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Also, on a side note, Is purchasing a second hand DVD or Bluray, or Video-game from one of the many trade-in stores not also theft by this twisted logic ?

As it also deprives the rich money men of a purchase they would otherwise have gotten ?
 
"Not really."
Theft has a specific meaning, which does not apply to piracy. Fairness is subjective.

"Lend"?? Define that term, in your lexicon, please.
Physically lend a DVD to a friend. You think that should be illegal?

Yes, really. People, other that you, put time and effort to create the objects of your "desire". If you can't afford them yourself, then bugger off until you can.
If I can't afford them, I wouldn't be able to buy those objects anyway, so the producers lose absolutely nothing if I get them for free. Try to wrap your head around that simple concept.
If you wish Socialism in it's rawest form, move to China.
I don't quite follow you there.
 
*sigh*

Theft has a specific meaning, which does not apply to piracy. Fairness is subjective.

So, by your definition of theft, Blackbeard was only doing what anyone would do?

Physically lend a DVD to a friend. You think that should be illegal?

To watch and return is a grey area. He could have watched it with you in attendance.

To copy, for his use later, by himself, or others, yes, that is theft of copyright material.

If I can't afford them, I wouldn't be able to buy those objects anyway, so the producers lose absolutely nothing if I get them for free. Try to wrap your head around that simple concept.

So, you see a Corvette that you can't afford, and it's ok to steal it for your use?

Wow. Talk about wrapping your head around something.

I don't quite follow you there.

The labours of others, are free for your taking. Follow now?
 
So, by your definition of theft, Blackbeard was only doing what anyone would do?
Theft is when you deprive someone of an object. Piracy is not theft. End of the story.

To copy, for his use later, by himself, or others, yes, that is theft of copyright material.
They're not stealing anything so it's not theft. And I don't see how that's different from watching it together with a friend,
So, you see a Corvette that you can't afford, and it's ok to steal it for your use?
Wow. Talk about wrapping your head around something.

If the owner had a magic device that could duplicate the Corvette and give me the duplicate for free I would gladly accept. Because that's how piracy works.
piracy_vs_theft.jpg

The labours of others, are free for your taking. Follow now?
Is that true in China? And what does that have to do with Socialism?
 
If I can't afford them, I wouldn't be able to buy those objects anyway, so the producers lose absolutely nothing if I get them for free. Try to wrap your head around that simple concept.

But the idea is, if you really wanted the object bad enough, you would save up and eventually buy it, so that the producer (or what/whoever) would end up getting something for their work - NOT just thinking 'oh well' and taking a pirated copy for yourself. Instead of you getting something for nothing, it's something for something, which is a fair game.
 
But the idea is, if you really wanted the object bad enough, you would save up and eventually buy it, so that the producer (or what/whoever) would end up getting something for their work - NOT just thinking 'oh well' and taking a pirated copy for yourself. Instead of you getting something for nothing, it's something for something, which is a fair game.

And that is what happens in most cases.
But if you don't want the object that badly?
Say you just want to hear a few albums of a band because the previews are too short and their songs are not available on YouTube or some other legal website. If you like their music, you will not only buy it in the future but perhaps even go to their concerts and buy merchandise. Same thing could easily work for movies or video games or software or whatever.

What % of pirates would've bought the object if they couldn't get it for free?
I'd say a pretty small one.
What % of pirates actually ends up buying things (they would've perhaps never even known about had they not pirated them) at some point in their life?
I'd say the majority.

And I'm talking about piracy in developed countries, especially the US where services like Netflix, Hulu etc. have made media more accessible and affordable.
 
What % of pirates would've bought the object if they couldn't get it for free?
I'd say a pretty small one.
What % of pirates actually ends up buying things (they would've perhaps never even known about had they not pirated them) at some point in their life?
I'd say the majority.

Is there any proof to back up these points? I doubt it.
 
Is there any proof to back up these points? I doubt it.

Well there is a study according to which pirates are 10 times more likely to buy music.

http://www.guardian.co.uk/music/2009/apr/21/study-finds-pirates-buy-more-music

http://torrentfreak.com/pirates-are-the-music-industrys-most-valuable-customers-100122/

Compared to music buyers, music sharers (pirates) are…

* 31% more likely to buy single tracks online.
* 33% more likely to buy music albums online.
* 100% more likely to pay for music subscription services.
* 60% more likely to pay for music on mobile phone.
For the rest it's personal experience + a bit of logic.
 
Hey Intelliuser, what are your thoughts on people who pirate games that use bandwidth on a server rented by the developers?
I mentioned this a long time ago that I had to shut down the online features on one of our games because it was so badly pirated and used up so much bandwidth. It ****ed off our regular customers but there was literally nothing we could do. It harmed the image of the company. The next release had a mini boycott and we had to shut the studio down. The income supported online features and maintained the game with updates.

