Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
Potentially the biggest impact is MetalFX upscaling which sounds like AMD FSR. That should allow the M1 Ultra to match or even surpass mobile Nvidia 3060 which has the handicap of only 6GB VRAM that Unreal Engine 5 Matrix demo complains about at 1080p without upscaling. Has anyone tried UE5 Matrix demo on AS? That thing is next level realism but taxing.

 
I think the consoles are the biggest impact on tech in games. With the 20 series and initial launch of the 30 series GPU, not many games used ray tracing (not that I care for it, I never enable it). But since PS5 and Xbox Series consoles we see it more and more. Same with direct storage and others.

Why is it new games continue to run on a GRX 1080 and run well at 1080p?
Because marketshare. Also those games tend to have variable settings that allow you to turn things down if your hardware cannot handle it (sort of like performance profiles on the PS5 & XSX). That and 1080p is starting to become CPU limited if you have a powerful enough GPU.

Potentially the biggest impact is MetalFX upscaling which sounds like AMD FSR. That should allow the M1 Ultra to match or even surpass mobile Nvidia 3060 which has the handicap of only 6GB VRAM that Unreal Engine 5 Matrix demo complains about at 1080p without upscaling. Has anyone tried UE5 Matrix demo on AS? That thing is next level realism but taxing.

From my understanding, it won't compile on macOS.
 
Because marketshare. Also those games tend to have variable settings that allow you to turn things down if your hardware cannot handle it (sort of like performance profiles on the PS5 & XSX). That and 1080p is starting to become CPU limited if you have a powerful enough GPU.
The discussion was gaming is what pushes tech. But if they still need to develop with PS4 and now PS5 in mind, it doesn’t matter how great the next 4090 or 5090 is. It only pushes it so far as the games still need to work for consoles. And most of the time it’s consoles first and ported (sometimes poorly) to PC.
 
The discussion was gaming is what pushes tech. But if they still need to develop with PS4 and now PS5 in mind, it doesn’t matter how great the next 4090 or 5090 is. It only pushes it so far as the games still need to work for consoles. And most of the time it’s consoles first and ported (sometimes poorly) to PC.
UE5 feels like a good example of gaming pushing tech (and some going the other way around). Even if it isn't a good game Cyberpunk maxed out with Psycho settings pushes modern hardware.
 
UE5 feels like a good example of gaming pushing tech (and some going the other way around). Even if it isn't a good game Cyberpunk maxed out with Psycho settings pushes modern hardware.
True, but I still believe the power of the latest consoles (which can also run UE5) had more of an impact than the top of the line NVIDIA GPUs.
 
if Apple had its way, we would still be stuck with old, slow hardware.

It's a fact that PC gaming pushes hardware innovation that benefits not just gamers but everyone in the tech industry.
Could you elabroate further on that?

My impression of PC gaming hardware is that everything seems to be in pursuit of ever faster performance, often at the expense of higher power consumption and heat generation. Many gaming laptops cannot even sustain their advertised performance without being plugged in to the mains, or their battery is dead in under an hour. And they are all thick and heavy, with equally bulky power bricks.

Maybe there is innovation to be had in all this, but I have not felt it to be meaningful innovation that has directly benefited me as a non-gamer.

The chief reason why Apple moved away from Intel was precisely because Intel was unable to supply the sort of processors that they needed. Even Haswell achieved its long battery life in laptops by severely limiting performance. When we look at what today's M1 Macs are capable of (long battery life, low heat, quiet fan noise, sustained performance even not plugged in to an external power source), it seems to represent the antithesis of everything that the PC market stands for today. It allows for form factors that would otherwise be impractical in windows PCs (see the ultra-thin iMac, which is still my favourite form factor thus far).

I so sometimes wonder if the market will eventually go down the path that Apple has with the M1 chip (eg: everything is integrated on the same chip). It will be interesting to see what that eventually means for the "build your own PC" community, if we ultimately come to the point where the performance disparity of slotting individual parts together on a motherboard is simply too great compared to using an integrated chip directly from a vendor, making it impractical save for fancy Instagram pics.
 
if Apple had its way, we would still be stuck with old, slow hardware.

That's clearly not the case. Apple has had the fastest ARM CPU design for many years in a row now (always ~2-3 years ahead of the competition), and they don't really need to. Competition is good, but I see little reason to believe Apple will suddenly decide to "stick with old, slow hardware".

It's a fact that PC gaming pushes hardware innovation that benefits not just gamers but everyone in the tech industry.

True, but that doesn't have much to do with Apple.
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.