At the moment looks like the Dell 32" is the sweet spot since it's 3840x2160 rez at 32" screen, but I have read the display port 1.2 is super finicky on that.
Well time to wait for better support. Let me know if anyone want's me to test anything out on the monitor before I return it.
I think you got it correct with the latter - the Dell 32" has its own issues due to using MST to achieve its resolution. This display should clearly be the better choice but it has issues in OS X and who really knows when or if Apple will get around to fixing the OS with this specific monitor. Using the workaround provided by the author of SwitchResX I was able to get 4096x2160 @ 60hz but I am also getting the popping and artifact glitches like you mention. When it's behaving though, the monitor looks great.
What hardware are you running it on that you noticed the artifacts? If the monitor was stable and didn't have those issues I might of kept it since 3840x2160 @ 60hz is pretty nice and eventually 4096x2160 would be supported.
Let me know if anyone want's me to test anything out on the monitor before I return it.
Sorry to hear it hasn't worked out so far. Would you be able to test is out in Windows with Boot Camp? That way at least we might be able to establish that with better drivers, the hardware can actually support the resolution. At the moment its not clear whether its poor OS X support or a limitation of the GPU.
Sorry to hear it hasn't worked out so far. Would you be able to test is out in Windows with Boot Camp? That way at least we might be able to establish that with better drivers, the hardware can actually support the resolution. At the moment its not clear whether its poor OS X support or a limitation of the GPU.
One key thing that I learned though is that I only get these speeds when using the display port cable that came with the monitor. I have other DP cables that are longer and I do not get full speed or resolution with these. Any ideas why even if they are rated for the 1.2 spec? Is the length a factor at 15ft or did LG do something more special with these cables?
I was thinking about this as well. I was using a display port cable that I had instead of the one supplied with the monitor, maybe that is causing the glitches and blacking out. I will test that cable today and report.
These are the issues that always bother me with OS X. I like trying out new things and OS X and mac hardware is always late to the game.
As such, all scaled resolutions will now be derivated from 4096 and are 17:9, and no more 16:9
Moreover, as the EDID is now in the file, it doesn't have to be read by MacOS X from the monitor, so no read error occurs.
As for 50 vs 60Hz: in the file both resolutions are declared, and both can be shown. If one is shown on your system and the other not, it's only because the driver didn't enable it. Probably the 60Hz resolution bandwidth is out of the specs of the driver. That CANNOT be corrected with this file.
Excellent information, thank you. My only question is whether, on the nMP, those scaled resolutions derived from 4096x2160 are also at 50hz, or if they will work at 60hz?
From comments here, 4096x2160 is too small to work at anyway, but having a scaled version at 60hz would be perfect.
Scaled resolutions aren't real "resolutions". When you chose a scaled resolution, the video signal that goes out is always the resolution found as native, but the size of the picture is scaled to match the size of this native resolution (either upscaling or downscaling).Excellent information, thank you. My only question is whether, on the nMP, those scaled resolutions derived from 4096x2160 are also at 50hz, or if they will work at 60hz?
Scaled resolutions aren't real "resolutions". When you chose a scaled resolution, the video signal that goes out is always the resolution found as native, but the size of the picture is scaled to match the size of this native resolution (either upscaling or downscaling).
So your monitor will see 4096 in 50Hz for all scaled resolutions, if this is the native one and you can only get 50Hz.
If you can get 50 and 60Hz (as it seems that some of you can), the scaling will probably be done on the 60Hz version
Scaled resolutions aren't real "resolutions". When you chose a scaled resolution, the video signal that goes out is always the resolution found as native, but the size of the picture is scaled to match the size of this native resolution (either upscaling or downscaling).
So your monitor will see 4096 in 50Hz for all scaled resolutions, if this is the native one and you can only get 50Hz.
If you can get 50 and 60Hz (as it seems that some of you can), the scaling will probably be done on the 60Hz version