I loved the old JP: Operation Genesis, did you ever play it? I've been meaning to buy this one, but I've heard it's mostly mission-based instead of just choosing an Island and building whatever park you want.
I did not play JP:OG. I need to see how old that is.
The online criticism of this game is that it is pretty, but shallow. I bought it only because it was $13. My experience with JWE, it is not an open world sandbox. There are 5 islands, but I’ve only been to 2 of them, you seem to be restricted where you can build, but I have not experimented with terraforming that much.
The scenarios are not realistic, because how could people fly into a park where there are ZERO customer amenities? There are none until you build them, and that means nothing, no hotel, no restaurants, no stores, yet the pressure is on you to produce dinos by sending out expedition teams to find DNA in amber and even in fossils. I believe it has been shown to contain no viable DNA, but that particular fact can be overlooked for the sake of gameplay, because you have to accept it to accept the entire premise of the story.
Always keep your contract queue full. Eventually contracts appear, to build a restaurant. One big tip in this game, unlike many management titles, including
Planet Coaster is don’t do anything unless forced or you see a contract, because why do it without being paid to do it? Money can get tight and the game has a tendency to offer up contracts for things that you are doing already, or to get you to do them.
Another thing that is annoying me is that on the first island, I have $10M but that the second island I am barely scraping by, and I can’t use any of the money from the first island to feed the second island, and it seems like you have to go to the second island to see new dig sites open up expanding your ability to create new dinos. I need to verify that, if I can go back to the first island and see the same new dig sites there. If so, I could send out expeditions from there and both benefit from Genome research.
Keep a lot of saves. Another issue is what makes for a happy dino. Each dino has requirements for space, grasslands vs forest, but it is hard to figure this out in advance. A player made video seems to indicate size of habitat is not that important, but ratios forrest vs grassland are important.
I made a habitat for a medium sized carnivore which seemed plenty large habitat, but it was unhappy and rapidly went into
attack the fence mode, even an electric fence. From the movies, it seemed like electric works, yet I had a double fence electric inside, steel outside, and the dino just beat both of them down fast. Which starting out with
light steel fence, seems ludicrous, designed for disaster, as compared to the original book, not the movie, where paddocks were supposed to be built more sturdier as I recall.
Anyway, at $13 on Steam it was worth a look. At full price, no way.