To me, Game Center is like what we all hate on Facebook - The Mafia Wars and Farmville notices that everyone complains about. No one wants to know that you just bought a bush, no one wants to know that you regained health after that big fight in the middle of the freeway. No one REALLY wants to know that you're on level 23 on Angry Birds. Notifications take A LOT of battery life if you think about it. People don't want to see if they can beat their friend's high score on a game when they're busy doing actual work. Nor do people REALLY want to send these notifications because it looks like they don't have anything better to do. It's a phone, not a device that's centered on just gaming. I don't see Game Center surviving. Sure, it was something that a lot of companies started making their own versions of, but people pretty much hated it in the first place. It pushed our data into other people's hands without having any other choice other than to not play the game. We'll see less of them now, but still, Apple is pretty much forcing us to have it on our devices now. And I'll tell you another thing. It doesn't help that Game Center is going to get more bloated as it goes on. A lot of the games that came out for the App Store opening haven't been updated for the 3.x or 4.x firmware. Angry Birds could be here for 5.x, but be gone after 6.x comes out. Ping on the other hand, I think it will grow to be successful. It'll take a bit of time, but at least it has room to expand. Game Center, pretty much can't add anything, it's more of games having to change to adapt to a multiplayer environment later on. And to be honest, I don't see iOS ever being good for replacing handheld consoles. Yes, they've sold more, but it's less of the gaming aspect and more for the other applications. I mean, having onscreen controls takes the whole beauty of the screen because your hands end up crowding the whole thing. You can only make so many games with tilts and shakes too.