there hasnt been any real reports of iOS being "terrible and a mess" besides the 8.0.2 fiasco and some bugs and glitches in iOS 8.0.2 , 8.1 is here on Monday and here to fix a ton and improve, it is far from a mess.
Gotcha....
Sources, TAUW, Daring Fireball, and more below.
http://mjtsai.com/blog/2014/10/11/apples-software-quality-decline/
Russell Ivanovic:
I just wish that Apple would slow down their breakneck pace and spend the time required to build stable software that their hardware so desperately needs. The yearly release cycles of OS X, iOS, iPhone & iPad are resulting in too many things seeing the light of day that arent finished yet. Perhaps the world wouldnt let them, perhaps the expectations are now too high, but Id kill for Snow iOS 8 and Snow Yosemite next year. Im fairly confident Im not alone in that feeling.
John Gruber:
From the outside, it seems like Apples software teams cant keep up with the pace of the hardware teams. Major new versions of iOS arent released when theyre ready, theyre released when the new iPhone hardware ships. [
] Just today: My iPhone 6 rebooted after I changed the home screen wallpaper. Tapped a new image in the wallpaper settings, and poof, it rebooted. Worse, it never stopped rebooting. Endless reboot cycle.
Tim Schmitz:
One thing thats striking is how many of Apples troubles are self-inflicted. Gone are the days when Apple planned product announcements around conferences like Macworld Expo. That the company controls its whole ecosystem, from hardware to software to services, is supposed to be a strength. Controlling everything should mean that you can get all your ducks in a row before pulling back the curtain. The only thing that Apple is truly constrained by are its own self-imposed deadlines. The problem is, Apple keeps shooting itself in the foot. Rather than waiting until a new version of iOS is fully finished, for example, they rush an update out the door to coincide with the release of new iPhones.
Kirk McElhearn:
I recently wrote about Apples string of bad luck, with bad press, a bad keynote stream, the U2 album spamming fiasco, and, above all, the iOS 8.0.1 update that bricked a lot of users iPhones. If I were to go back in the archives of this website, Id find other, similar articles about blunders when a new OS was released requiring an update quickly for some embarrassing problems, or when hardware issues that shouldnt have happened plagued many users. [
] Ive increasingly had the feeling that Apple is finding it difficult to keep up with all these releases, and that quality is slipping.
Matthias Plappert:
Apple: We cannot keep up with developing stable software for OS X and iOS, so lets have a new programming language and create a watch OS.
Caitlin McGarry:
Apples having a tough time. Its annual one-two punch of an iPhone launch plus an iOS upgradeusually a time for celebrationhas been followed this year by a compounding series of embarrassments.
Daniel Jalkut:
The biggest/richest company in the world, already staffed with many of the smartest and most creative people, shouldnt get so many passes.
Tim Burks:
The Swift language project has been a major distraction for the development community and much more importantly for Apples internal focus on providing quality developer tools.
Justin Duke:
The review process and walled garden model, which was specifically designed to prevent bad customer experiences like upgrading to an app that breaks immediately, failed to keep out apps that literally cannot make it past the launch screen.
Fraser Speirs:
The iOS 7 and now iOS 8 rollouts have simply not been up to the quality of earlier releases. [
] We have seen issues with crashing, devices rebooting, rotation glitches, keyboards playing up, touch screens not responding. Indeed Im typing this while babysitting the full restore of an iPad that one pupil broke - through no fault of their own - while updating to iOS 8.
Gus Mueller:
Theres been a bit more grumbling than usual about the quality of Apples software recently. And I cant help but feel like things have changed for the worse. Random crashes, system instability, background processes crashing and having to reboot to fix things. Im sure Ive said it before, but I really think Apple is trying to move too fast.
Mark Crump:
In hindsight, the trouble began in 2012. Thats when Apple moved OS X to the same yearly release cycle as iOS. Since OS X has always been the Peter that Apple robbed to pay Paul (the iOS release cycle), I was concerned Apple would be writing checks it couldnt cash. [
] All of these show systemic failure in Apples beta testing. Its inexcusable for a major new feature like HealthKit to be pulled right after launch due to missed bugs. Its even worse when an update makes your phone unable to make calls.
Clark Goble:
Apples been at a breakneck pace to compete with Google. However the time really has come to slow down a bit. The OS is mature. Yet the apis have been changing so fast its hard to keep up with what one is supposed to do.
Brent Simmons:
These days, programmers spend hours and days and weeks working very hard, and usually unsatisfactorily, on getting around bugs in their platform.
Michael Yacavone:
The hard edge of the watch image is an homage to the state of modern software development tools, exemplified by the typical developer experience of everything working fine, and then one day looking up to find a new language, 1,500 new APIs, yet another beta version of the IDE, your old code not working properly in the new SDK, a supposed GM release that is more buggy than the last beta, an end-user release recalled in hours, an update for a shell exploit dormant since the 90s, as well as a wide variety of application interaction WTF, all marching toward a ship schedule so disconnected from quality, stability, and reliability its like walking off a cliff.
Kristopher Johnson:
Apples operating systems, applications, services, and development tools are all pretty janky. I hope someone at Apple worries about that.
I didnt think yearly OS releases would be good for quality, and I continue to believe that Apple is trying to move too fast.
Update (2014-10-11): John Gruber and Guy English discuss this issue on The Talk Show.
Update (2014-10-12): Collin Allen:
There are so many bugs in iOS 8. How did this ever get through testing? Frustrating.
Landon Fuller:
For Apple to fix quality, it seems like theyd have to step back from deeply embedded process/cultural changes that arose with iOS success.
There are lots of comments on Reddit.
Update (2014-10-14): There are more comments at MacRumors.
Update (2014-10-15): Rob Griffiths writes what he would like Tim Cook to say about all this.
Update (2014-10-16): TUAW (comments):