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M4pro

macrumors regular
Original poster
May 15, 2024
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Apple’s marketing for the new M5 MacBook Pro:

“…the (M5) 14-inch MacBook Pro…enables up to 1.6x higher frame rates in games compared to the M4 model.”

“M5 includes Apple’s third-generation ray-tracing engine, providing up to a 45 percent graphics uplift in apps using ray tracing.”

M5 memory bandwidth is increased by “nearly 30 percent” to 153GB/s.
 
Without any concrete numbers, its impossible to say the impact on gaming. The marketing info, is just that marketing info that generally doesn't have any basis in actual usage.

Once the MBP is released, I'm sure we'll start seeing how much faster it will be then a M4 Pro MBP. Given that its a minor iterative update, not much will be changing. The biggest uplift AFAIK, is the bandwidth increase which will be helpful, don't get me wrong, its just that the M5 is a minor update
 
Up to 1.6 higher frame rates sounds promising. If true, a really impressive improvement given they just one gen apart. Prob will be like 30-40% more fps in reality, but still it's great especially if price will stay the same.
 
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It would be nice if they said what games and what settings were used to see these improvements.
That's what apple does, provide vague charts, and statistics with zero context. We need to wait until the MBP is in people's hands. I fully expect to see better numbers, but its a bit frustrating that apple (and others too) play this game.
 
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Looks like raytracing is quite faster, so running a game with raytracing enabled will be faster too. Quite a big speed up. And everything else got a nice improvement too.

However, all this was already known since the iPhone event, so it's not a new information.
 
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I think what other posters are indicating that it's just an iterative update until we start seeing numbers on specific games.

People have different viewpoints but I absolutely don't believe anything coming out of Apple marketing.
 
I don't know if it's because I have a M3 max MBP 16, but CP2077 still has intermittent stuttering which drives me crazy. BG3 does the same thing vs my windows gaming laptops which are smooth as butter. Would love to see Apple fix this. Not sure how much better the M5 max would be.
 
Looks like raytracing is quite faster, so running a game with raytracing enabled will be faster too. Quite a big speed up. And everything else got a nice improvement too.

However, all this was already known since the iPhone event, so it's not a new information.
The MBP fan cooling system is a new element in the equation.
 
It would be nice if they said what games and what settings were used to see these improvements.
Someone said Apple used to cite the specific Photoshop version and filter being used in comparison tests, which sounds helpful.
 
Apple’s marketing for the new M5 MacBook Pro:

“…the (M5) 14-inch MacBook Pro…enables up to 1.6x higher frame rates in games compared to the M4 model.”

“M5 includes Apple’s third-generation ray-tracing engine, providing up to a 45 percent graphics uplift in apps using ray tracing.”

M5 memory bandwidth is increased by “nearly 30 percent” to 153GB/s.
1.6, 1.4 and those are not big... It's just a revision to make people buy this MacBook Pro...
 
I don't know if it's because I have a M3 max MBP 16, but CP2077 still has intermittent stuttering which drives me crazy. BG3 does the same thing vs my windows gaming laptops which are smooth as butter. Would love to see Apple fix this. Not sure how much better the M5 max would be.
I’ve noticed the same. More so with BG3.
 
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1.6 times more fps is big. Increased fps is always important to gamers.

Apple engineers added significant new GPU hardware to M5. That’s big.
Ok maybe if you game but like 99% of MacBook Pro users might not game on Mac... They chose windows.
 
1.6, 1.4 and those are not big... It's just a revision to make people buy this MacBook Pro...
It is big..if its true.. coming from M4 and not from M1 or M2 and thats from the base little SoC M5
Probably will challenge the gpu performance from the M3 Pro
 
1.6 times more fps is big. Increased fps is always important to gamers.
But context matters, what game, what resolution. Is it comparing frame generation against non-frame generation. Nvidia did the same thing during the series 50 launch -RTX 5070 being presented as similar performance to RTX 4090 which was patently false. I'm not saying apple is misleading anyone but lets have some details to confirm the actual performance increase.
 
This M5 will enable gaming on ipadOS even further...for macOS we have to wait and see
But going from M1 80GB/s to almost double the bandwidth is remarkable
Hopefully, but that assumes that there are games out there that take advantage of the hardware and offer a compelling reason to play on an iPad. I love my M4 iPad Pro, but I don't really use it for gaming because there's nothing I want to play on it.
 
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Hopefully, but that assumes that there are games out there that take advantage of the hardware and offer a compelling reason to play on an iPad. I love my M4 iPad Pro, but I don't really use it for gaming because there's nothing I want to play on it.
100. On some trips I travel lite and only bring the IPP.

Control is still my go-to game. I can see myself playing the iPad version when it comes out.
 
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1.6, 1.4 and those are not big... It's just a revision to make people buy this MacBook Pro...

M1 to M4 was about 1.8 (FPS). How 1.6 or even 1.4 is not big just for one iteration? IIRC it was only about 1.2 for M1 to M2. We have yet to see it though in real tests.

GPU is absolutely the weakest point of M chips compared to desktop PC, so improving GPU first and foremost is the right way to go.
 
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It would be nice if they said what games and what settings were used to see these improvements.

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