obviously someone is going to take them. Jobs said the Pepsi campaign would help the ITMS's goal of 100 million and it will. It is expected that after having the ability to use it for free through the Pepsi promotion, many users will go back and begin to download songs on their own, thus the Pepsi promotion helps Apple acheive their goal of 100 million downloads without the freebies counting.
Originally posted by jettredmont
Ah, but unlike a book, it's hard to fool yourself into believing it's not crap when you're all done ... it either works, or it doesn't (albeit often intermittently ...)
Oh,hey ... was there a topic to this thread?![]()
Originally posted by captain kirk
Why can't any of you guys understand this. Of the 100 million songs being given away by pepsi the likelyhood is that only around 20-30% will actually be claimed. Think about it, at least 30% of the population don't even own a computer. Then there will be those who aren't interested in music, extremely young children and also those who are just apathetic. The upshot is that pepsi will only be payin apple for those songs that actually get redeemed. Therefore pepsi will be buying roughly 20-30 million songs which all ties in perfectly with SJ's target of 100 million for the first year!
Originally posted by captain kirk
Why can't any of you guys understand this. ... Therefore pepsi will be buying roughly 20-30 million songs which all ties in perfectly with SJ's target of 100 million for the first year!
Originally posted by spaced
Wrong. When Jobs announced iTunes for Windows he also stated the goal of 100m tracks. Then he said, and I quote "In order to reach this goal, we are going to give away 100 million songs" via the Pepsi promotion.
Can't you people please check your facts before you open your mouths?
Originally posted by the_mole1314
What I think the Apple Rep ment was that any un-used free songs won't count towards the total.
Originally posted by jettredmont
Generally, articles talking about the relative "technical sophistication" of Mac vs Windows users are talking about the relative education levels. Mac users tend to have a higher level of education (more college and grad-school graduates) than Windows users. This doesn't mean that they know more about how the IDE channels in their computer work; it means they are able to prioritize and choose the right tool for the right job![]()
Originally posted by jettredmont
DirectX wouldn't help. It is possible Apple isn't taking advantage of SSE and SSE/2 (SSE/2, I believe, wouldn't apply in your case ... only P4+) ... but I doubt it. I suspect iTunes just has some bottlenecks.
Originally posted by manitoubalck
Them's Fighting words. One may argue that apple customers have a lower technological sophistication than x86 users, hence their computers only come pre constructed, with everything already installed ready to used. No computing knowlege required. Apple could gain significant market share by sell in barebone, headless systems, (2 or 1 procs, 1 case and a motherboard) thus not pricing themselves out of the mass market.
However, Well done to the ITMS, even though when it comes to Australia, I won't touch it with a 40ft pole. (Big fan, of free downloads and Real CD's)
Originally posted by SiliconAddict
Nope. I don't know about the other guys but I'm not talking iTMS. I'm talking the App itself. Its slow. But as someone else stated its acceptably slow. ... This is pure speculation but Im guessing that Music Match takes advantage of Direct X and iTunes does not. *shrugs* again it works acceptably fast enough but it isnt blazing.