I can never remember how this works. But this new 24" inch model will have the same screen real estate as the current 27"? As in, taking away the bezel means smaller computer face but same size actual screen? Maybe someone here can clarify
24" is the screen real estate, so the physical size would (probably) be similar to the current 21.5", while the screen size would be between the 21.5" and the 27".I can never remember how this works. But this new 24" inch model will have the same screen real estate as the current 27"? As in, taking away the bezel means smaller computer face but same size actual screen? Maybe someone here can clarify
Which MBP are you on and how is the battery doing? I've got a docked mid 2014 MBP...I'm using a 28" 4k monitor and I'm on my 3rd battery. The first was replaced by Apple when the entire machine was rocking because the battery was so bloated. The mouse would barely depress. Things were almost back to the same last year, so I replaced the battery again. This machine also had issues for years with YouTube video (apparently endemic to mid-2014 MBP retinas). I've been planning to avoid the MBP line in the future and go to iMac. Never had issues with other Macs.If they're bumping up the size of the 21.5 to 24, maybe they'll do the same with the 27 inch to 32? I've really grown accustomed to the larger size with my docked MacBook Pro....
Didn’t Tim say there were more intel products coming at the end? At the very least, it seems like there’s a chanceNot a chance! I would think it'll be ARM for all new Macs like this, and ARM for upgrades for existing Macs as soon as they can roll it out. It could have quite an effect on Mac sales for the next two years if people wait for ARM. For example, I was thinking of upgrading my MacBook Air next year, pretty much for the hell of it to be honest, but I'll certainly wait for ARM now as that is obviously the future of Mac hardware and software.
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Too much to hope they might release a 27" version as a monitor, I suppose?
Rosetta concerns me, and that’s partly because I’m reminded of the PPC transition. The software i predominately use will most likely not run native on ARM until 2022. I’m not a tech expert at the level that I can argue numbers, but I’ve read articles that suggest there are heat distribution and real world factors that will temper the wide eye’d optimism people have regarding desktop ARM Mac’s. More than that, i really don’t think a lot of the niche software I use will be ready for a while.Just curious - what makes you think ARM Macs won't be competitive?
Personally I don't think Apple would announce a full transition unless they had complete confidence they could overtake Intel's offerings across all their products. Going by my rough calculations I'd expect an A14 based iMac to be faster than an Intel iMac, at least in raw performance. Whether or not it's faster in real world use probably depends on how much overhead Rosetta introduces.
Incompatibility with every app and Windows. Not just now with apps that won't be ported over, Apple will have some kind of emulation to limp along the transition. But eventually like with Snow Leopard and PPC, anything not converted will have zero support.Just curious - what makes you think ARM Macs won't be competitive?
I thought that too.If this was a traditional keynote, it would’ve been 2.5 hours due to all of the applause breaks and pauses between segments.
Fair enough! I use some niche CAD software, but it's all already Windows exclusive - I can't lose what's already been lost, lol. I doubt we'll have a way to run x86 Windows on the new Macs, which is a shame, because it's come in handy for me from time to time. Let's hope the performance benefits are worth what we're leaving behind.Rosetta concerns me, and that’s partly because I’m reminded of the PPC transition. The software i predominately use will most likely not run native on ARM until 2022. I’m not a tech expert at the level that I can argue numbers, but I’ve read articles that suggest there are heat distribution and real world factors that will temper the wide eye’d optimism people have regarding desktop ARM Mac’s. More than that, i really don’t think a lot of the niche software I use will be ready for a while.
Not a chance! I would think it'll be ARM for all new Macs like this, and ARM for upgrades for existing Macs as soon as they can roll it out. It could have quite an effect on Mac sales for the next two years if people wait for ARM. For example, I was thinking of upgrading my MacBook Air next year, pretty much for the hell of it to be honest, but I'll certainly wait for ARM now as that is obviously the future of Mac hardware and software.
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Too much to hope they might release a 27" version as a monitor, I suppose?
I think you might be surprised, at least i hope you are. While it doesnt make much sense on the surface, the fact is the ARM mac’s wont be competitive with Intel mac’s from jump. I think we’ll see ARM in the lower end products at first. Further, and perhaps more importantly, the professional sector will be slow to release native versions of software for ARM mac’s. That means many design houses and firms will rely on Intel mac’s for years to come.
