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So the iOS style app launcher/overlay isn't part of 10.6.6? Boo. Or am I missing something?

Edit stuff seems to go into the Applications folder and still no seamless way to remove/uninstall apps. Still have to drag the app to the trash.
 
Hmm the apps seem a bit pricey (e.g. Angry Birds at 50% off is $5.99aud vs. $1.19 for the iPhone version) considering it's the exact same game as before just for a Mac rather than iPhone.
Hmm, Aperture is $79.99 instead of $199.99. That's a lot less pricey?
 
You can't have them in the Applications folder? I'm still downloading.

Just need to uncheck the Keep in Dock menu option. I guess it makes sense to put it in your Dock straight away otherwise you could forget where they're meant to be but I'm surprised there isn't just another folder for App Store apps/recently installed apps in the Dock.

Fingers crossed my Macbook doesn't become overloaded with free/cheap apps like my iPhone does whenever there's a sale on. That being said, if you go to "top free games", there's only one option (Solitaire)! We'll have to wait and see if this kicks off over time!

Here's a poor cameraphone screenshot:
34791_10150348946635024_797615023_16440771_6036571_n.jpg


(note: I do know how to take screenshots in Mac, but for my less informed friends on Facebook, I prefer to take a photo with my phone showing the Macbook itself)
 
Just a few quick reactions:

Looks great! Nice to see a lot of apps I use regularly on the app store and look forward to finding new ones.

I thought there were not supposed to be any "lite/trial" versions of apps in the store, yet I ran into this: http://itunes.apple.com/us/app/booxter-lite/id406421537?mt=12 and http://itunes.apple.com/us/app/booxter/id405398062?mt=12, what are the rules Apple?

The most exciting part of it for me is the licensing model tied to the account not the computer which makes software cheaper for multi-Mac households.

EDIT: Works out great for iLife. $45 for the three updated apps instead of $79 for the family pack. Awesome. Plus Aperture for $79.99?

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FasterQuieter said:
For those of us who know how our computer works, installing an app is very simple. My mother, on the other hand, simply cannot grasp what a 'disc image' is supposed to be. Every time I go round there her desktop is littered with the things. She is too scared to delete them. As Apple have always tried to cater to the clueless, this move is a good one for people like her.

Could someone actually explain the whole disk image thing? I actually agree with the comment that installing apps is unnecessarily complex.

Although I've had a Mac for around 5 yrs I still don't get why I have to download a file, unzip it, double click it, drag it into my Applications folder, drag that to the dock, quit the disk image, and then delete the disk image.

So please
1. What exactly is the difference between the disk image and the app
2. Why can't the app just be downloaded directly and automatically into a target folder (ie
 
Hmm the apps seem a bit pricey (e.g. Angry Birds at 50% off is $5.99aud vs. $1.19 for the iPhone version) considering it's the exact same game as before just for a Mac rather than iPhone. And yes I'm an Angry Birds fan but from the developer's description, without further elaboration or an independent review, I think I can live without the "unique enhancements, not available in the mobile version".

I did download Solitaire Greatest Hits for my Mum. It'll be good to get some good/decent/cheap/free games in an easy/convenient manner. And yay it lets me use iTunes money (which you can get on sale at a discount anyway).

For those who are wondering, downloaded apps go straight to your dock... hmm... it's going to get cluttered!

Can't you just drag them into your applications folder, or simply drag them off the dock?
 
Hmm the apps seem a bit pricey (e.g. Angry Birds at 50% off is $5.99aud vs. $1.19 for the iPhone version) considering it's the exact same game as before just for a Mac rather than iPhone. And yes I'm an Angry Birds fan but from the developer's description, without further elaboration or an independent review, I think I can live without the "unique enhancements, not available in the mobile version".

And how much, pray, is the iPad version? That's what you need to be focusing on, not the iPhone prices which, frankly, got dragged into a race to the bottom which is great for the consumer but terrible for the developer. Sure everyone will be looking to avoid that situation with their apps if they possibly can.
 
Hmm, Aperture is $79.99 instead of $199.99. That's a lot less pricey?

