It’s muddled because the objective is to take a working system, one that has evolved over the years, and disassemble it so that Apple earns little revenue and it’s a race to the bottom for apps and security.
Yes. That is why.
It’s muddled because the objective is to take a working system, one that has evolved over the years, and disassemble it so that Apple earns little revenue and it’s a race to the bottom for apps and security.
Imagine being a small business in the same shopping center as Target,
...and you have to give 30% of your revenue to Target.
...and when a customers asks if you have a website, you can only direct them to Target.com.
...and if a customer asks if you have a location closer to their house, and you do, you can only stare at them blankly or speak in a Target approved riddle.
...and you have to accept REDCards as payment or you can't accept any payment.
...and you started selling parachutes once, and they sold very well, and then Target started selling parachutes, and said you had to stop because your parachutes no longer met Targets new parachute safety rules.
...and so you invest in your business and meet the new standards, and Target says you can sell parachutes again, but now your customers can no longer use the sidewalks or parking lots.
...and none of these rules apply to restaurants in the shopping center, who also don't pay rent.
...and one day you saw the car dealership owner slip the Target manager a stack of $100's, and then cars and dealerships were exempt from all the rules too.
We'll be here all day if we continue this nonsense.
Yes, they want to advertise in Apple’s store and have paid placement for apps from themselves and their development partners and Unreal developers. They also want to run their own Epic Games Store and payment gateway on the iPhone. Why pay Apple 30% when they could instead be collecting 30% for themselves? That’s what they want and have been pretty open about it for a long time now. Only recently with their tactics surrounding Fortnite pricing shenanigans and other stuff to instigate Apple into action have they veiled their intent.This has always been what this is all about - they want to be able to advertise in Apple's store.
Judge: Hey I have a compromise. Apple. You get to keep the store, upkeep, and code and support. But now for free! Compromise!
... How about when a kid buys $300 worth of lollipops to feed a dog in a gacha app, you think 3rd party stores will work with you as quick and efficient to realize it was a mistake and give you your money back? ...
that's physical services. If you sell a movie ticket or a ticket to a bar or Disneyland, it's physical services.Fair enough, then apps like Ticketmaster, AMC, as well as any apps that sell services like housecleaning, photography etc should be forced to go through apples in-app payment
Maybe, but giving them that prominence is probably not a good thing. Someone will download/pay for them because they happen to be there. I haven't been to the MAS in a while, but I was surprised how many anti-virus and maintenance products were being sold for Macs that aren't necessary. A new user would see those and assume they need them.Maybe because now it's so much easier to see the apps in the Mac App Store centrally that gave you the insights into the proliferation of junk titles. You probably would not know about these apps previously, but they may already exists. So in a way, this is the value of having a centralised store.
Imagine if iOS is forced to allow multiple app stores.
So in this rather convoluted analogy, assuming you’re building upon the original weakly stated analogy rather than creating a whole new play with different characters using the same names:
Target represents the AppStore? The small business is Epic? I’m guessing the car dealership is Netflix or Amazon or whoever people think is a smoking gun of Apple hypocrisy at the moment, but then I need to figure out what “all the rules” represents and whether they actually include the rules that the “small business” is suffering under…
Then the shopping center of which Target is a part must represent the internet.
If I start substituting real businesses in for the analogous ones, none of this represents reality in any way.
Well, the iOS/Mac App Store is a feature of both OSes to allow end users convenience in apps discovery, instead of searching for apps all over the Internet. It also made life easier for app developers to bypass a lot of logistical issues if they were to host their own apps, so I can see value in this model, especially for smaller development teams.Maybe, but giving them that prominence is probably not a good thing. Someone will download/pay for them because they happen to be there. I haven't been to the MAS in a while, but I was surprised how many anti-virus and maintenance products were being sold for Macs that aren't necessary. A new user would see those and assume they need them.
Like I commented, "We'll be here all day if we continue this nonsense." 🎣![]()
Websites for redirection can change after all approval without changing the link itself.How? From everything people say here, the Apple App Store is a well regulated place free of scams, poor quality apps, and privacy concerns
What? That's the exact opposite of what's going on. Currently devs are marking up by 30% to cover costs and that directly affect the consumer.Yes - we want all consoles to be $1,500 and game prices to be higher.
OK
These arguments are almost good to present but then it misses the point. Apple is not forcing anything.Oh baloney. Imagine if Target could force you to subscribe through a Target payment system for services on a smart TV that you bought at Target. That is a more accurate comparison. Maybe Apple should just not let apps that advertise their own payment systems be downloaded for free, charge a dollar or something. Apple has more to gain by having all these apps available for iPhone than they would lose by allowing developers to at least provide a link to their web site.
