A couple of folks made the same weak post early in the thread and you repeated their posts. I answered them if you want to read it. You're just rewriting history to make a weak argument.
Everyone wanted thousands of songs in the pocket. Mobile phones without a keyboard already existed and were selling well enough for a better version to come along. Lots of people were using bluetooth earphones and were waiting for them to improve. Various types of smart watches were around for three decades. Some were very popular. As a kid we all wanted Casio watches that spoke, had calculators and radios.
VR has also come and gone many times since the 80s. True there is a steady improvement, but unlike other device categories this one is highly complex and comes with some permanent issues, such as people generally don't want to wear electronics on their face.
Others have raised even more difficulties associated with headsets. Those difficulties don't exist with other types of devices
Everyone? Those are the responses from people here on MR when Apple released each of those products years ago. Too funny.
"You're just rewriting history to make a weak argument."
Nope. Just stating what I observed here at the time.
"VR has also come and gone many times since the 80s. True there is a steady improvement, but unlike other device categories this one is highly complex and comes with some permanent issues, such as people generally don't want to wear electronics on their face."
Again, you're conflating VR with AR, or don't understand the differences and how they are used. I've already explained what the differences are, how they are used with different examples, and that Apple's focus is AR (with VR coming along for the ride).
But no worries. I do understand you don't see any use cases or applications for AR, believe Apple doesn't know what they are doing, and believe that Apple's entry into that market will be a big flop. Just like iPod, iPhone, iPad, and AirPods. And that's OK. No need to repeat yourself.