Good point. I'm really only comparing it with things which I know whereas I have no idea about pricing for applications like Aperture. It makes sense that the download-model should be cheaper than buying in a store or whatever the previous option was.

I know I'm cheap, but I hope there are more cheap/low priced apps in the future. That's the marvel of the App Store on the iPhone! Less than the cost of a can of Coca Cola... may as well download!


And how much, pray, is the iPad version? That's what you need to be focusing on, not the iPhone prices which, frankly, got dragged into a race to the bottom which is great for the consumer but terrible for the developer. Sure everyone will be looking to avoid that situation with their apps if they possibly can.

Again good point. I guess I should compare there as it's probably a fairer/more realistic comparison- but as a non-iPad owner, I've never really had a need to or considered looking at the iPad prices. I'm calling this debate based on a simple end-user's perspective. I'm a new(ish) Mac fan, love my iPhone and my apps, bought the Macbook, downloaded this new App Store, but am amazed at how different the prices are.
 
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Could someone actually explain the whole disk image thing? I actually agree with the comment that installing apps is unnecessarily complex.

Although I've had a Mac for around 5 yrs I still don't get why I have to download a file, unzip it, double click it, drag it into my Applications folder, drag that to the dock, quit the disk image, and then delete the disk image.

So please
1. What exactly is the difference between the disk image and the app
2. Why can't the app just be downloaded directly and automatically into a target folder (ie

I always figured it's the same as why we download zip files- it's a way of ensuring that there are checksums/etc to prevent any data corruption occurring whilst downloading the file. Surely there would be ways of doing this within the program itself I guess. The only other rationale is it forces the user to think before they 'install' the application rather than allowing things to install themselves on their own without the user realising that stuff is filling up their hard drives *shrugs*
 
And how much, pray, is the iPad version? That's what you need to be focusing on, not the iPhone prices which, frankly, got dragged into a race to the bottom which is great for the consumer but terrible for the developer. Sure everyone will be looking to avoid that situation with their apps if they possibly can.

Given the reasonable prices and lenient licensing for the more polished apps (like the ones from Apple), and the reaction that may iPhone apps are more expensive, I hope this ends up being a renormalization to the middle. Fewer > $100 apps, but also fewer $0.99 apps.

B
 
I always figured it's the same as why we download zip files- it's a way of ensuring that there are checksums/etc to prevent any data corruption occurring whilst downloading the file.
The .app bundle is really a folder, so it does need some sort of container or it would just be a bunch of separate files. Right click on an app and show package contents just for fun.

B
 
The store seems pretty good! This is guaranteed to drive sales!

Knapsack 2 look like a great way to organise trips! But USD 40?!? They must be out of their minds... :eek: I'll stick with TripIt and Word, thank you.
 
No more serial numbers to take care of.
No more multiple licenses to take care of.
Purchase once, install on multiple computers.
No more "whats that site called again" or "whats that funky app called even when the name has nothing correlating to what it does".
No more nagging updates when it can auto update itself.

No need to think for oneself or take responsibilty to further ones knowledge.

No more midnight ambulance rides to the trauma center, because a software install went wrong.

Everyone will become a pro at playing games while enjoying the exquisite sounds of fart apps.

How thrilling. I'll get to watch & laugh as my stock bought at just $24.19 per share continues to climb & climb & climb.

Brilliant indeed. Go Apple!
 
Can someone confirm if apps are downloaded to the applications folder please?:)

They are downloaded to the application folder. The Dock is just a 'link' to the application in the Application folder. You can remove the link from the dock at any time (by just dragging it out of the dock) and still have the application in the application folder.
 
I hope it's clear now why App Store is a major convenience for keeping apps to date.

And again, that point had nothing to do with my original post or the post I was replying to thank you very much. :rolleyes:

Next time you interject in a conversation, make sure to follow the actual conversation. The original post I was replying to said the Mac App Store solved the problem about remembering what an app is called. It doesn't, you still need to remember the icon/app name in order to USE it.
 
The .app bundle is really a folder, so it does need some sort of container or it would just be a bunch of separate files. Right click on an app and show package contents just for fun.

B

But isn't the question why the app needs to be bundled inside another container (i.e. the disk image)?
 
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