Correct. An Apple is not prohibiting anything. Granted that if you have an iPhone you can only use their store.There's no such thing as a store that prohibits customers from visiting other stores.
I must say that I don't really like this IAP thing. I would rather pay for the game instead of being limited in how I play.How about this solution... games like Fortnite eliminate free downloads and begin charging for their games in the app store, allowing Apple to take their cut, just like consoles do. Just like every other retail outlet does, either physical or digital.
Sorry, this is not correct. Apple is not forcing EPIC to only have their money through Apple. You can go to EPIC's website and charge your account and carry on playing.This is not the same. Image Target would let you only pay with a Target Credit Card which has 30% Credit Card Fees or if Target would force its suppliers to use only their bank for payments which has a 30% fee.
Now of course in that case no-one would go shopping at Target, but imagine they would be so huge and dominant they would be able to push that.
2 ideas in your reply - how to pay and what products you get.Dumb argument. You can pay at Target with many options including cash. But you can get iOS apps only on the App Store.
To your first point, why not just say "Apple works like this - you don't like it? Go buy an Android phone".While I don’t really care who wins, why are people so worried if Apple has to allow 3rd party app stores? Android does it just fine by being able to side load 3rd party stores like Amazon apps store and others. On Android there’s no worry’s of “scam links” and all this other stuff people are talking about. I use Android and iOS everyday and they’re both the same for me App Store wise, except I can have other app stores as well on Android. *shrugs*.
I feel like people are too scared of the outside the wall and think they’ll instantly get hacked and their identity stolen or something.
Does Google get sued for this stuff? No.
That is a very good point and it has crossed my mind.Out of interest… if apple were forced by the judge to do what epic wants could they:
say we don’t think this is good for our business and just shut down the store anyway?
companies used to make phones with no way of adding apps so it’s not like it’s not happened before.
could a judge force a business to do business?
apple could survive for years without allowing apps on their devices but all developers would be finished.
it’s a bit “nuclear”.. but what could anyone do about it?
The morality/content rating rules, for one. Allowing adult-rated apps to be seen by people with their account settings showing they're adults, have parental controls turned off, and tick an option saying they want to see them would not harm the user experience for anyone who didn't make that choice, and wouldn't dissuade development on iOS. Indeed, it would encourage more apps, rather than forcing people who are into that sort of thing to use inferior web versions, as has happened with Discord recently.It's near impossible to determine where the "walls" and restrictions can safely be dismantled without detrimenting the total experience. It is also impossible to know which restrictions if dismantled would dissuade development on iOS.
A more appropriate way to police that is with file access permissions or per-app API access restrictions (which is how I assume apples actually does it). In any case, it ins't hard to come up with a pretext for reading contacts information if that's what you want to do, so it could be done in an app store app.Now imagine someone in your contacts list downloads apps from shady App Store, now that shady app has all your info too.
Smaller market share, probably.You know I bet there’s a reason macOS doesn’t have as many quality indie apps as iOS.
It needs to be in the app store because that's the only way to get it onto an iPhoneWhy does Epic need to have the game listed in the app store? If they don't want to pay the 30% fee, host the game a different way, let them build the system.
A better analogy to real-world stores is to remote towns where there's only one store (or all owned by one company). Sure, you could drive 100 miles to the next town and shop elsewhere (or buy two phones), but that's so burdensome that people just aren't going to do that.There's no such thing as a store that prohibits customers from visiting other stores.
I'd suggest that proportional to revenue, over some level for small "not worth chasing" fees, would be better than number of app downloads, because number of downloads is a problem for really free appsI’m sure the judge, and developers, wouldn’t complain if the price of that was raised high enough to cover the Store’s upkeep. Especially if the new price was proportional to the number of app downloads, instead of charging a 14 year old kid playing with Xcode the same price as a hundred billion dollar corporation.
That would really get the EU and Australian competition authorities annoyed with them (and the others) for not trying to compete in that one market segment.Except for games, where Apple should match whatever percentage Sony, Microsoft and Nintendo charge in their game stores.
I wouldn't quite call it perfect, since the flat $99/year discourages using Gatekeeper for apps you just want to give away unless you're also at least a semi-pro developer.Apple actually has the perfect mechanism: Gatekeeper (and Developer ID) from macOS.