On the macOS side, I think Apple has been carefully planning this for several years now. Dropping support for 32-bit and non notarized apps last year were just the cherry on top - these should have already weeded out most of the inactive developers.Incompatibility with every app and Windows. Not just now with apps that won't be ported over, Apple will have some kind of emulation to limp along the transition. But eventually like with Snow Leopard and PPC, anything not converted will have zero support.
No windows virtualization. No windows booting. No games. No professional apps. Nothing written in the last 15 years.
They've literally made the Mac a toy again. Welcome back to the 90's.
I would not bet money on this.I do hope these new Apple Silicon macs can support Windows Bootcamp.
Well, clearly, internally it was focussed on workshopping the A series chips into the next Big Mac thing. It has taken a while to execute.5 years too late on a redesign.
I can understand 7-8 years between Mac Pro design changes (maybe even 10 at a stretch), but 10 years for a consumer-oriented product? That’s crazy!
The MacBook Pro went through 3-4 generations with significant design changes in that time. Why did Apple ignore the desktops so much?
I just really want one iteration of this design with an intel chip. PLEASE APPLE.
So if that iMac display is accurate are we now going to have to suffer with rounded corners when viewing standard 16:9 video? I'm already having to deal with that nonsense on my iPad when I watch videos in picture in picture view.
In fact it crops the corners round for any video that you watch in PiP view. So 16:9 and 4:3 have the rounded corners and 1:85 is slightly cropped if the video includes the black bars on top and bottom. Only the widest aspect ratios that have the black bars top and bottom escape the nonsense cropping.
On the iPad Pro full screen, 4:3 videos are rounded in the corners because it’s still a 4:3 display. Looks ridiculous. Like you're watching an old tube TV.
Absolutely outrageous that Apple thinks it’s OK to crop people’s videos like that because they prefer the aesthetics of stupid round corner displays. We had rounded corner displays decades ago with tube TVs! Squared corners was an advancement, and now Apple has taken us backwards again!
I do hope these new Apple Silicon macs can support Windows Bootcamp.
On the macOS side, I think Apple has been carefully planning this for several years now. Dropping support for 32-bit and non notarized apps last year were just the cherry on top - these should have already weeded out most of the inactive developers.
Since the Intel transition nearly 15 years ago, software toolchains have matured enormously. In 2005, writing parts of your software in native x86 assembly was reasonably common. These days, it's unheard of - compiler optimization has improved to the point that you won't find a single line of assembly in desktop software; there's simply no need for it. Just about anything that runs on macOS is compiled through Apple's Xcode toolchain. Without esoteric assembly to port over, getting an x86 app to run on Apple silicon will be as easy as clicking a button. Personally, I think things will go very, very smoothly with the transition on macOS.
Windows virtualization is a hairy one though - by the looks of things, we won't have x86 virtualization out of the box. It's definitely theoretically possible to host an emulated x86 virtual machine, but I really don't think Apple will support this; it would likely to be up to a (very) ambitious third party to implement. Chances are we won't see it. Thankfully, Windows for ARM already exists, so we can likely run ARM windows in a virtual machine. Of course, this doesn't solve the Windows x86 app problem. Microsoft hasn't been carefully planning for an x86->ARM transition in the way Apple has, so the state of ARM support in the Windows ecosystem is a mess. Like you said, we'll probably be screwed on x86 Windows games and professional apps, which is a shame.
On the bright side, we'll likely gain a lot of performance in native Mac apps, and the games and pro apps with Mac support should run very nicely.
Eh, the rounded corners thing doesn't bother me too much, as long as the corners don't have a huge radius. It's not like our eyes are rectangularAgree wholeheartedly, rounded corners are truly a stupid feature. On a phone it is somewhat excusable and I'm somewhat ok with it as it is a small device and they want to screen to seem like it is hugging the edge of the device.
But it would seriously irritate me having parts of the corners of my screen cut off on a large desktop or laptop, to fulfill some obsessed designers' 'vision' of how things should look (when really it'd just be form over actual function)
Not sure how they'll reach their "incredible performance" goals by the end of the year, though. Right now, the A14Z is dramatically slower than Intel desktop CPUs and graphics performance is nothing compared to (some) dedicated GPUs.