It's not as black and white as you think it is. Making and distributing a duplicate can actually take money away from the companies that have their software pirated.

It sucks to spend months, sometimes years on something and you don't get paid for your work. I've seen too many good people lose work because of horrible people. If censorship and stronger laws stop that - then great.
 
Hey Intelliuser, what are your thoughts on people who pirate games that use bandwidth on a server rented by the developers?
I mentioned this a long time ago that I had to shut down the online features on one of our games because it was so badly pirated and used up so much bandwidth.

Not sure if I understand, you mean your bandwidth wasn't enough because there were too many people using pirated copies?
 
Again, there is a big difference between physically taking something and making a copy of it.

Also, the initial uploader/distributor of the pirated copy HAS paid for it. I'm not taking anything I was supposed to pay for, I'm just taking a copy of something somebody else has already paid for.
Yes, there is also a difference between Theft, Larceny, Burglary, Lifting, Misappropriation, Pilfering, Pinching, Purloining, Robbing, Filching, Heisting - but like Piracy - it involves Stealing something that is not yours. It was offered for sale, and the seller expected to be paid - and if it's pirated then you did not pay for it... therefore it is not yours, and therefore it's stolen.
If I pirate a song I wasn't gonna buy anyway, I'm not hurting anyone economically.

If you knew you could pirate a song, why would you pay for it... if everybody felt that everything on the internet was free, well then of course they're going to say they wouldn't pay for it. If nobody could pirate songs, then I believe all those people who rationalize with "I wouldn't have paid for it anyway... " would suddenly find that they would pay for it.

Originally Posted by snberk103
I may not sell too many images if I put too many restrictions on the usage, but that is my legal right - and nobody should be able to steal my images because they disagree with the way I want to conduct my business.

Nobody is stealing from you if they're using copies of a legally bought copy.

Yes, they are. And the law backs me up on this. It's not a new law, either - this is a well established legal foundation that has been around for a very long time. You may not like it, but it is the law. And I can sue people for damages if they make copies of my photographs without my permission. If they are profiting from those copies my damages are (at a minimum) is their revenue from sales. If the copies are for personal use only, then my damages are for whatever I would have made had they bought those copies from me. Telling the judge that there is no revenue loss since they wouldn't have bought the copies anyway will get them nowhere. In fact, it'd probably help me also get my court costs covered.
It's hard to enforce because it doesn't make much sense.

The consumer is paying for either an object or file, and therefore should have the right to do whatever they want with it as long as they don't profit.
Just because you don't understand it, or agree with it, doesn't make you right. The best examples of copyrighted material are books, music, photographs. As a photographer, I have certain protections from people stealing my images. But I also must limit what I can do. I can't take a photograph of someone else's photograph and sell it as my own.

And sometimes it's a stupid restriction. For example, there have been iconic buildings in the USA (Rock and Roll Museum, iirc) that tried claiming that they had exclusive rights to the design of the building. If you were going to sell pictures of the outside of the building - you had to pay them a licensing fee. I don't agree with this application of the law. But, my choices are to either respect the law - or fight it in court. To take a picture, and sell it, would have been stealing. I don't know if that aspect of the law stood up to the court challenges... but for awhile that was the law. Whether I liked it or not.

...
So they shouldn't be able to lend that media to a friend?
....
Lending is Not Copying. Lending means that you give someone your physical copy, and until they return it you don't have it. In my world, lending is fine. If someone buys a photograph.... they can lend it someone, they can give it to someone, they can line their birdcage with it. I don't care. That copy is theirs. But they can not make copies of it.


If I can't afford them, I wouldn't be able to buy those objects anyway, so the producers lose absolutely nothing if I get them for free. Try to wrap your head around that simple concept.
Wrap your head around the idea that just because you can't afford something doesn't give you the right to have it. Lots of people do without lots of things because they can't afford them. What makes a pirate special?
Theft is when you deprive someone of an object. Piracy is not theft. End of the story.
You're right. Piracy is not Theft. Nor is it robbery, pilfering, or a stick up. But it's still stealing. You are taking revenue away from somebody. End of story.
If the owner had a magic device that could duplicate the Corvette and give me the duplicate for free I would gladly accept. Because that's how piracy works.
Yes. If the owner of the music had a magic device that scouted, developed, created, produced, marketed, distributed, etc music for free - the business model would be different. But the owner of the CD is not the owner of music. Only the copyright holder owns the music. Everyone else is paying for the privilege of playing that music.
 
