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That performs terribly. Make it 100 times faster and have a hot broad hold the iPad and maybe I'll think about it.
 
While touching may be easier, this is for those who cannot/should not touch the ipad or whatever else this is adapted to.

For home use - (from the MR notes): wet/dirty hands while cooking and you need to flip the page in the recipe.

A mechanic checking specs on something, etc.

This will have specific uses, so yeah, everyone thinking "this is stupid. I'd rather just use the touch features" is missing the special circumstances where touching isn't the best idea.
 
These Kinect Gestures aren't anything new.

There are people who were doing this a Long Time Ago in a Galaxy Far, Far Away.
 
Interesting idea but I think it has niche applications and is not really useful for the mainstream.

For most situations, control devices need a high-level of precision. This is why people still used mice even though initial trackpads came out. The initial ones were awful at response times and accuracy. When Apple came out with their touchpad, people loved it. The reason being that it's highly accurate and responsive.

Even today, the superior quality of touch hardware on the iPhone is noted over its competitors.

I can't see the air gesture technology being even close as accurate without some major technological advancements. It seems limited to gestures that can be done on something like the Wii (minus the buttons on the controller).

For a non-touch gesture, I actually think it's more appropriate to use voice. Takes less strength, you can identity a magnitude-higher number of commands, and this technology has already advanced to the state of being used in commercial applications (eg. in the car).
 
You may or may not already know this... or even care.

But i just wanted to let you know there is already applications (some for free) that make it so simple taps, or swipes can change songs/volume. Good stuff, I use this when driving all the time, with my iPhone though.

I think an iPad would be sorta large for in-car??

I didn't know, but I do care! :)

My main gripe with using the iPhone for in-car use (I have a 1st generation one) is the screen size. Specially for navigation apps, which I don't use, but want to.

I have a problem with my eyes and my contact lenses don't help much anymore. So, I need a bigger screen! I still can drive, but can't read small street names on a screen.

My Honda has a USB port that I connect my iPhone and I can control it (the iPod application only) with the buttons on the stereo or steering wheel. It's a bad interface, but the buttons are nice and big and I don't have to hunt for them while driving.

The iPad is bigger than what I need and it would be difficult to find a good spot for placing it in the car. So, you're right: the iPad is too large for in-car use.

Still, I am not buying a 7-inch tablet from another manufacturer. I use Apple stuff since the 1980's (Apple II) and got my first Mac in 1995, after using an Amiga for some years. These days, I don't trust anyone but Apple for my computer stuff.

I just want a big-screen GPS navigator and a music player when in the car. When I get to my destination, I can browse the web, show videos to my customers and prospects and all the other stuff that I can do with the iPad.
 
To all those saying "pointless," remember that early technology rarely resembles the final product.

Who looked at the early multi-touch examples 5 years ago (on large, heavy screens) and envisioned the iPad? Steve did.

I think most people saw that "early example" and envisioned exactly what was being demonstrated. The demo is still amazing 5 years later. There was no lag, nor any compromise on screen size like there is with the iPad. Steve saw this demo and later filed patents for the multi-touch gestures shown publicly in this demo. Wow, what vision!

By comparison, this new demo was pointless and the lag would never be acceptable to users.
 
Pointless

i doubt Apple is behind anything like this unless they have alot more secrets then what there showing here.....ha ha. Steve made it a point at one of his last demo's on stage to point out that no one wants to hold there arm in the air to tap the screen at any odd angle for long periods. Do you think we are really going to want to wave both arms around unless its insanely human like responses and gestures can match it perfect! And not make me feel like im trying to fly without a plane, i just might try it!:D:D
 
So it's just like Conjure, over a year ago?

That looks a lot like what I added to Conjure a little over a year ago.

Conjure's Motion Detection Capabilities

I ended up axing the technology because frankly, it's useless, other than for a product demonstration. I might have to revisit it again though, if this gains traction.

And I guess adding it to the iPad version of Conjure isn't a terrible idea, either.

-Chilton
 
Who looked at the early multi-touch examples 5 years ago (on large, heavy screens) and envisioned the iPad? Steve did.

And a few years before Han's demo, Microsoft had already begun work on their Surface computing interface.

One idea similar to the one in this thread, that Microsoft showed off a few years ago, was to place tiny camera chips on all front and back corners of a handheld device, so you could make air gestures all around it.

Similar ideas will pop up in many places at the same time, when the technology is ripe for them. This has been true throughout history, from weapons to math concepts to automobiles to airplanes to UIs.
 
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