I pirated movies until i got a decent paying job and realized owning physical blu-rays felt much better. Besides the industry is losing money because they are still people that buy CDs and download off itunes but once they learn about piracy they realize they wont have to pay, therefore the industry loses that 10-15$ that person was about to spend. Anyone on this site or around the globe would be buying CDs from artists they liked at 15-20$ each if file-sharing didn't exist, so the industry is losing a lot of money. I don't mind if teens and college student spirate, but when grown men with jobs do it, it's just plain selfish.
 
Copying music or software does not deprive the copyright owner of the use of the property. Thus, it is not theft, it is copyright infringement. Loss of revenue does not constitute theft.
http://en.wikipedia.org/wiki/Dowling_v._United_States_(1985)

Piracy may not be theft, nor purloining, pilfering, robbing, robbing or larceny.

It is still stealing since you are depriving the copyright holder of the revenue they should have received.

I wish people would get out of this rut.

"Piracy is not theft." means exactly the same as "Oranges are not apples." However, oranges and apples are both fruit.
 
Piracy may not be theft, nor purloining, pilfering, robbing, robbing or larceny.

It is still stealing since you are depriving the copyright holder of the revenue they should have received.

I wish people would get out of this rut.

"Piracy is not theft." means exactly the same as "Oranges are not apples." However, oranges and apples are both fruit.

By that logic, the second hand games and video market is also Theft, as the Copyright owner has effectively been deprived of the revenue from that sale as well.

Piracy is in no way theft, its closer to cheating in an exam by copying the answers from the answer sheet.

The big problem is, the studios etc say "we have lost x number of sales to piracy" where x = the number of illegal download, that is nonsense, to find the real loss of revenue you need to remove from x the number of people who have downloaded it multiple times, the number of people who have downloaded it "just because" it was there, that would never have seen it otherwise, and the number of people who have downloaded it because there to lazy to rip a copy from DVD/CD they already own (i am guilty of this, ive some DvDs ive not even opened yet but i downloaded the movie to watch on my iPad), and also last but not least, the number of people who downloaded , but then went on to have bought the product after seeing if they liked it or not, because most humans like tangible "things".

So x= WAY less than the MPAA and RIAA etc would have everyone believe.
 
By that logic, the second hand games and video market is also Theft, as the Copyright owner has effectively been deprived of the revenue from that sale as well.

The original purchaser is the licensee of the intellectual property, and the "ownership" of this license is transferred to the re-seller, and eventually to the new owner.
 
You lot should all go watch Steal This Film and/or Steal This Film 2. You can go torrent it or stream it legally; the guys who made it allow free redistribution, and that practise alone coupled with the success of the films should teach you all you need to know.
 
The original purchaser is the licensee of the intellectual property, and the "ownership" of this license is transferred to the re-seller, and eventually to the new owner.

Actually if you read the copyright license with most movies/music/games license is usually classed as a NON-transferable, single user license and the product is, under the agreement, not to be re-sold or publicly shown.
 
Actually if you read the copyright license with most movies/music/games license is usually classed as a NON-transferable, single user license and the product is, under the agreement, not to be re-sold or publicly shown.

Pay cash, and they won't have your 'signature' on that one-way agreement. ;)

I was going for some middle ground, one that seems reasonable.

But you are correct on the wording, created by lawyers. :p
 
Actually if you read the copyright license with most movies/music/games license is usually classed as a NON-transferable, single user license and the product is, under the agreement, not to be re-sold or publicly shown.

So, I'm going to surprise a few people here and say that, impo, they can blow that non-transferable license clause out their ears....

While I will (and have) passionately defend the right of the copyright holder to limit the copies made of their content.... I have no problems with someone giving, lending, selling the original media - with no copies made for themselves - to another person. As long as there is a single copy of the content (or whatever the license allows, in case multiple copies are in fact allowed) in existence.

I am going to be called hypocrite - yep. I'm not perfect. But to not declare my thoughts in this thread, would seem to me to even more so....

To abide by the strict non-transfer terms means I can't buy a CD for someone, and listen to once to make sure it's appropriate. Or to buy a game and play it once to see if they will in fact like it. Or to play a game with a nephew/niece - discover that they like it a lot, and give them my copy to take home because I can buy another copy, and they don't have the funds to. Note that in each case I am not making copies to give to them (or to keep for myself), I'm giving them the original media - and buying another copy for myself if want to have it as well.

In my photo world analogy. My clients can give the original print to whomever they d*mn well please... as long as they don't make a copy. If I started to put restrictions on who they could give the photograph to, then I could conceivably put a clause into the license that stated they couldn't transfer the license to their parrot.... (and the bottom of it's cage - for those of you just skimming the thread).

Can't wait to see what gets posted now....... :eek:
 
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